Player Matchup

Izanami
Izanami
BIGDADAWILL
Izanami
Level 8
God Stats
6W - 6L
1,500 SR
Queue Stats
667W - 659L
1,523 Elo+
Party 1
Vulcan
Vulcan
GoingToHell9
Vulcan
Level 17
God Stats
19W - 11L
1,488 SR
Queue Stats
206W - 204L
1,433 Elo+
Solo
Ganesha
Ganesha
LilChopdCheez
Ganesha
Level 7
God Stats
4W - 0L
1,894 SR
Queue Stats
6W - 7L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rigbiy
Tsukuyomi
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 38L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
WeedSeagull
Sun Wukong
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
227W - 177L
1,501 Elo+
Party 1
Team Averages
Level 10
1,576 SR
1,473 Elo+

VS

Team Averages
Level 16
1,451 SR
1,350 Elo+
Hel
Hel
ItsMeCosmo
Hel
Level 29
God Stats
9W - 13L
1,480 SR
Queue Stats
130W - 130L
1,500 Elo+
Solo
Cupid
Cupid
Modstab
Cupid
Level 26
God Stats
1W - 2L
1,847 SR
Queue Stats
28W - 24L
1,399 Elo+
Solo
Zeus
Zeus
PictureMyBooty3D
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,321 Elo+
Solo
Cthulhu
Cthulhu
sas15973
Cthulhu
Level 14
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 5L
1,166 Elo+
Solo
Danzaburou
Danzaburou
uwusan
Danzaburou
Level 7
God Stats
0W - 3L
1,162 SR
Queue Stats
35W - 36L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIGDADAWILL
Izanami
11
4 / 0 / 0
6,687
669
3,786
6,053
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
11
3 / 0 / 0
6,615
662
1,888
3,174
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
8
0 / 1 / 7
5,489
549
1,027
3,341
1,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
Rigbiy
Tsukuyomi
10
7 / 1 / 0
6,039
604
6,144
5,482
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
WeedSeagull
Sun Wukong
11
2 / 0 / 2
6,011
601
5,240
7,418
3,688
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,198
520
2,144
4,844
1,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Modstab
Cupid
6
0 / 3 / 0
4,158
416
2,724
5,171
1,134
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 4 / 0
5,047
505
2,973
4,124
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
sas15973
Cthulhu
7
0 / 2 / 0
4,423
442
1,901
5,225
1,891
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
uwusan
Danzaburou
6
0 / 5 / 0
4,364
436
2,683
6,911
1,245
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
16
Kills
2
2
Deaths
16
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
BIGDADAWILL
Izanami
4
0
0
4
W
Vulcan
3
0
0
3
L
0
2
0
0
W
Ganesha
0
1
7
3.5
L
Cupid
Modstab
Cupid
0
3
0
0
L
2
4
0
0.5
W
Tsukuyomi
Rigbiy
Tsukuyomi
7
1
0
7
W
Sun Wukong
WeedSeagull
Sun Wukong
2
0
2
3
L
Cthulhu
sas15973
Cthulhu
0
2
0
0
L
Danzaburou
uwusan
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,085
Damage
12,425
25,468
Taken
26,275
9,719
Mitigated
6,973
9,984
Healing
4,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BIGDADAWILL
Izanami
3,786
3,125
0
2,282
6,053
1,761
1,952
360
5,693
0
43,339
W
Vulcan
1,888
319
0
1,412
3,174
1,048
172
763
2,237
33,538
0
L
2,144
175
85
724
4,844
1,565
0
440
4,404
27,902
0
W
Ganesha
1,027
99
0
1,044
3,341
1,687
6
1,792
1,503
4,830
0
L
Cupid
Modstab
Cupid
2,724
1,256
36
1,077
5,171
1,134
0
270
4,901
0
11,817
L
2,973
202
0
355
4,124
1,138
0
1,819
2,305
11,528
0
W
Tsukuyomi
Rigbiy
Tsukuyomi
6,144
2,391
0
2,614
5,482
1,535
0
2,313
3,029
0
26,142
W
Sun Wukong
WeedSeagull
Sun Wukong
5,240
549
0
2,632
7,418
3,688
0
1,430
5,988
0
30,085
L
Cthulhu
sas15973
Cthulhu
1,901
34
0
1,074
5,225
1,891
0
0
5,225
14,613
0
L
Danzaburou
uwusan
Danzaburou
2,683
969
0
1,379
6,911
1,245
0
386
6,525
0
16,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,841
Gold Earned
23,190
291
Minions Killed
160
0
Camps Cleared
0
945,409
Distance Traveled
819,917
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,687
669
99
10
0
155,698
0
W
Vulcan
6,615
662
73
7
0
194,791
0
L
Hel
5,198
520
60
6
0
167,014
3
W
Ganesha
5,489
549
3
0
0
185,625
4
L
Cupid
4,158
416
19
2
0
160,700
1
L
Zeus
5,047
505
32
3
0
171,361
2
W
Tsukuyomi
6,039
604
47
5
0
215,558
1
W
Sun Wukong
6,011
601
69
7
0
193,737
0
L
Cthulhu
4,423
442
27
3
0
162,665
0
L
Danzaburou
4,364
436
22
2
0
158,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role