Player Matchup

Cabrakan
Cabrakan
DerpyCreeper97
Cabrakan
Level 111
God Stats
8W - 6L
1,839 SR
Queue Stats
305W - 243L
1,492 Elo+
Party 2
Scylla
Scylla
UndeadWorrier
Scylla
Level 106
God Stats
2W - 1L
1,491 SR
Queue Stats
72W - 65L
1,497 Elo+
Party 4
Izanami
Izanami
Wonderbread003
Izanami
Level 127
God Stats
8W - 3L
1,665 SR
Queue Stats
67W - 60L
1,507 Elo+
Party 4
King Arthur
King Arthur
Wyhter
King Arthur
Level 139
God Stats
9W - 11L
1,642 SR
Queue Stats
392W - 339L
1,567 Elo+
Party 2
Chaac
Chaac
elite85angel
Chaac
Level 122
God Stats
7W - 1L
1,810 SR
Queue Stats
385W - 357L
1,522 Elo+
Party 2
Team Averages
Level 121
1,689 SR
1,517 Elo+

VS

Team Averages
Level 98
1,486 SR
1,461 Elo+
Ne Zha
Ne Zha
MEM_COMMANDO
Ne Zha
Level 107
God Stats
0W - 1L
1,341 SR
Queue Stats
30W - 26L
1,481 Elo+
Party 1
Anhur
Anhur
ThatOneTdogGuy
Anhur
Level 108
God Stats
1W - 3L
1,292 SR
Queue Stats
242W - 229L
1,551 Elo+
Party 3
Aphrodite
Aphrodite
ThatOnebottjrGuy
Aphrodite
Level 59
God Stats
3W - 5L
1,499 SR
Queue Stats
53W - 63L
1,498 Elo+
Party 3
Baron Samedi
Baron Samedi
TheFlameAchemist
Baron Samedi
Level 67
God Stats
1W - 1L
1,798 SR
Queue Stats
157W - 150L
1,507 Elo+
Party 3
Gilgamesh
Gilgamesh
chaos6131986
Gilgamesh
Level 149
God Stats
0W - 1L
1,501 SR
Queue Stats
8W - 12L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
4 / 11 / 9
14,457
535
14,211
25,427
19,598
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
9 / 1 / 7
15,540
576
19,333
12,798
5,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 4 / 4
18,473
684
14,835
14,882
8,902
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Wyhter
King Arthur
20
16 / 4 / 6
17,293
640
36,237
40,429
44,182
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 6 / 7
15,782
585
16,780
32,499
23,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
6 / 12 / 3
12,237
453
16,624
31,324
13,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 5 / 2
16,553
613
25,615
23,543
10,573
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
17
3 / 5 / 9
12,791
474
10,478
21,176
13,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
TheFlameAchemist
Baron Samedi
16
1 / 11 / 6
10,382
385
8,396
23,004
9,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
chaos6131986
Gilgamesh
17
2 / 12 / 2
11,279
418
17,691
29,070
34,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
48
45
Kills
26
26
Deaths
45
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
4
11
9
0.77
L
Ne Zha
6
12
3
0.63
L
14
5
2
3
L
Aphrodite
3
5
9
1.5
L
Baron Samedi
TheFlameAchemist
Baron Samedi
1
11
6
0.36
W
9
1
7
12.5
W
7
4
4
2.25
W
King Arthur
Wyhter
King Arthur
16
4
6
4.75
L
Gilgamesh
chaos6131986
Gilgamesh
2
12
2
0.25
W
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,396
Damage
78,804
126,035
Taken
128,117
100,858
Mitigated
82,801
41,895
Healing
40,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
14,211
2,729
0
3,043
25,427
19,598
218
7,895
17,532
41,312
0
L
Ne Zha
16,624
10,282
1,046
5,911
31,324
13,852
0
5,570
25,724
0
87,397
L
25,615
15,217
0
9,131
23,543
10,573
1,072
3,276
20,229
0
139,848
L
Aphrodite
10,478
1,185
5,540
10,923
21,176
13,463
72
10,700
10,032
39,552
0
L
Baron Samedi
TheFlameAchemist
Baron Samedi
8,396
1,286
619
3,627
23,004
9,936
0
11,320
11,232
56,695
0
W
19,333
835
0
5,208
12,798
5,066
2,158
3,448
9,350
112,597
0
W
14,835
8,913
0
2,943
14,882
8,902
9,498
1,339
13,543
0
174,592
W
King Arthur
Wyhter
King Arthur
36,237
3,149
0
18,096
40,429
44,182
797
3,790
36,639
0
113,922
L
Gilgamesh
chaos6131986
Gilgamesh
17,691
5,470
0
3,840
29,070
34,977
750
1,714
27,356
0
70,623
W
16,780
4,037
0
12,605
32,499
23,110
0
7,950
24,549
0
116,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,545
Gold Earned
63,242
790
Minions Killed
604
0
Camps Cleared
0
2,413,094
Distance Traveled
2,121,078
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,457
535
31
1
0
479,784
0
L
Ne Zha
12,237
453
104
4
0
415,768
0
L
Anhur
16,553
613
216
8
0
442,834
3
L
Aphrodite
12,791
474
85
3
0
475,535
4
L
Baron Samedi
10,382
385
91
3
0
432,567
1
W
Scylla
15,540
576
169
6
0
507,834
10
W
Izanami
18,473
684
276
10
0
445,654
3
W
King Arthur
17,293
640
161
6
0
523,405
6
L
Gilgamesh
11,279
418
108
4
0
354,374
0
W
Chaac
15,782
585
153
6
0
456,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role