Player Matchup

Fenrir
Fenrir
FMB SK1ES
Fenrir
Level 106
God Stats
0W - 3L
1,613 SR
Queue Stats
90W - 107L
1,449 Elo+
Solo
Tiamat
Tiamat
Peoni
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SuperA13X6921
Gilgamesh
Level 86
God Stats
12W - 7L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 2
Team Averages
Level 80
1,538 SR
1,483 Elo+

VS

Team Averages
Level 76
1,550 SR
1,511 Elo+
Tiamat
Tiamat
CienRune4940
Tiamat
Level 123
God Stats
3W - 4L
1,492 SR
Queue Stats
116W - 94L
1,527 Elo+
Party 1
Odin
Odin
RichBlocc
Odin
Level 62
God Stats
42W - 33L
1,577 SR
Queue Stats
193W - 199L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tehmichie
Ah Muzen Cab
Level 43
God Stats
23W - 18L
1,582 SR
Queue Stats
46W - 45L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FMB SK1ES
Fenrir
12
2 / 2 / 2
8,636
664
4,416
12,937
4,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Peoni
Tiamat
10
0 / 6 / 3
7,632
587
2,741
9,110
3,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
SuperA13X6921
Gilgamesh
10
1 / 3 / 2
7,780
598
5,707
11,428
8,026
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
3 / 2 / 4
9,085
699
9,182
6,806
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
12
5 / 1 / 5
9,650
742
8,044
8,389
7,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
tehmichie
Ah Muzen Cab
14
3 / 1 / 6
9,720
748
8,780
8,054
2,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
3
Kills
11
11
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
2
4
2.5
L
Fenrir
FMB SK1ES
Fenrir
2
2
2
1.5
L
Tiamat
Peoni
Tiamat
0
6
3
0.25
W
Odin
5
1
5
7.5
L
Gilgamesh
SuperA13X6921
Gilgamesh
1
3
2
0.67
W
Ah Muzen Cab
tehmichie
Ah Muzen Cab
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,864
Damage
26,006
33,475
Taken
23,249
16,090
Mitigated
15,352
2,294
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
9,182
585
110
1,796
6,806
4,814
585
700
6,106
37,908
0
L
Fenrir
FMB SK1ES
Fenrir
4,416
1,328
0
1,490
12,937
4,876
0
2,895
9,802
0
39,627
L
Tiamat
Peoni
Tiamat
2,741
399
0
569
9,110
3,188
0
2,450
6,401
17,291
0
W
Odin
8,044
3,135
0
420
8,389
7,720
0
1,231
7,158
0
34,990
L
Gilgamesh
SuperA13X6921
Gilgamesh
5,707
941
0
235
11,428
8,026
0
4,045
7,323
0
22,146
W
Ah Muzen Cab
tehmichie
Ah Muzen Cab
8,780
3,922
0
3,061
8,054
2,818
1,762
930
7,124
0
51,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,048
Gold Earned
28,455
131
Minions Killed
186
0
Camps Cleared
0
679,731
Distance Traveled
790,092
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,085
699
51
4
0
256,951
4
L
Fenrir
8,636
664
76
6
0
236,398
2
L
Tiamat
7,632
587
26
2
0
197,784
1
W
Odin
9,650
742
57
4
0
263,479
0
L
Gilgamesh
7,780
598
29
2
0
245,549
3
W
Ah Muzen Cab
9,720
748
78
6
0
269,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role