Player Matchup

Ganesha
Ganesha
Bronze III
INDIANHEMPHAZE
Ganesha
Bronze III
Level 83
God Stats
1W - 0L
1,819 SR
Queue Stats
31W - 37L
1,427 MMR
Solo
Chronos
Chronos
Gold IV
MGE Alpha
Chronos
Gold IV
Level 107
God Stats
6W - 4L
1,686 SR
Queue Stats
170W - 161L
1,443 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Robust Beak
Gilgamesh
Gold III
Level 116
God Stats
29W - 20L
1,419 SR
Queue Stats
414W - 420L
1,584 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Sneaky Beak
Danzaburou
Gold IV
Level 128
God Stats
45W - 25L
1,670 SR
Queue Stats
481W - 487L
1,304 MMR
Party 1
Ra
Ra
Gold III
transonrama
Ra
Gold III
Level 160
God Stats
4W - 5L
1,547 SR
Queue Stats
280W - 284L
1,438 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,628 SR
1,439 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,464 SR
1,463 MMR
Pele
Pele
Gold IV
 
Pele
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
ChaoticWayyz
Bellona
Bronze III
Level 114
God Stats
0W - 1L
1,214 SR
Queue Stats
1W - 7L
1,382 MMR
Party 2
Izanami
Izanami
Gold IV
FilthyRandom
Izanami
Gold IV
Level 156
God Stats
105W - 71L
1,604 SR
Queue Stats
308W - 310L
1,467 MMR
Solo
Janus
Janus
Bronze III
SteveCash3923
Janus
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,466 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Terrellsmithy
Kuzenbo
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 14
10,262
513
4,441
16,420
13,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
MGE Alpha
Chronos
17
9 / 1 / 6
12,014
601
11,919
16,081
6,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Robust Beak
Gilgamesh
18
8 / 2 / 10
11,942
597
14,312
16,765
11,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Sneaky Beak
Danzaburou
18
8 / 2 / 3
12,483
624
13,708
14,785
6,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 3 / 1
12,127
606
8,917
11,048
9,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
TiamatApolloScyllaKing ArthurCu Chulainn

VS

Bans
CthulhuCerberusSobekAthenaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 5 / 2
10,441
522
13,112
17,273
6,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
ChaoticWayyz
Bellona
17
3 / 3 / 2
10,941
547
9,132
16,001
10,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
FilthyRandom
Izanami
17
2 / 5 / 3
10,749
537
6,451
13,856
4,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 7 / 4
8,459
423
7,081
11,884
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
11
3 / 5 / 4
7,496
375
4,190
10,829
8,644
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
25
Kills
13
13
Deaths
25
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
5
2
1.2
L
Bellona
ChaoticWayyz
Bellona
3
3
2
1.33
L
Izanami
FilthyRandom
Izanami
2
5
3
0.7
W
0
5
14
1.4
W
Chronos
MGE Alpha
Chronos
9
1
6
12
W
Gilgamesh
Robust Beak
Gilgamesh
8
2
10
6.5
W
Danzaburou
Sneaky Beak
Danzaburou
8
2
3
4.75
L
0
7
4
0.29
L
Kuzenbo
3
5
4
1
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,297
Damage
39,966
75,099
Taken
69,843
47,871
Mitigated
34,223
26,432
Healing
14,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
13,112
2,386
0
2,405
17,273
6,411
0
6,130
10,950
0
65,611
L
Bellona
ChaoticWayyz
Bellona
9,132
2,552
0
6,695
16,001
10,793
578
7,098
8,830
0
59,963
L
Izanami
FilthyRandom
Izanami
6,451
4,353
0
4,083
13,856
4,707
942
500
13,356
0
88,162
W
4,441
290
0
4,933
16,420
13,808
262
4,576
11,728
22,567
0
W
Chronos
MGE Alpha
Chronos
11,919
3,578
0
5,428
16,081
6,966
1,980
3,396
12,475
81,288
0
W
Gilgamesh
Robust Beak
Gilgamesh
14,312
4,072
0
4,350
16,765
11,567
300
4,100
12,603
0
86,847
W
Danzaburou
Sneaky Beak
Danzaburou
13,708
7,465
0
6,534
14,785
6,054
5,266
1,652
13,093
0
78,311
L
7,081
44
0
1,074
11,884
3,668
0
5,426
6,330
46,916
0
L
Kuzenbo
4,190
1,839
242
470
10,829
8,644
80
5,568
5,100
15,225
0
W
8,917
1,114
32
5,155
11,048
9,476
1,117
1,017
9,969
89,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,828
Gold Earned
48,086
592
Minions Killed
497
0
Camps Cleared
0
2,007,639
Distance Traveled
1,834,886
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,441
522
94
5
0
434,639
4
L
Bellona
10,941
547
130
7
0
372,625
2
L
Izanami
10,749
537
172
9
0
316,642
12
W
Ganesha
10,262
513
11
1
0
396,925
4
W
Chronos
12,014
601
155
8
0
413,150
6
W
Gilgamesh
11,942
597
110
6
0
457,851
2
W
Danzaburou
12,483
624
137
7
0
395,127
4
L
Janus
8,459
423
82
4
0
357,551
5
L
Kuzenbo
7,496
375
19
1
0
353,429
2
W
Ra
12,127
606
179
9
0
344,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role