Player Matchup

Hachiman
Hachiman
AlertXpertThief
Hachiman
Level 4
God Stats
0W - 4L
1,200 SR
Queue Stats
71W - 67L
1,109 Elo+
Party 2
Heimdallr
Heimdallr
Joebp
Heimdallr
Level 7
God Stats
12W - 17L
1,205 SR
Queue Stats
68W - 93L
1,268 Elo+
Party 2
Loki
Loki
Tronzzer
Loki
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 184L
1,275 Elo+
Party 2
Horus
Horus
sahgey
Horus
Level 29
God Stats
2W - 6L
1,365 SR
Queue Stats
36W - 62L
1,385 Elo+
Solo
Zeus
Zeus
都是弟弟啊
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,404 Elo+
Solo
Team Averages
Level 14
1,354 SR
1,288 Elo+

VS

Team Averages
Level 15
1,676 SR
1,643 Elo+
Cthulhu
Cthulhu
LegendaryAK4282
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 54L
1,500 Elo+
Solo
Zeus
Zeus
Sillyelephant
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Nox
Nox
SuccToez
Nox
Level 27
God Stats
19W - 1L
1,995 SR
Queue Stats
383W - 47L
2,064 Elo+
Party 1
Ullr
Ullr
TotemBoy
Ullr
Level 29
God Stats
12W - 2L
1,887 SR
Queue Stats
460W - 49L
2,113 Elo+
Party 1
Loki
Loki
coolluke22
Loki
Level 13
God Stats
38W - 16L
1,500 SR
Queue Stats
133W - 45L
1,036 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
8
1 / 9 / 0
4,852
404
1,067
7,851
1,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Joebp
Heimdallr
7
0 / 8 / 1
4,594
383
988
8,144
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
7
2 / 6 / 1
5,399
450
3,301
8,739
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
sahgey
Horus
10
1 / 5 / 0
6,267
522
1,496
9,881
4,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 2 / 2
6,803
567
2,962
4,905
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 1
4,642
387
307
2,304
1,092
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
0 / 1 / 1
7,426
619
2,624
3,003
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
14 / 1 / 2
9,309
776
11,454
6,289
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
15
13 / 0 / 5
9,128
761
12,314
4,290
1,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 4
6,710
559
1,257
6,074
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
29
30
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
9
0
0.11
L
Heimdallr
Joebp
Heimdallr
0
8
1
0.06
W
0
3
1
0.17
W
0
1
1
0.5
W
14
1
2
15
W
Ullr
13
0
5
15.5
L
Loki
2
6
1
0.42
W
2
0
4
4
L
Horus
sahgey
Horus
1
5
0
0.2
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,814
Damage
27,956
39,520
Taken
21,960
12,066
Mitigated
7,937
3,471
Healing
4,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
1,067
935
0
0
7,851
1,579
0
949
6,902
0
13,542
L
Heimdallr
Joebp
Heimdallr
988
680
0
191
8,144
1,872
0
1,099
7,045
0
11,195
W
307
85
0
0
2,304
1,092
0
291
1,988
307
0
W
2,624
507
0
1,347
3,003
924
832
1,383
1,480
41,066
0
W
11,454
1,243
0
1,515
6,289
2,595
240
47
6,242
46,868
0
W
Ullr
12,314
3,359
0
659
4,290
1,709
5,133
211
4,045
0
64,949
L
Loki
3,301
1,113
0
0
8,739
2,623
0
4,185
4,540
0
25,776
W
1,257
311
0
1,386
6,074
1,617
239
764
5,243
0
20,272
L
Horus
sahgey
Horus
1,496
906
11
1,954
9,881
4,429
803
5,466
4,415
0
20,710
L
2,962
532
0
1,315
4,905
1,563
0
2,492
2,233
38,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,915
Gold Earned
37,215
229
Minions Killed
345
0
Camps Cleared
0
1,037,114
Distance Traveled
1,057,671
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,852
404
30
3
0
215,061
0
L
Heimdallr
4,594
383
21
2
0
172,797
0
W
Cthulhu
4,642
387
0
0
0
76,714
0
W
Zeus
7,426
619
105
9
0
237,879
5
W
Nox
9,309
776
84
7
0
249,760
4
W
Ullr
9,128
761
114
10
0
222,818
1
L
Loki
5,399
450
47
4
0
246,746
1
W
Loki
6,710
559
42
4
0
270,500
2
L
Horus
6,267
522
36
3
0
217,424
1
L
Zeus
6,803
567
95
8
0
185,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role