Player Matchup

Danzaburou
Danzaburou
Diamond IV
DJArcBlasts
Danzaburou
Diamond IV
Level 45
God Stats
5W - 3L
1,765 SR
Queue Stats
53W - 49L
2,356 MMR
Party 1
Chang'e
Chang'e
Diamond IV
RyzenMerlin
Chang'e
Diamond IV
Level 153
God Stats
9W - 6L
1,726 SR
Queue Stats
55W - 45L
2,241 MMR
Party 1
Chaac
Chaac
Diamond IV
slybrains
Chaac
Diamond IV
Level 155
God Stats
3W - 0L
1,579 SR
Queue Stats
55W - 45L
2,241 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 118
1,690 SR
2,280 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,693 SR
2,019 MMR
Izanami
Izanami
Diamond IV
Anoniminitie
Izanami
Diamond IV
Level 147
God Stats
7W - 3L
1,843 SR
Queue Stats
306W - 398L
2,216 MMR
Solo
Sobek
Sobek
Masters
DeadsNight01
Sobek
Masters
Level 160
God Stats
10W - 14L
1,625 SR
Queue Stats
1,128W - 1,213L
2,205 MMR
Solo
Hera
Hera
Gold III
Fonzydakid
Hera
Gold III
Level 104
God Stats
10W - 9L
1,609 SR
Queue Stats
112W - 120L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DJArcBlasts
Danzaburou
14
6 / 0 / 7
10,610
816
12,568
7,812
2,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
RyzenMerlin
Chang'e
13
5 / 3 / 11
10,066
774
10,717
9,703
3,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
slybrains
Chaac
13
6 / 1 / 9
10,911
839
6,983
15,931
9,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
CabrakanAphroditeAthenaGilgameshTiamat

VS

Bans
FenrirScyllaKumbhakarnaPoseidonGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anoniminitie
Izanami
13
4 / 4 / 0
9,678
744
9,092
10,176
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 2
8,287
637
5,136
18,226
14,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 7 / 0
7,464
574
4,693
6,661
1,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
17
Kills
4
4
Deaths
17
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Anoniminitie
Izanami
4
4
0
1
W
Danzaburou
DJArcBlasts
Danzaburou
6
0
7
9.5
L
0
6
2
0.17
L
0
7
0
0
W
Chang'e
RyzenMerlin
Chang'e
5
3
11
3.5
W
Chaac
slybrains
Chaac
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,268
Damage
18,921
33,446
Taken
35,063
16,410
Mitigated
21,008
16,657
Healing
4,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Anoniminitie
Izanami
9,092
6,427
0
1,013
10,176
4,243
0
3,259
6,917
0
53,773
W
Danzaburou
DJArcBlasts
Danzaburou
12,568
7,961
0
4,083
7,812
2,990
2,691
3,251
4,561
0
54,024
L
5,136
464
0
2,833
18,226
14,777
0
5,195
13,031
13,925
0
L
4,693
1,365
0
530
6,661
1,988
0
2,299
4,362
21,660
0
W
Chang'e
RyzenMerlin
Chang'e
10,717
650
2,708
4,193
9,703
3,640
410
1,763
7,940
39,602
0
W
Chaac
slybrains
Chaac
6,983
1,003
0
5,673
15,931
9,780
411
4,913
11,018
0
34,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,587
Gold Earned
25,429
167
Minions Killed
154
0
Camps Cleared
0
782,947
Distance Traveled
708,221
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,678
744
104
8
0
238,258
2
W
Danzaburou
10,610
816
63
5
0
244,581
4
L
Sobek
8,287
637
24
2
0
245,324
5
L
Hera
7,464
574
26
2
0
224,639
5
W
Chang'e
10,066
774
61
5
0
265,197
4
W
Chaac
10,911
839
43
3
0
273,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role