Player Matchup

Gilgamesh
Gilgamesh
EDWAR007
Gilgamesh
Level 49
God Stats
31W - 32L
1,484 SR
Queue Stats
349W - 322L
1,477 Elo+
Solo
Athena
Athena
GirthyKoreanBoy
Athena
Level 41
God Stats
23W - 18L
1,684 SR
Queue Stats
187W - 201L
1,465 Elo+
Party 1
Janus
Janus
GrizzL_23
Janus
Level 80
God Stats
3W - 6L
1,316 SR
Queue Stats
295W - 280L
1,484 Elo+
Party 1
Bacchus
Bacchus
Lickalottapuzz
Bacchus
Level 59
God Stats
30W - 32L
1,510 SR
Queue Stats
229W - 238L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
bustersabeast
Danzaburou
Level 13
God Stats
36W - 34L
1,791 SR
Queue Stats
152W - 142L
1,502 Elo+
Party 1
Team Averages
Level 48
1,557 SR
1,464 Elo+

VS

Team Averages
Level 75
1,599 SR
1,461 Elo+
Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DaJamey
Ullr
Level 48
God Stats
95W - 64L
1,716 SR
Queue Stats
339W - 267L
1,581 Elo+
Solo
Baba Yaga
Baba Yaga
UnauditedBowl3
Baba Yaga
Level 87
God Stats
5W - 3L
1,524 SR
Queue Stats
194W - 222L
1,407 Elo+
Party 2
Scylla
Scylla
XxLiv3_To_DyexX
Scylla
Level 125
God Stats
9W - 10L
1,464 SR
Queue Stats
270W - 261L
1,425 Elo+
Party 2
Fenrir
Fenrir
jadenjkelly45
Fenrir
Level 26
God Stats
12W - 7L
1,789 SR
Queue Stats
98W - 99L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EDWAR007
Gilgamesh
18
3 / 4 / 5
11,244
592
6,979
13,788
7,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 8 / 6
9,246
487
8,268
22,801
8,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
GrizzL_23
Janus
13
2 / 9 / 2
8,725
459
5,672
14,762
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 12 / 1
7,974
420
5,885
21,991
19,793
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
bustersabeast
Danzaburou
13
2 / 9 / 2
8,165
430
3,461
12,550
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
6 / 2 / 10
10,218
538
7,011
11,026
5,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
DaJamey
Ullr
19
23 / 1 / 11
12,995
684
31,369
13,767
5,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
UnauditedBowl3
Baba Yaga
15
2 / 3 / 1
9,642
507
6,103
9,748
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 2 / 5
10,735
565
12,680
9,541
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 5 / 6
9,602
505
6,222
14,379
8,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
13
Kills
40
42
Deaths
13
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
2
10
5.5
W
Ullr
DaJamey
Ullr
23
1
11
28.5
L
Gilgamesh
EDWAR007
Gilgamesh
3
4
5
1.38
L
4
8
6
0.88
L
Janus
GrizzL_23
Janus
2
9
2
0.33
L
2
12
1
0.21
W
Baba Yaga
UnauditedBowl3
Baba Yaga
2
3
1
0.83
W
5
2
5
3.75
L
Danzaburou
bustersabeast
Danzaburou
2
9
2
0.33
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,265
Damage
63,385
85,892
Taken
58,461
43,954
Mitigated
27,239
21,150
Healing
17,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,011
346
3,120
6,609
11,026
5,383
741
4,956
6,070
36,999
0
W
Ullr
DaJamey
Ullr
31,369
16,872
0
3,927
13,767
5,867
3,820
6,933
6,834
0
96,229
L
Gilgamesh
EDWAR007
Gilgamesh
6,979
1,293
0
2,434
13,788
7,144
713
6,500
6,846
0
64,774
L
8,268
2,875
0
8,355
22,801
8,334
50
6,150
16,585
44,250
0
L
Janus
GrizzL_23
Janus
5,672
459
0
3,936
14,762
4,224
0
4,874
9,862
57,912
0
L
5,885
439
195
3,674
21,991
19,793
0
5,264
16,698
14,475
0
W
Baba Yaga
UnauditedBowl3
Baba Yaga
6,103
363
0
2,217
9,748
3,715
682
1,166
8,582
49,761
0
W
12,680
997
0
883
9,541
3,680
1,781
3,380
6,161
79,909
0
L
Danzaburou
bustersabeast
Danzaburou
3,461
1,198
0
2,556
12,550
4,459
290
2,429
10,107
0
33,768
W
6,222
2,233
0
866
14,379
8,594
429
3,390
10,989
0
49,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,354
Gold Earned
53,192
381
Minions Killed
527
0
Camps Cleared
0
1,759,727
Distance Traveled
1,912,258
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,218
538
72
4
0
418,856
0
W
Ullr
12,995
684
144
8
0
387,799
0
L
Gilgamesh
11,244
592
147
8
0
397,444
4
L
Athena
9,246
487
81
4
0
366,573
1
L
Janus
8,725
459
91
5
0
345,358
4
L
Bacchus
7,974
420
11
1
0
373,616
0
W
Baba Yaga
9,642
507
99
5
0
356,361
2
W
Scylla
10,735
565
138
7
0
366,499
3
L
Danzaburou
8,165
430
51
3
0
276,736
4
W
Fenrir
9,602
505
74
4
0
382,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role