Player Matchup

Sylvanus
Sylvanus
EnVUprise
Sylvanus
Level 29
God Stats
8W - 1L
1,717 SR
Queue Stats
322W - 298L
1,573 Elo+
Solo
Bellona
Bellona
Naotakkuny
Bellona
Level 6
God Stats
2W - 2L
1,520 SR
Queue Stats
44W - 50L
1,322 Elo+
Solo
Merlin
Merlin
PriiMeee
Merlin
Level 14
God Stats
10W - 9L
1,543 SR
Queue Stats
24W - 27L
1,482 Elo+
Solo
Izanami
Izanami
hcurulla
Izanami
Level 28
God Stats
33W - 12L
1,658 SR
Queue Stats
99W - 55L
1,551 Elo+
Solo
Neith
Neith
topherthegopherr
Neith
Level 7
God Stats
8W - 11L
1,397 SR
Queue Stats
32W - 40L
1,578 Elo+
Solo
Team Averages
Level 17
1,567 SR
1,501 Elo+

VS

Team Averages
Level 17
1,615 SR
1,514 Elo+
Bastet
Bastet
Kodaa187
Bastet
Level 5
God Stats
13W - 7L
1,813 SR
Queue Stats
246W - 259L
1,587 Elo+
Solo
Sol
Sol
Lil_CO_Yeti
Sol
Level 27
God Stats
6W - 4L
1,586 SR
Queue Stats
46W - 41L
1,441 Elo+
Solo
Merlin
Merlin
MisterSerious
Merlin
Level 26
God Stats
1W - 1L
1,451 SR
Queue Stats
7W - 10L
1,529 Elo+
Solo
Artio
Artio
Qwelion
Artio
Level 18
God Stats
1W - 1L
1,724 SR
Queue Stats
110W - 82L
1,473 Elo+
Solo
Danzaburou
Danzaburou
Syclasm
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EnVUprise
Sylvanus
17
6 / 3 / 10
13,425
584
10,226
25,634
26,128
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Naotakkuny
Bellona
18
15 / 3 / 9
13,011
566
18,470
13,471
11,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
PriiMeee
Merlin
16
0 / 6 / 9
11,187
486
9,433
14,637
5,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
hcurulla
Izanami
20
15 / 3 / 6
16,608
722
26,915
22,516
9,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
5 / 7 / 6
11,697
509
15,314
15,115
6,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kodaa187
Bastet
17
6 / 6 / 4
11,571
503
17,008
22,714
8,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 10 / 4
11,750
511
13,725
25,034
11,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 5 / 6
11,193
487
15,337
12,101
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Qwelion
Artio
13
2 / 14 / 5
9,081
395
7,674
31,304
16,078
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Syclasm
Danzaburou
16
5 / 6 / 5
10,992
478
12,558
16,956
6,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
45
41
Kills
21
22
Deaths
41
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
EnVUprise
Sylvanus
6
3
10
3.67
L
Bastet
Kodaa187
Bastet
6
6
4
1.33
L
4
10
4
0.6
L
4
5
6
1.4
W
Bellona
Naotakkuny
Bellona
15
3
9
6.5
W
Merlin
PriiMeee
Merlin
0
6
9
0.75
L
Artio
Qwelion
Artio
2
14
5
0.32
L
Danzaburou
Syclasm
Danzaburou
5
6
5
1.25
W
Izanami
hcurulla
Izanami
15
3
6
6
W
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,358
Damage
66,302
91,373
Taken
108,109
59,729
Mitigated
46,942
34,083
Healing
22,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
EnVUprise
Sylvanus
10,226
2,886
3,954
8,590
25,634
26,128
656
10,593
14,758
33,411
0
L
Bastet
Kodaa187
Bastet
17,008
4,984
0
3,291
22,714
8,850
372
3,944
18,728
0
71,037
L
13,725
4,511
0
9,532
25,034
11,097
2,878
2,198
22,828
72,347
0
L
15,337
1,081
0
570
12,101
4,373
0
3,100
8,771
66,849
0
W
Bellona
Naotakkuny
Bellona
18,470
7,519
0
1,652
13,471
11,668
0
4,560
8,727
0
43,170
W
Merlin
PriiMeee
Merlin
9,433
2,389
0
2,809
14,637
5,824
576
7,525
6,810
55,135
0
L
Artio
Qwelion
Artio
7,674
614
658
4,423
31,304
16,078
0
6,844
24,206
31,862
0
L
Danzaburou
Syclasm
Danzaburou
12,558
5,626
0
4,359
16,956
6,544
892
2,935
13,917
0
58,979
W
Izanami
hcurulla
Izanami
26,915
21,362
0
12,992
22,516
9,760
10,504
8,842
13,552
0
165,451
W
15,314
7,612
1,227
2,859
15,115
6,349
1,819
5,393
9,646
0
51,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,928
Gold Earned
54,587
556
Minions Killed
486
0
Camps Cleared
0
2,044,939
Distance Traveled
1,906,262
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,425
584
52
2
0
370,192
1
L
Bastet
11,571
503
95
4
0
446,271
0
L
Sol
11,750
511
146
6
0
300,123
1
L
Merlin
11,193
487
130
6
0
372,746
2
W
Bellona
13,011
566
58
3
0
505,082
3
W
Merlin
11,187
486
109
5
0
377,287
3
L
Artio
9,081
395
30
1
0
395,200
0
L
Danzaburou
10,992
478
85
4
0
391,922
0
W
Izanami
16,608
722
248
11
0
406,785
0
W
Neith
11,697
509
89
4
0
385,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role