Player Matchup

Anubis
Anubis
DBseeinYaL8r
Anubis
Level 127
God Stats
22W - 20L
1,550 SR
Queue Stats
1,127W - 1,166L
1,448 Elo+
Party 3
Mercury
Mercury
Dÿlòñ
Mercury
Level 88
God Stats
3W - 0L
1,726 SR
Queue Stats
159W - 157L
1,427 Elo+
Party 1
Neith
Neith
Enrico Pilazzo
Neith
Level 88
God Stats
1W - 1L
1,486 SR
Queue Stats
192W - 186L
1,435 Elo+
Party 3
He Bo
He Bo
G00DBURGER
He Bo
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 17L
1,286 Elo+
Party 1
Baba Yaga
Baba Yaga
PrinceKy14
Baba Yaga
Level 85
God Stats
4W - 6L
1,254 SR
Queue Stats
239W - 249L
1,433 Elo+
Solo
Team Averages
Level 83
1,503 SR
1,406 Elo+

VS

Team Averages
Level 127
1,504 SR
1,393 Elo+
Vamana
Vamana
 
Vamana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
TheTemperance
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,237 Elo+
Solo
Sun Wukong
Sun Wukong
Thee Bestower
Sun Wukong
Level 146
God Stats
0W - 1L
1,696 SR
Queue Stats
19W - 30L
1,402 Elo+
Party 2
Sylvanus
Sylvanus
Vast 1er
Sylvanus
Level 160
God Stats
0W - 2L
1,152 SR
Queue Stats
79W - 87L
1,426 Elo+
Party 2
Bellona
Bellona
danglinjohnson82
Bellona
Level 107
God Stats
7W - 7L
1,670 SR
Queue Stats
354W - 353L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
12 / 2 / 19
17,251
863
36,653
19,782
12,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Dÿlòñ
Mercury
20
14 / 12 / 14
15,847
792
32,100
21,923
10,568
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
4 / 8 / 20
13,076
654
19,961
17,198
7,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

He Bo
16
0 / 11 / 16
11,408
570
3,384
12,847
3,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
PrinceKy14
Baba Yaga
20
4 / 4 / 26
14,598
730
26,715
19,367
10,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
10 / 6 / 16
13,611
681
25,068
40,403
32,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 8 / 14
13,799
690
16,716
20,858
12,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Thee Bestower
Sun Wukong
20
9 / 6 / 17
14,060
703
17,429
24,471
23,195
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Vast 1er
Sylvanus
19
3 / 7 / 22
12,130
607
10,590
27,848
38,736
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
3 / 7 / 16
11,734
587
11,719
25,901
23,204
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
122
34
Kills
37
37
Deaths
34
95
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
10
6
16
3
W
Anubis
12
2
19
10.75
W
Mercury
Dÿlòñ
Mercury
14
12
14
1.75
W
4
8
20
1.75
W
He Bo
0
11
16
0.73
W
Baba Yaga
PrinceKy14
Baba Yaga
4
4
26
4.25
L
12
8
14
2.38
L
Sun Wukong
Thee Bestower
Sun Wukong
9
6
17
2.92
L
Sylvanus
Vast 1er
Sylvanus
3
7
22
2
L
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,813
Damage
81,522
91,117
Taken
139,481
45,042
Mitigated
129,923
39,221
Healing
54,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
25,068
7,323
1,294
15,542
40,403
32,635
230
16,814
23,589
0
52,421
W
Anubis
36,653
1,253
1,596
18,129
19,782
12,615
705
1,894
17,888
86,205
0
W
Mercury
Dÿlòñ
Mercury
32,100
21,450
2,464
3,336
21,923
10,568
1,219
2,608
19,315
0
45,034
W
19,961
9,241
641
3,638
17,198
7,380
2,486
2,971
14,227
0
37,030
W
He Bo
3,384
1,729
192
268
12,847
3,925
498
918
11,929
7,664
0
W
Baba Yaga
PrinceKy14
Baba Yaga
26,715
2,468
1,700
7,257
19,367
10,554
599
2,199
17,168
51,175
0
L
16,716
2,130
684
1,673
20,858
12,153
0
9,187
11,671
0
26,276
L
Sun Wukong
Thee Bestower
Sun Wukong
17,429
2,305
3,857
6,926
24,471
23,195
318
11,433
13,038
0
42,048
L
Sylvanus
Vast 1er
Sylvanus
10,590
1,581
9,527
7,022
27,848
38,736
924
14,513
13,335
19,964
0
L
11,719
2,593
3,677
4,308
25,901
23,204
405
14,805
11,096
0
27,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,180
Gold Earned
65,334
232
Minions Killed
167
0
Camps Cleared
0
1,605,650
Distance Traveled
1,675,585
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,611
681
44
2
0
350,282
1
W
Anubis
17,251
863
106
5
0
350,913
0
W
Mercury
15,847
792
28
1
0
361,897
1
W
Neith
13,076
654
39
2
0
266,037
0
W
He Bo
11,408
570
12
1
0
278,998
0
W
Baba Yaga
14,598
730
47
2
0
347,805
2
L
Da Ji
13,799
690
20
1
0
348,839
1
L
Sun Wukong
14,060
703
48
2
0
390,823
0
L
Sylvanus
12,130
607
24
1
0
250,976
0
L
Bellona
11,734
587
31
2
0
334,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role