Player Matchup

Cthulhu
Cthulhu
Platinum II
DBOSSXD Tcz
Cthulhu
Platinum II
Level 117
God Stats
5W - 3L
1,685 SR
Queue Stats
187W - 195L
1,794 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,685 SR
1,794 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,700 SR
1,665 MMR
Nemesis
Nemesis
Gold I
TTVshadowzZ8769
Nemesis
Gold I
Level 109
God Stats
1W - 1L
1,700 SR
Queue Stats
24W - 23L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DBOSSXD Tcz
Cthulhu
10
3 / 0 / 0
5,615
1,123
2,680
3,237
1,723
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
DanzaburouSetChironAh Muzen CabGilgamesh

VS

Bans
SkadiCu ChulainnUllrHe BoIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,450
890
1,194
4,812
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DBOSSXD Tcz
Cthulhu
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,680
Damage
1,194
3,237
Taken
4,812
1,723
Mitigated
1,824
2,163
Healing
660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DBOSSXD Tcz
Cthulhu
2,680
492
0
2,163
3,237
1,723
266
72
3,165
24,450
0
L
1,194
492
0
660
4,812
1,824
0
2,719
2,093
0
19,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,615
Gold Earned
4,450
49
Minions Killed
40
0
Camps Cleared
0
104,725
Distance Traveled
107,251
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,615
1,123
49
10
0
104,725
3
L
Nemesis
4,450
890
40
8
0
107,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role