Player Matchup

Xbalanque
Xbalanque
FeralViking762
Xbalanque
Level 45
God Stats
6W - 13L
1,261 SR
Queue Stats
375W - 380L
1,351 Elo+
Solo
Izanami
Izanami
Infinitus616
Izanami
Level 50
God Stats
126W - 135L
1,568 SR
Queue Stats
270W - 308L
1,503 Elo+
Party 3
Ra
Ra
NRG_PandaX
Ra
Level 40
God Stats
1W - 2L
1,302 SR
Queue Stats
32W - 30L
1,414 Elo+
Solo
Nemesis
Nemesis
Whompah420
Nemesis
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 25L
1,264 Elo+
Party 3
Kali
Kali
vGFreakshow
Kali
Level 84
God Stats
4W - 7L
1,553 SR
Queue Stats
394W - 423L
1,468 Elo+
Party 3
Team Averages
Level 46
1,437 SR
1,400 Elo+

VS

Team Averages
Level 86
1,397 SR
1,563 Elo+
Hachiman
Hachiman
Kidd_037
Hachiman
Level 129
God Stats
4W - 11L
1,385 SR
Queue Stats
255W - 197L
1,622 Elo+
Party 1
Jing Wei
Jing Wei
Kupa4311
Jing Wei
Level 34
God Stats
1W - 4L
1,247 SR
Queue Stats
8W - 11L
1,429 Elo+
Party 2
Scylla
Scylla
RiasGremory96
Scylla
Level 107
God Stats
1W - 1L
1,339 SR
Queue Stats
269W - 186L
1,649 Elo+
Party 1
Sylvanus
Sylvanus
SoulEaterYugioh
Sylvanus
Level 127
God Stats
1W - 0L
1,512 SR
Queue Stats
10W - 10L
1,454 Elo+
Party 2
Ganesha
Ganesha
ftadamm
Ganesha
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 145L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FeralViking762
Xbalanque
10
0 / 4 / 1
6,229
415
5,742
8,663
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Infinitus616
Izanami
13
0 / 4 / 0
7,517
501
5,127
14,557
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 4 / 2
7,808
521
4,797
8,168
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Whompah420
Nemesis
11
1 / 7 / 2
6,532
435
2,050
9,596
3,171
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 3
7,069
471
4,024
12,444
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kidd_037
Hachiman
17
6 / 0 / 0
10,157
677
13,156
9,625
3,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Kupa4311
Jing Wei
14
4 / 1 / 4
8,766
584
6,100
7,045
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
8 / 1 / 1
8,921
595
7,214
7,124
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
13
3 / 2 / 6
8,663
578
4,909
8,204
5,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
ftadamm
Ganesha
13
3 / 0 / 9
8,202
547
8,089
9,759
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
4
Kills
24
24
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
FeralViking762
Xbalanque
0
4
1
0.13
L
Izanami
Infinitus616
Izanami
0
4
0
0
W
Hachiman
Kidd_037
Hachiman
6
0
0
6
W
Jing Wei
Kupa4311
Jing Wei
4
1
4
6
L
2
4
2
0.75
W
8
1
1
8.5
W
Sylvanus
3
2
6
3
L
Nemesis
Whompah420
Nemesis
1
7
2
0.29
W
Ganesha
ftadamm
Ganesha
3
0
9
7.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,740
Damage
39,468
53,428
Taken
41,757
19,064
Mitigated
18,589
13,733
Healing
19,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
FeralViking762
Xbalanque
5,742
998
0
1,061
8,663
2,309
0
4,301
4,300
0
36,599
L
Izanami
Infinitus616
Izanami
5,127
3,067
0
5,539
14,557
5,555
0
1,131
13,426
0
50,062
W
Hachiman
Kidd_037
Hachiman
13,156
7,726
0
6,217
9,625
3,860
2,068
130
9,455
0
65,387
W
Jing Wei
Kupa4311
Jing Wei
6,100
3,471
0
2,505
7,045
2,228
2,413
957
6,032
0
45,367
L
4,797
449
592
1,778
8,168
3,463
0
4,486
3,552
40,846
0
W
7,214
367
0
3,158
7,124
2,191
20
1,244
5,724
55,744
0
W
Sylvanus
4,909
1,187
2,208
2,516
8,204
5,664
925
1,487
6,623
29,787
0
L
Nemesis
Whompah420
Nemesis
2,050
641
0
998
9,596
3,171
0
3,880
5,648
0
18,552
W
Ganesha
ftadamm
Ganesha
8,089
379
0
3,346
9,759
4,646
430
565
9,126
34,767
0
L
4,024
1,222
99
3,666
12,444
4,566
0
5,950
6,290
0
35,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,155
Gold Earned
44,709
389
Minions Killed
435
0
Camps Cleared
0
1,338,477
Distance Traveled
1,391,145
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,229
415
74
5
0
223,330
0
L
Izanami
7,517
501
111
7
0
242,916
2
W
Hachiman
10,157
677
136
9
0
236,414
3
W
Jing Wei
8,766
584
76
5
0
279,287
1
L
Ra
7,808
521
98
7
0
294,583
3
W
Scylla
8,921
595
114
8
0
258,421
0
W
Sylvanus
8,663
578
61
4
0
266,984
4
L
Nemesis
6,532
435
36
2
0
268,113
1
W
Ganesha
8,202
547
48
3
0
350,039
5
L
Kali
7,069
471
70
5
0
309,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role