Player Matchup

Nox
Nox
Accelratr
Nox
Level 128
God Stats
3W - 2L
1,535 SR
Queue Stats
82W - 73L
1,582 Elo+
Party 2
Ymir
Ymir
NotNibble
Ymir
Level 12
God Stats
3W - 1L
1,775 SR
Queue Stats
11W - 9L
1,578 Elo+
Party 2
Guan Yu
Guan Yu
goinlowlowlow
Guan Yu
Level 79
God Stats
20W - 10L
1,713 SR
Queue Stats
151W - 126L
1,621 Elo+
Party 2
Hel
Hel
ratb01
Hel
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,448 Elo+
Solo
Cupid
Cupid
snowblackk
Cupid
Level 72
God Stats
1W - 0L
1,444 SR
Queue Stats
28W - 24L
1,567 Elo+
Party 2
Team Averages
Level 75
1,593 SR
1,559 Elo+

VS

Team Averages
Level 95
1,526 SR
1,565 Elo+
Yemoja
Yemoja
AWildAshKetchum
Yemoja
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 93L
1,538 Elo+
Party 3
Aphrodite
Aphrodite
Sneakyy Snoopyy
Aphrodite
Level 43
God Stats
59W - 37L
1,692 SR
Queue Stats
134W - 116L
1,647 Elo+
Party 1
Fenrir
Fenrir
Vartemus
Fenrir
Level 96
God Stats
33W - 30L
1,279 SR
Queue Stats
238W - 249L
1,349 Elo+
Solo
Mulan
Mulan
iOptimize
Mulan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 31L
1,725 Elo+
Party 1
Artemis
Artemis
rsangaming
Artemis
Level 25
God Stats
18W - 16L
1,661 SR
Queue Stats
180W - 143L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 14
15,872
1,058
29,084
15,116
8,914
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
20
4 / 3 / 20
14,366
958
6,566
20,036
26,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
20
3 / 2 / 17
13,270
885
16,075
30,712
43,822
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hel
ratb01
Hel
20
4 / 7 / 19
13,977
932
27,934
26,612
21,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
20
6 / 4 / 17
14,430
962
28,640
20,601
10,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 12
14,580
972
9,130
19,815
23,054
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Sneakyy Snoopyy
Aphrodite
20
3 / 3 / 13
13,985
932
14,524
15,121
9,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Vartemus
Fenrir
19
2 / 4 / 9
12,697
846
9,766
16,517
6,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
iOptimize
Mulan
20
8 / 7 / 10
15,391
1,026
31,103
41,800
38,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
rsangaming
Artemis
19
3 / 12 / 11
13,277
885
39,960
22,492
7,338
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
73
29
Kills
18
18
Deaths
29
87
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
3
12
2.67
W
12
2
14
9.5
W
Ymir
4
3
20
4.67
L
Aphrodite
Sneakyy Snoopyy
Aphrodite
3
3
13
3.17
L
Fenrir
Vartemus
Fenrir
2
4
9
1.63
W
Guan Yu
3
2
17
5.75
L
Mulan
iOptimize
Mulan
8
7
10
1.86
W
Hel
ratb01
Hel
4
7
19
1.93
L
Artemis
rsangaming
Artemis
3
12
11
0.71
W
Cupid
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,299
Damage
104,483
113,077
Taken
115,745
111,423
Mitigated
84,284
44,925
Healing
24,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,130
871
3,234
2,881
19,815
23,054
0
10,170
9,645
28,568
0
W
29,084
1,345
0
15
15,116
8,914
0
2,492
12,624
54,045
0
W
Ymir
6,566
683
0
0
20,036
26,598
0
4,325
15,711
26,945
0
L
Aphrodite
Sneakyy Snoopyy
Aphrodite
14,524
1,369
7,255
6,429
15,121
9,246
0
7,955
7,166
37,657
0
L
Fenrir
Vartemus
Fenrir
9,766
1,881
0
161
16,517
6,597
0
8,883
7,634
0
17,357
W
Guan Yu
16,075
1,681
4,056
5,302
30,712
43,822
0
7,292
20,798
0
22,247
L
Mulan
iOptimize
Mulan
31,103
6,374
0
4,456
41,800
38,049
0
23,395
18,405
0
62,522
W
Hel
ratb01
Hel
27,934
3,365
15,254
12,503
26,612
21,502
0
6,567
20,045
53,868
0
L
Artemis
rsangaming
Artemis
39,960
17,600
0
0
22,492
7,338
0
13,181
9,311
0
66,807
W
Cupid
28,640
19,110
1,908
5,887
20,601
10,587
0
2,978
17,623
0
68,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,915
Gold Earned
69,930
297
Minions Killed
246
4
Camps Cleared
7
1,442,814
Distance Traveled
1,318,126
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,580
972
42
3
0
250,648
1
W
Nox
15,872
1,058
65
4
0
314,976
0
W
Ymir
14,366
958
47
3
0
280,096
1
L
Aphrodite
13,985
932
57
4
0
244,375
1
L
Fenrir
12,697
846
6
0
2
312,801
0
W
Guan Yu
13,270
885
5
0
0
335,896
0
L
Mulan
15,391
1,026
77
5
3
296,117
0
W
Hel
13,977
932
71
5
1
274,369
0
L
Artemis
13,277
885
64
4
2
214,185
1
W
Cupid
14,430
962
109
7
3
237,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role