Player Matchup

Nu Wa
Nu Wa
LordZoltag
Nu Wa
Level 61
God Stats
43W - 34L
1,668 SR
Queue Stats
253W - 233L
1,501 Elo+
Party 3
He Bo
He Bo
Sliiderss
He Bo
Level 109
God Stats
3W - 4L
1,313 SR
Queue Stats
419W - 396L
1,500 Elo+
Party 3
Rama
Rama
Ufailagain
Rama
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,302 Elo+
Party 2
Sobek
Sobek
trujilloro
Sobek
Level 101
God Stats
11W - 11L
1,530 SR
Queue Stats
26W - 31L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
ufailagain1
Gilgamesh
Level 86
God Stats
2W - 4L
1,488 SR
Queue Stats
46W - 53L
1,401 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,427 Elo+

VS

Team Averages
Level 100
1,498 SR
1,495 Elo+
Serqet
Serqet
Brawlaa
Serqet
Level 87
God Stats
1W - 0L
1,557 SR
Queue Stats
17W - 13L
1,533 Elo+
Party 1
Anubis
Anubis
PikachuisaGod
Anubis
Level 62
God Stats
162W - 180L
1,429 SR
Queue Stats
211W - 243L
1,424 Elo+
Solo
Kukulkan
Kukulkan
WowThatsKindaPog
Kukulkan
Level 98
God Stats
4W - 2L
1,576 SR
Queue Stats
9W - 6L
1,547 Elo+
Party 1
Apollo
Apollo
perxia21
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
yucaluca69
Achilles
Level 103
God Stats
8W - 7L
1,428 SR
Queue Stats
414W - 406L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
2 / 1 / 1
5,991
599
3,933
4,572
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

He Bo
Sliiderss
He Bo
10
0 / 2 / 0
5,443
544
4,643
7,285
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 1 / 1
5,443
544
603
2,963
562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
5
0 / 2 / 1
4,184
418
152
3,589
1,056
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
ufailagain1
Gilgamesh
9
2 / 3 / 2
5,432
543
3,715
7,725
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Brawlaa
Serqet
10
1 / 0 / 2
5,562
556
1,713
5,145
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 1 / 4
5,724
572
3,910
2,542
1,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 1 / 2
6,069
607
2,681
3,814
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
perxia21
Apollo
10
1 / 2 / 3
6,141
614
3,609
6,460
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
yucaluca69
Achilles
11
2 / 0 / 0
6,043
604
3,585
6,799
4,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
9
9
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
Brawlaa
Serqet
1
0
2
2
L
Nu Wa
2
1
1
2.5
W
3
1
4
5
L
He Bo
Sliiderss
He Bo
0
2
0
0
L
0
1
1
0.5
W
2
1
2
3
W
Apollo
perxia21
Apollo
1
2
3
1.25
L
Sobek
0
2
1
0.25
L
Gilgamesh
ufailagain1
Gilgamesh
2
3
2
1
W
Achilles
yucaluca69
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,046
Damage
15,498
26,134
Taken
24,760
6,718
Mitigated
9,916
7,272
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Brawlaa
Serqet
1,713
0
0
2,574
5,145
1,518
427
1,103
3,988
0
24,299
L
Nu Wa
3,933
528
0
951
4,572
1,100
0
1,280
3,048
36,020
0
W
3,910
246
411
998
2,542
1,053
219
634
1,878
17,361
0
L
He Bo
Sliiderss
He Bo
4,643
174
0
4,006
7,285
1,748
0
85
6,906
30,905
0
L
603
313
0
1,220
2,963
562
0
829
2,134
0
26,883
W
2,681
62
0
1,307
3,814
1,215
225
1,769
1,923
30,967
0
W
Apollo
perxia21
Apollo
3,609
2,705
0
2,247
6,460
1,900
2,027
599
5,823
0
45,201
L
Sobek
152
31
0
409
3,589
1,056
0
982
2,411
3,808
0
L
Gilgamesh
ufailagain1
Gilgamesh
3,715
909
0
686
7,725
2,252
0
3,215
4,404
0
25,082
W
Achilles
yucaluca69
Achilles
3,585
760
0
2,131
6,799
4,230
0
4,349
2,420
0
27,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,493
Gold Earned
29,539
246
Minions Killed
305
0
Camps Cleared
0
923,522
Distance Traveled
1,037,983
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,562
556
57
6
0
221,168
3
L
Nu Wa
5,991
599
65
7
0
179,392
3
W
Anubis
5,724
572
24
2
0
194,225
5
L
He Bo
5,443
544
63
6
0
181,555
4
L
Rama
5,443
544
59
6
0
203,789
2
W
Kukulkan
6,069
607
76
8
0
200,396
2
W
Apollo
6,141
614
98
10
0
201,548
4
L
Sobek
4,184
418
8
1
0
127,318
2
L
Gilgamesh
5,432
543
51
5
0
231,468
2
W
Achilles
6,043
604
50
5
0
220,646
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role