Player Matchup

Chaac
Chaac
Babalooey
Chaac
Level 16
God Stats
0W - 2L
1,864 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Chiron
Chiron
Kuwabara408
Chiron
Level 28
God Stats
0W - 2L
1,488 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
VictoriousVictor
Kuzenbo
Level 13
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 19
1,694 SR
1,500 Elo+

VS

Team Averages
Level 47
1,598 SR
1,395 Elo+
Sol
Sol
Miirajane
Sol
Level 28
God Stats
25W - 42L
1,599 SR
Queue Stats
424W - 528L
1,455 Elo+
Party 1
Sobek
Sobek
Ujani12345
Sobek
Level 86
God Stats
8W - 9L
1,481 SR
Queue Stats
596W - 682L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
carnage__cat
Danzaburou
Level 27
God Stats
2W - 1L
1,715 SR
Queue Stats
25W - 21L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Babalooey
Chaac
10
0 / 7 / 3
7,549
539
3,279
10,672
5,604
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Chiron
12
5 / 5 / 0
9,360
669
11,009
12,124
4,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

9
0 / 6 / 3
7,523
537
3,285
13,782
15,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 7
10,365
740
12,723
8,182
2,964
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
12
4 / 1 / 10
9,976
713
9,727
15,736
19,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
carnage__cat
Danzaburou
13
7 / 1 / 7
10,167
726
7,408
5,958
2,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
18
18
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
Babalooey
Chaac
0
7
3
0.21
L
Chiron
5
5
0
1
W
7
3
7
3.5
W
Sobek
4
1
10
9
L
0
6
3
0.25
W
Danzaburou
carnage__cat
Danzaburou
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,573
Damage
29,858
36,578
Taken
29,876
25,645
Mitigated
24,486
4,156
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Babalooey
Chaac
3,279
976
0
1,255
10,672
5,604
0
7,251
3,421
0
14,952
L
Chiron
11,009
5,909
622
1,639
12,124
4,753
0
7,134
4,990
0
32,818
W
12,723
4,654
0
2,617
8,182
2,964
1,237
936
7,246
56,663
3,448
W
Sobek
9,727
1,034
0
2,497
15,736
19,253
783
1,757
13,979
22,658
0
L
3,285
1,491
0
640
13,782
15,288
49
7,714
6,068
8,572
0
W
Danzaburou
carnage__cat
Danzaburou
7,408
2,231
282
1,321
5,958
2,269
708
656
5,302
0
36,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,432
Gold Earned
30,508
74
Minions Killed
152
0
Camps Cleared
0
613,110
Distance Traveled
681,984
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,549
539
16
1
0
223,776
3
L
Chiron
9,360
669
49
4
0
196,302
1
W
Sol
10,365
740
72
5
0
240,043
0
W
Sobek
9,976
713
18
1
0
247,110
1
L
Kuzenbo
7,523
537
9
1
0
193,032
4
W
Danzaburou
10,167
726
62
4
0
194,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role