Player Matchup

Gilgamesh
Gilgamesh
DesireHeemz
Gilgamesh
Level 85
God Stats
6W - 3L
1,754 SR
Queue Stats
199W - 177L
1,588 Elo+
Party 1
Loki
Loki
KYLER M19
Loki
Level 69
God Stats
16W - 22L
1,458 SR
Queue Stats
241W - 234L
1,533 Elo+
Party 1
Izanami
Izanami
SERCHOMAN2
Izanami
Level 142
God Stats
17W - 10L
1,794 SR
Queue Stats
263W - 231L
1,599 Elo+
Party 2
Ra
Ra
Ziibo
Ra
Level 128
God Stats
7W - 9L
1,204 SR
Queue Stats
86W - 93L
1,420 Elo+
Solo
Artio
Artio
jacmar1004
Artio
Level 148
God Stats
2W - 0L
1,528 SR
Queue Stats
340W - 346L
1,590 Elo+
Party 2
Team Averages
Level 114
1,548 SR
1,546 Elo+

VS

Team Averages
Level 115
1,518 SR
1,583 Elo+
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
BigRonRon
King Arthur
Level 111
God Stats
0W - 3L
1,319 SR
Queue Stats
149W - 130L
1,558 Elo+
Party 3
Neith
Neith
Juulixs
Neith
Level 126
God Stats
8W - 7L
1,641 SR
Queue Stats
1,179W - 1,148L
1,535 Elo+
Solo
Scylla
Scylla
Oscar790
Scylla
Level 105
God Stats
1W - 2L
1,632 SR
Queue Stats
3W - 4L
1,738 Elo+
Solo
Sylvanus
Sylvanus
fuzzynutts
Sylvanus
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
235W - 209L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DesireHeemz
Gilgamesh
20
14 / 1 / 11
14,274
549
36,572
41,065
35,913
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
20
5 / 5 / 12
13,440
517
10,981
21,155
9,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
SERCHOMAN2
Izanami
20
1 / 4 / 4
13,892
534
10,225
19,299
7,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
20
7 / 2 / 7
15,583
599
18,555
14,167
7,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
17
1 / 7 / 10
12,262
472
7,658
28,396
26,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
7 / 4 / 7
14,669
564
19,668
26,973
12,590
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
BigRonRon
King Arthur
15
0 / 15 / 7
10,080
388
17,861
29,973
29,493
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Juulixs
Neith
20
1 / 1 / 9
13,495
519
18,022
12,442
5,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Oscar790
Scylla
19
8 / 4 / 3
12,606
485
19,767
16,498
6,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
fuzzynutts
Sylvanus
16
3 / 4 / 8
11,700
450
13,738
21,918
20,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
53
28
Kills
19
19
Deaths
28
44
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
4
7
2.63
L
King Arthur
BigRonRon
King Arthur
0
15
7
0.23
W
Gilgamesh
DesireHeemz
Gilgamesh
14
1
11
19.5
L
Neith
Juulixs
Neith
1
1
9
5.5
W
Loki
5
5
12
2.2
L
Scylla
Oscar790
Scylla
8
4
3
2.38
W
Izanami
SERCHOMAN2
Izanami
1
4
4
0.75
W
Ra
7
2
7
5.25
L
Sylvanus
fuzzynutts
Sylvanus
3
4
8
1.75
W
Artio
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,991
Damage
89,056
124,082
Taken
107,804
87,096
Mitigated
74,174
52,101
Healing
33,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
19,668
12,138
0
8,730
26,973
12,590
2,198
6,790
20,183
0
125,840
L
King Arthur
BigRonRon
King Arthur
17,861
1,580
0
2,409
29,973
29,493
0
4,271
25,702
0
62,600
W
Gilgamesh
DesireHeemz
Gilgamesh
36,572
10,175
0
16,990
41,065
35,913
0
9,717
31,160
584
102,206
L
Neith
Juulixs
Neith
18,022
9,803
0
6,932
12,442
5,178
14
2,933
9,509
0
135,641
W
Loki
10,981
2,408
0
5,173
21,155
9,645
0
5,379
15,641
0
94,443
L
Scylla
Oscar790
Scylla
19,767
3,508
200
3,923
16,498
6,361
0
7,228
9,270
93,398
0
W
Izanami
SERCHOMAN2
Izanami
10,225
6,338
0
8,658
19,299
7,219
6,104
4,838
14,395
0
135,572
W
Ra
18,555
1,225
6,611
7,299
14,167
7,894
2,375
3,912
10,111
144,400
0
L
Sylvanus
fuzzynutts
Sylvanus
13,738
2,723
3,927
7,188
21,918
20,552
578
5,241
16,677
30,723
0
W
Artio
7,658
586
1,291
6,079
28,396
26,425
0
8,866
19,270
33,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,451
Gold Earned
62,550
876
Minions Killed
670
0
Camps Cleared
0
2,475,470
Distance Traveled
2,272,224
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,669
564
176
7
0
538,432
7
L
King Arthur
10,080
388
89
3
0
414,644
1
W
Gilgamesh
14,274
549
165
6
0
554,593
3
L
Neith
13,495
519
237
9
0
411,653
2
W
Loki
13,440
517
149
6
0
456,753
0
L
Scylla
12,606
485
136
5
0
464,766
7
W
Izanami
13,892
534
246
9
0
434,088
4
W
Ra
15,583
599
271
10
0
526,936
16
L
Sylvanus
11,700
450
32
1
0
442,729
7
W
Artio
12,262
472
45
2
0
503,100
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role