Player Matchup

Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
HonoratoBy
Hun Batz
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
325W - 333L
1,460 Elo+
Party 1
Izanami
Izanami
ZzZ MUTE ZzZ
Izanami
Level 117
God Stats
19W - 16L
1,313 SR
Queue Stats
322W - 366L
1,338 Elo+
Solo
Artemis
Artemis
jorfabri
Artemis
Level 73
God Stats
73W - 65L
1,490 SR
Queue Stats
184W - 192L
1,463 Elo+
Solo
Ymir
Ymir
vini_martins_
Ymir
Level 67
God Stats
92W - 76L
1,466 SR
Queue Stats
231W - 283L
1,345 Elo+
Party 1
Team Averages
Level 107
1,454 SR
1,421 Elo+

VS

Team Averages
Level 93
1,538 SR
1,383 Elo+
Ganesha
Ganesha
AKENN0
Ganesha
Level 22
God Stats
8W - 13L
1,426 SR
Queue Stats
15W - 20L
1,380 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Allensheen
Tsukuyomi
Level 155
God Stats
3W - 3L
1,604 SR
Queue Stats
484W - 549L
1,390 Elo+
Party 2
Chaac
Chaac
Caktuz
Chaac
Level 40
God Stats
13W - 8L
1,585 SR
Queue Stats
228W - 255L
1,439 Elo+
Solo
Nox
Nox
Jenny-Nifestinha
Nox
Level 105
God Stats
389W - 462L
1,437 SR
Queue Stats
719W - 822L
1,321 Elo+
Solo
Danzaburou
Danzaburou
lukek1995br
Danzaburou
Level 141
God Stats
2W - 3L
1,640 SR
Queue Stats
141W - 173L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 0 / 1
5,585
559
2,623
2,851
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
HonoratoBy
Hun Batz
11
3 / 1 / 2
6,033
603
2,470
6,228
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
ZzZ MUTE ZzZ
Izanami
10
0 / 1 / 0
5,244
524
1,538
5,717
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
jorfabri
Artemis
10
3 / 1 / 1
5,735
574
2,858
5,846
1,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 2 / 2
5,338
534
983
5,599
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AKENN0
Ganesha
1
0 / 0 / 0
3,517
352
0
0
0
Tsukuyomi
Allensheen
Tsukuyomi
10
2 / 1 / 0
5,792
579
2,145
6,439
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Caktuz
Chaac
12
1 / 0 / 0
6,763
676
3,962
3,683
2,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 3 / 0
5,163
516
2,082
4,709
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
lukek1995br
Danzaburou
9
1 / 3 / 2
5,571
557
3,618
5,261
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
5
5
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
1
1.5
L
Ganesha
AKENN0
Ganesha
0
0
0
0
L
Tsukuyomi
Allensheen
Tsukuyomi
2
1
0
2
L
Chaac
Caktuz
Chaac
1
0
0
1
W
Hun Batz
HonoratoBy
Hun Batz
3
1
2
4
L
1
3
0
0.33
W
Izanami
ZzZ MUTE ZzZ
Izanami
0
1
0
0
W
Artemis
jorfabri
Artemis
3
1
1
3.5
L
Danzaburou
lukek1995br
Danzaburou
1
3
2
0.67
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,472
Damage
11,807
26,241
Taken
20,092
9,595
Mitigated
7,033
10,254
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,623
109
0
1,302
2,851
807
368
1,570
1,081
22,772
0
L
Ganesha
AKENN0
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
Allensheen
Tsukuyomi
2,145
341
0
3,209
6,439
1,997
0
172
6,243
0
26,329
L
Chaac
Caktuz
Chaac
3,962
0
0
1,280
3,683
2,164
0
0
3,683
0
43,881
W
Hun Batz
HonoratoBy
Hun Batz
2,470
428
0
3,280
6,228
1,982
0
306
5,916
0
29,952
L
2,082
239
0
1,510
4,709
1,480
35
2,137
2,230
17,147
0
W
Izanami
ZzZ MUTE ZzZ
Izanami
1,538
960
0
2,633
5,717
1,696
0
0
5,717
0
29,315
W
Artemis
jorfabri
Artemis
2,858
674
0
1,784
5,846
1,715
42
0
5,846
0
27,621
L
Danzaburou
lukek1995br
Danzaburou
3,618
1,463
0
1,563
5,261
1,392
0
931
4,330
0
26,274
W
983
175
0
1,255
5,599
3,395
182
0
5,599
15,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,935
Gold Earned
26,806
261
Minions Killed
248
0
Camps Cleared
0
928,372
Distance Traveled
701,228
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,585
559
46
5
0
181,169
2
L
Ganesha
3,517
352
0
0
0
576
0
L
Tsukuyomi
5,792
579
60
6
0
204,414
0
L
Chaac
6,763
676
99
10
0
176,575
4
W
Hun Batz
6,033
603
70
7
0
223,557
4
L
Nox
5,163
516
42
4
0
151,298
3
W
Izanami
5,244
524
68
7
0
183,142
0
W
Artemis
5,735
574
46
5
0
170,728
2
L
Danzaburou
5,571
557
47
5
0
168,365
3
W
Ymir
5,338
534
31
3
0
169,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role