Player Matchup

Sun Wukong
Sun Wukong
Balgod2
Sun Wukong
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Corchoroth
Fenrir
Level 75
God Stats
91W - 81L
1,552 SR
Queue Stats
91W - 81L
1,532 Elo+
Party 1
Tiamat
Tiamat
LadyMalfoy
Tiamat
Level 78
God Stats
74W - 60L
1,567 SR
Queue Stats
91W - 81L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
TarrierDrake
Cthulhu
Level 69
God Stats
8W - 5L
1,650 SR
Queue Stats
91W - 81L
1,532 Elo+
Party 1
Chronos
Chronos
sxert
Chronos
Level 104
God Stats
6W - 7L
1,522 SR
Queue Stats
91W - 81L
1,532 Elo+
Party 1
Team Averages
Level 79
1,558 SR
1,526 Elo+

VS

Team Averages
Level 106
1,461 SR
1,500 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Bryans00987
Ratatoskr
Level 114
God Stats
2W - 0L
1,486 SR
Queue Stats
206W - 189L
1,520 Elo+
Solo
Camazotz
Camazotz
Donather
Camazotz
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 162L
1,453 Elo+
Solo
Anubis
Anubis
Stinguixd1
Anubis
Level 109
God Stats
13W - 15L
1,458 SR
Queue Stats
88W - 93L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
XxLipexBRx
Gilgamesh
Level 109
God Stats
23W - 32L
1,359 SR
Queue Stats
1,011W - 1,028L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Balgod2
Sun Wukong
15
3 / 4 / 1
9,293
547
11,031
15,632
7,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
Corchoroth
Fenrir
14
5 / 4 / 0
8,505
500
6,304
12,444
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
LadyMalfoy
Tiamat
11
0 / 4 / 1
6,786
399
2,775
7,801
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TarrierDrake
Cthulhu
10
0 / 7 / 2
6,777
399
5,407
16,102
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chronos
sxert
Chronos
15
1 / 5 / 1
8,797
517
7,231
11,756
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
3 / 2 / 3
10,107
595
7,138
10,736
3,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Bryans00987
Ratatoskr
15
4 / 3 / 10
9,641
567
6,788
13,149
10,002
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
Donather
Camazotz
15
8 / 0 / 4
9,790
576
7,353
12,703
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Stinguixd1
Anubis
16
5 / 1 / 9
10,036
590
15,081
9,862
5,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
XxLipexBRx
Gilgamesh
15
4 / 4 / 4
9,646
567
11,389
18,606
8,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
9
Kills
24
24
Deaths
10
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
2
3
2.25
L
Sun Wukong
Balgod2
Sun Wukong
3
4
1
0.88
W
Ratatoskr
Bryans00987
Ratatoskr
4
3
10
3
L
Fenrir
Corchoroth
Fenrir
5
4
0
1.25
W
Camazotz
Donather
Camazotz
8
0
4
10
L
Tiamat
LadyMalfoy
Tiamat
0
4
1
0.13
W
Anubis
Stinguixd1
Anubis
5
1
9
9.5
L
Cthulhu
TarrierDrake
Cthulhu
0
7
2
0.14
W
Gilgamesh
XxLipexBRx
Gilgamesh
4
4
4
1.5
L
Chronos
sxert
Chronos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,748
Damage
47,749
63,735
Taken
65,056
28,689
Mitigated
31,973
13,901
Healing
33,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,138
3,389
0
4,657
10,736
3,927
1,122
2,648
8,088
0
80,240
L
Sun Wukong
Balgod2
Sun Wukong
11,031
2,197
0
5,551
15,632
7,812
57
1,704
13,928
0
60,458
W
Ratatoskr
Bryans00987
Ratatoskr
6,788
1,631
0
3,438
13,149
10,002
213
4,152
8,863
0
42,081
L
Fenrir
Corchoroth
Fenrir
6,304
1,174
0
3,559
12,444
5,644
0
3,236
9,208
81
47,970
W
Camazotz
Donather
Camazotz
7,353
2,388
0
8,640
12,703
4,312
0
2,303
10,400
0
63,484
L
Tiamat
LadyMalfoy
Tiamat
2,775
367
0
776
7,801
2,530
170
5,247
2,554
30,916
0
W
Anubis
Stinguixd1
Anubis
15,081
457
0
7,039
9,862
5,580
930
3,214
6,282
69,164
0
L
Cthulhu
TarrierDrake
Cthulhu
5,407
961
216
1,195
16,102
8,296
0
3,342
12,760
21,363
0
W
Gilgamesh
XxLipexBRx
Gilgamesh
11,389
3,347
0
9,277
18,606
8,152
178
1,903
16,607
296
55,387
L
Chronos
sxert
Chronos
7,231
3,533
0
2,604
11,756
4,407
0
1,813
9,943
64,314
4,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,158
Gold Earned
49,220
440
Minions Killed
572
0
Camps Cleared
0
1,642,442
Distance Traveled
1,628,971
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,107
595
132
8
0
299,016
4
L
Sun Wukong
9,293
547
120
7
0
339,940
2
W
Ratatoskr
9,641
567
83
5
0
357,236
9
L
Fenrir
8,505
500
84
5
0
369,557
2
W
Camazotz
9,790
576
118
7
0
384,224
4
L
Tiamat
6,786
399
68
4
0
293,055
6
W
Anubis
10,036
590
137
8
0
287,319
5
L
Cthulhu
6,777
399
27
2
0
317,981
2
W
Gilgamesh
9,646
567
102
6
0
301,176
2
L
Chronos
8,797
517
141
8
0
321,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role