Player Matchup

Jormungandr
Jormungandr
BoopADoop769
Jormungandr
Level 18
God Stats
9W - 7L
1,439 SR
Queue Stats
22W - 18L
1,506 Elo+
Party 2
Jing Wei
Jing Wei
Cralgy
Jing Wei
Level 77
God Stats
2W - 1L
1,686 SR
Queue Stats
170W - 178L
1,449 Elo+
Party 2
Fenrir
Fenrir
LoCo ju
Fenrir
Level 27
God Stats
25W - 22L
1,286 SR
Queue Stats
58W - 68L
1,343 Elo+
Solo
The Morrigan
The Morrigan
Smashnacash26
The Morrigan
Level 20
God Stats
12W - 10L
1,501 SR
Queue Stats
73W - 61L
1,549 Elo+
Party 2
Hades
Hades
u Lil Peep u
Hades
Level 16
God Stats
8W - 8L
1,533 SR
Queue Stats
27W - 37L
1,413 Elo+
Solo
Team Averages
Level 32
1,489 SR
1,452 Elo+

VS

Team Averages
Level 16
1,475 SR
1,456 Elo+
Cerberus
Cerberus
CpherKing56
Cerberus
Level 4
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Smol Emi
Scylla
Level 24
God Stats
35W - 34L
1,674 SR
Queue Stats
148W - 173L
1,589 Elo+
Party 1
Arachne
Arachne
WARRI0RofWinter
Arachne
Level 20
God Stats
11W - 16L
1,232 SR
Queue Stats
110W - 152L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
YT_Racka12
Cthulhu
Level 4
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bellona
Bellona
sabshaw
Bellona
Level 29
God Stats
54W - 55L
1,522 SR
Queue Stats
327W - 395L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoopADoop769
Jormungandr
20
9 / 1 / 27
13,013
1,183
13,346
10,765
11,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Cralgy
Jing Wei
18
11 / 2 / 14
12,282
1,117
16,033
13,176
5,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
LoCo ju
Fenrir
16
4 / 2 / 14
10,147
922
8,715
10,463
3,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Smashnacash26
The Morrigan
19
11 / 0 / 21
12,924
1,175
23,478
8,204
3,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 4 / 18
11,481
1,044
14,390
15,702
7,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

291

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CpherKing56
Cerberus
16
0 / 10 / 6
9,763
888
7,500
18,138
15,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Smol Emi
Scylla
17
2 / 2 / 5
11,088
1,008
16,383
9,269
3,406
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
6 / 10 / 1
11,713
1,065
14,114
19,455
7,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
YT_Racka12
Cthulhu
14
0 / 8 / 2
8,889
808
5,746
12,330
5,858
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
sabshaw
Bellona
16
1 / 11 / 4
10,130
921
10,722
25,885
18,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
27
41
Kills
9
9
Deaths
41
94
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BoopADoop769
Jormungandr
9
1
27
22.5
L
Cerberus
CpherKing56
Cerberus
0
10
6
0.3
W
Jing Wei
Cralgy
Jing Wei
11
2
14
9
W
Fenrir
LoCo ju
Fenrir
4
2
14
5.5
W
The Morrigan
Smashnacash26
The Morrigan
11
0
21
21.5
L
Scylla
Smol Emi
Scylla
2
2
5
2.25
L
6
10
1
0.65
L
Cthulhu
YT_Racka12
Cthulhu
0
8
2
0.13
L
Bellona
sabshaw
Bellona
1
11
4
0.27
W
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,962
Damage
54,465
58,310
Taken
85,077
32,252
Mitigated
50,278
11,148
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BoopADoop769
Jormungandr
13,346
2,977
0
0
10,765
11,232
0
7,629
3,136
32,514
0
L
Cerberus
CpherKing56
Cerberus
7,500
332
0
2,477
18,138
15,113
0
12,045
5,973
30,567
0
W
Jing Wei
Cralgy
Jing Wei
16,033
14,371
0
3,699
13,176
5,852
0
5,475
7,701
0
35,750
W
Fenrir
LoCo ju
Fenrir
8,715
2,916
0
1,180
10,463
3,965
0
6,009
4,454
0
15,437
W
The Morrigan
Smashnacash26
The Morrigan
23,478
3,449
0
210
8,204
3,537
0
4,470
3,734
42,845
0
L
Scylla
Smol Emi
Scylla
16,383
984
0
137
9,269
3,406
0
4,802
4,385
38,654
0
L
14,114
10,946
0
2,726
19,455
7,765
0
10,096
9,225
0
25,993
L
Cthulhu
YT_Racka12
Cthulhu
5,746
738
0
75
12,330
5,858
0
8,304
3,941
12,394
0
L
Bellona
sabshaw
Bellona
10,722
5,037
0
2,145
25,885
18,136
0
15,272
10,339
0
30,485
W
14,390
2,815
491
5,568
15,702
7,666
0
6,046
9,656
24,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,847
Gold Earned
51,583
194
Minions Killed
160
7
Camps Cleared
7
1,001,243
Distance Traveled
834,238
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,013
1,183
45
4
2
233,407
1
L
Cerberus
9,763
888
47
4
1
174,505
0
W
Jing Wei
12,282
1,117
39
4
3
203,608
0
W
Fenrir
10,147
922
13
1
0
179,304
1
W
The Morrigan
12,924
1,175
66
6
0
227,420
1
L
Scylla
11,088
1,008
49
4
1
176,436
0
L
Arachne
11,713
1,065
15
1
3
194,080
0
L
Cthulhu
8,889
808
13
1
0
99,263
0
L
Bellona
10,130
921
36
3
2
189,954
2
W
Hades
11,481
1,044
31
3
2
157,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role