Player Matchup
Cthulhu
Platinum II
Level 117
God Stats
5W - 3L
1,685 SR
Queue Stats
187W - 195L
1,794
MMR
Team Averages
Platinum II
Average Tier
Level 117
1,685 SR
1,794
MMR
VS
Team Averages
Gold I
Average Tier
Level 109
1,700 SR
1,665
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DBOSSXD Tcz
Cthulhu
10
3 / 0 / 0
5,615
1,123
2,680
3,237
1,723
Y10 Soul Gem
+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction
PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.
Magic Shoes
+20
Magical Power
+12%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
TTVshadowzZ8769
Nemesis
9
0 / 3 / 0
4,450
890
1,194
4,812
1,824
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Thousand Fold Blade
+20
Physical Power
+5%
Movement Speed
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,615
1,123
49
10
0
104,725
3
L
4,450
890
40
8
0
107,251
1