Player Matchup

Sobek
Sobek
FlyLikeGreenz
Sobek
Level 28
God Stats
2W - 1L
1,754 SR
Queue Stats
26W - 27L
1,795 Elo+
Solo
Loki
Loki
IceTester321
Loki
Level 18
God Stats
2W - 1L
1,573 SR
Queue Stats
41W - 29L
1,654 Elo+
Solo
Danzaburou
Danzaburou
PLZULT
Danzaburou
Level 27
God Stats
18W - 23L
1,765 SR
Queue Stats
91W - 100L
1,579 Elo+
Solo
Scylla
Scylla
ZarCkOr
Scylla
Level 29
God Stats
1W - 1L
1,775 SR
Queue Stats
83W - 73L
1,512 Elo+
Solo
Achilles
Achilles
tef02049
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,673 SR
1,608 Elo+

VS

Team Averages
Level 31
1,550 SR
1,639 Elo+
Chang'e
Chang'e
IHateThisGameBru
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 58L
1,737 Elo+
Solo
Ares
Ares
alkyrire
Ares
Level 103
God Stats
0W - 1L
1,311 SR
Queue Stats
7W - 7L
1,705 Elo+
Party 1
Thanatos
Thanatos
destroyemyhole
Thanatos
Level 8
God Stats
6W - 3L
1,851 SR
Queue Stats
11W - 6L
1,646 Elo+
Party 1
Ra
Ra
puttaindesteeveF
Ra
Level 7
God Stats
1W - 1L
1,662 SR
Queue Stats
5W - 1L
1,648 Elo+
Party 1
Skadi
Skadi
rebecoup
Skadi
Level 14
God Stats
3W - 8L
1,427 SR
Queue Stats
7W - 8L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 10
6,219
565
4,843
7,886
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 1 / 4
6,125
557
4,703
5,649
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
PLZULT
Danzaburou
12
9 / 1 / 4
7,167
652
8,784
4,879
1,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
ZarCkOr
Scylla
12
4 / 2 / 4
6,763
615
4,476
6,260
1,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Achilles
tef02049
Achilles
10
3 / 3 / 3
6,051
550
4,302
9,081
4,280
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 0
7,096
645
7,362
8,318
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
7
1 / 6 / 2
5,100
464
3,771
9,340
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
8
2 / 6 / 0
5,255
478
4,423
9,550
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 3 / 0
4,392
399
368
3,808
898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
rebecoup
Skadi
8
0 / 5 / 2
5,027
457
3,298
6,837
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
23
Kills
9
9
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
6
3
0
2
W
3
1
4
5
W
Danzaburou
PLZULT
Danzaburou
9
1
4
11
W
Scylla
ZarCkOr
Scylla
4
2
4
3
L
Ares
1
6
2
0.33
L
Thanatos
2
6
0
0.33
L
0
3
0
0
L
Skadi
rebecoup
Skadi
0
5
2
0.2
W
Achilles
tef02049
Achilles
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,108
Damage
19,222
33,755
Taken
37,853
13,369
Mitigated
14,283
11,997
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,843
386
0
4,581
7,886
4,331
0
2,784
5,052
11,803
0
L
7,362
441
534
4,323
8,318
4,055
0
1,770
6,548
34,592
0
W
4,703
1,279
0
2,297
5,649
1,442
0
1,093
4,504
0
34,058
W
Danzaburou
PLZULT
Danzaburou
8,784
4,554
0
898
4,879
1,349
0
1,058
3,821
0
43,324
W
Scylla
ZarCkOr
Scylla
4,476
580
0
906
6,260
1,967
0
2,542
3,610
40,306
0
L
Ares
3,771
125
290
1,614
9,340
4,738
0
2,853
6,451
12,167
0
L
Thanatos
4,423
1,798
0
4,412
9,550
3,000
0
2,408
7,122
0
23,317
L
368
0
192
424
3,808
898
96
1,055
2,749
13,902
0
L
Skadi
rebecoup
Skadi
3,298
1,876
0
648
6,837
1,592
114
1,173
5,664
0
23,837
W
Achilles
tef02049
Achilles
4,302
1,320
0
3,315
9,081
4,280
0
3,538
5,267
0
23,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,325
Gold Earned
26,870
282
Minions Killed
221
0
Camps Cleared
0
1,100,540
Distance Traveled
969,265
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,219
565
10
1
0
214,465
0
L
Chang'e
7,096
645
91
8
0
197,424
5
W
Loki
6,125
557
62
6
0
238,547
2
W
Danzaburou
7,167
652
85
8
0
223,630
0
W
Scylla
6,763
615
74
7
0
205,469
8
L
Ares
5,100
464
19
2
0
205,374
4
L
Thanatos
5,255
478
47
4
0
210,223
0
L
Ra
4,392
399
19
2
0
194,078
0
L
Skadi
5,027
457
45
4
0
162,166
0
W
Achilles
6,051
550
51
5
0
218,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role