Player Matchup

Bellona
Bellona
CaptainHobbit
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
iToga_-S
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,329 Elo+
Solo
Jormungandr
Jormungandr
mighty-orange434
Jormungandr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,238 Elo+
Solo
Neith
Neith
suntory1982
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
木讷少年王十二
Ra
Level 28
God Stats
4W - 5L
1,333 SR
Queue Stats
234W - 263L
1,372 Elo+
Solo
Team Averages
Level 16
1,467 SR
1,388 Elo+

VS

Team Averages
Level 32
1,470 SR
1,410 Elo+
Mulan
Mulan
Faultymokka
Mulan
Level 17
God Stats
2W - 1L
1,443 SR
Queue Stats
13W - 11L
1,388 Elo+
Party 1
Anubis
Anubis
FujiRxse
Anubis
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 40L
1,415 Elo+
Party 1
Ymir
Ymir
LANCETER
Ymir
Level 29
God Stats
11W - 13L
1,509 SR
Queue Stats
63W - 62L
1,356 Elo+
Solo
Ravana
Ravana
NoxxAeternum
Ravana
Level 22
God Stats
4W - 3L
1,273 SR
Queue Stats
8W - 8L
1,357 Elo+
Party 1
Cupid
Cupid
maggotso
Cupid
Level 28
God Stats
37W - 28L
1,624 SR
Queue Stats
86W - 81L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
7 / 11 / 3
8,525
474
9,496
16,282
10,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
10
2 / 6 / 1
7,196
400
2,413
10,972
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
mighty-orange434
Jormungandr
11
1 / 5 / 4
7,058
392
7,537
17,771
10,425
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

5
0 / 6 / 2
5,522
307
1,566
5,112
1,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 8 / 3
8,958
498
9,349
12,470
3,655
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 3
8,661
481
6,337
12,239
9,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
FujiRxse
Anubis
19
18 / 3 / 4
12,137
674
16,722
11,350
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
12
3 / 3 / 9
8,039
447
7,023
10,430
6,492
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
13
5 / 1 / 7
8,767
487
5,804
6,177
3,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
maggotso
Cupid
13
5 / 3 / 5
8,712
484
9,350
10,114
3,338
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
16
Kills
36
36
Deaths
17
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
7
11
3
0.77
W
5
7
3
0.93
W
Anubis
FujiRxse
Anubis
18
3
4
6.67
W
Ymir
3
3
9
2.5
W
Ravana
5
1
7
8.5
L
Loki
2
6
1
0.42
W
Cupid
maggotso
Cupid
5
3
5
2.5
L
Jormungandr
mighty-orange434
Jormungandr
1
5
4
0.6
L
0
6
2
0.17
L
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,361
Damage
45,236
62,607
Taken
50,310
28,395
Mitigated
27,875
8,383
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
9,496
3,438
0
596
16,282
10,257
275
4,512
11,242
0
36,137
W
6,337
1,134
0
624
12,239
9,090
2,480
3,185
9,054
0
33,510
W
Anubis
FujiRxse
Anubis
16,722
1,050
0
7,139
11,350
5,397
1,565
3,030
8,260
78,725
0
W
Ymir
7,023
2,162
0
0
10,430
6,492
87
4,017
6,183
26,241
0
W
Ravana
5,804
1,519
0
1,636
6,177
3,558
0
1,417
4,760
0
38,550
L
Loki
2,413
571
0
2,471
10,972
2,930
0
2,245
8,545
0
28,637
W
Cupid
maggotso
Cupid
9,350
6,037
0
4,461
10,114
3,338
93
4,712
5,167
0
41,721
L
Jormungandr
mighty-orange434
Jormungandr
7,537
1,629
0
2,612
17,771
10,425
0
6,790
10,901
28,608
0
L
1,566
903
0
323
5,112
1,128
390
1,857
3,135
0
6,555
L
9,349
1,102
0
2,381
12,470
3,655
252
7,327
4,557
45,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,259
Gold Earned
46,316
247
Minions Killed
368
0
Camps Cleared
0
1,325,395
Distance Traveled
1,588,340
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,525
474
43
2
0
297,032
1
W
Mulan
8,661
481
64
4
0
281,792
0
W
Anubis
12,137
674
136
8
0
315,312
1
W
Ymir
8,039
447
44
2
0
339,071
0
W
Ravana
8,767
487
68
4
0
338,262
1
L
Loki
7,196
400
63
4
0
286,549
0
W
Cupid
8,712
484
56
3
0
313,903
4
L
Jormungandr
7,058
392
44
2
0
286,228
0
L
Neith
5,522
307
7
0
0
155,967
2
L
Ra
8,958
498
90
5
0
299,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role