Player Matchup

Sylvanus
Sylvanus
Alejandro28A4
Sylvanus
Level 86
God Stats
6W - 0L
1,688 SR
Queue Stats
10W - 5L
1,550 Elo+
Party 1
Agni
Agni
CardJitsu-Sensei
Agni
Level 28
God Stats
1W - 0L
1,386 SR
Queue Stats
3W - 3L
1,488 Elo+
Party 1
Heimdallr
Heimdallr
LeChefcito
Heimdallr
Level 157
God Stats
1W - 0L
1,434 SR
Queue Stats
8W - 3L
1,889 Elo+
Party 1
Fenrir
Fenrir
lochi_poke14
Fenrir
Level 158
God Stats
1W - 0L
1,605 SR
Queue Stats
19W - 13L
1,542 Elo+
Party 1
Team Averages
Level 107
1,528 SR
1,617 Elo+

VS

Team Averages
Level 49
1,666 SR
1,500 Elo+
Janus
Janus
Dumbird Qc
Janus
Level 15
God Stats
0W - 1L
1,796 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fafnir
Fafnir
JFumDBrocoli
Fafnir
Level 79
God Stats
0W - 1L
1,638 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
PsYkOozZ GAME
Fenrir
Level 86
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
zachyboy877
Izanami
Level 15
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alejandro28A4
Sylvanus
11
0 / 1 / 5
7,481
748
2,455
7,987
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 1 / 6
8,927
893
7,291
5,553
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
LeChefcito
Heimdallr
13
1 / 1 / 4
7,912
791
6,421
8,316
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
10 / 2 / 1
9,832
983
5,377
8,568
6,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 6 / 3
6,859
686
2,835
6,942
2,403
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
13
2 / 1 / 0
7,480
748
5,180
7,981
6,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 0
7,284
728
4,610
6,679
3,955
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
zachyboy877
Izanami
11
0 / 3 / 1
6,800
680
4,486
5,487
1,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
5
5
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alejandro28A4
Sylvanus
0
1
5
2.5
W
1
1
6
4
L
Janus
0
6
3
0.25
L
Fafnir
2
1
0
2
W
Heimdallr
LeChefcito
Heimdallr
1
1
4
3
L
3
2
0
1.5
W
Fenrir
10
2
1
5.25
L
Izanami
zachyboy877
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,544
Damage
17,111
30,424
Taken
27,089
17,924
Mitigated
14,284
10,466
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alejandro28A4
Sylvanus
2,455
241
3,257
2,813
7,987
5,407
56
2,013
5,974
6,513
0
W
7,291
1,259
0
1,970
5,553
2,155
1,637
1,906
3,647
35,505
0
L
Janus
2,835
39
0
300
6,942
2,403
0
4,036
2,706
8,868
0
L
Fafnir
5,180
1,248
0
3,322
7,981
6,023
252
1,973
5,974
20,853
0
W
Heimdallr
LeChefcito
Heimdallr
6,421
3,827
0
1,790
8,316
3,673
1,049
2,654
5,662
0
28,955
L
4,610
774
0
109
6,679
3,955
234
3,083
3,440
0
10,759
W
Fenrir
5,377
1,353
0
636
8,568
6,689
254
2,196
6,372
0
19,261
L
Izanami
zachyboy877
Izanami
4,486
2,680
0
291
5,487
1,903
652
479
5,008
0
26,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,152
Gold Earned
28,423
174
Minions Killed
124
11
Camps Cleared
3
728,638
Distance Traveled
721,373
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,481
748
9
1
1
176,793
3
W
Agni
8,927
893
82
8
7
158,154
3
L
Janus
6,859
686
19
2
0
131,068
0
L
Fafnir
7,480
748
35
4
2
234,972
0
W
Heimdallr
7,912
791
59
6
1
171,849
3
L
Fenrir
7,284
728
16
2
0
180,059
0
W
Fenrir
9,832
983
24
2
2
221,842
3
L
Izanami
6,800
680
54
5
1
175,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role