Player Matchup

Gilgamesh
Gilgamesh
Charlottes Wish
Gilgamesh
Level 25
God Stats
11W - 6L
1,846 SR
Queue Stats
105W - 75L
1,600 Elo+
Party 3
Nemesis
Nemesis
NicoMakesItRight
Nemesis
Level 7
God Stats
1W - 2L
1,712 SR
Queue Stats
1W - 3L
1,652 Elo+
Solo
Ra
Ra
TheSuplexingBear
Ra
Level 27
God Stats
2W - 2L
1,508 SR
Queue Stats
24W - 15L
1,578 Elo+
Party 3
Khepri
Khepri
YeetZYzma
Khepri
Level 25
God Stats
42W - 34L
1,640 SR
Queue Stats
117W - 121L
1,611 Elo+
Party 3
Neith
Neith
Zen9735
Neith
Level 7
God Stats
0W - 2L
1,277 SR
Queue Stats
47W - 38L
1,473 Elo+
Solo
Team Averages
Level 18
1,597 SR
1,583 Elo+

VS

Team Averages
Level 20
1,523 SR
1,577 Elo+
Arachne
Arachne
Badtr1p12
Arachne
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 65L
1,716 Elo+
Party 2
Scylla
Scylla
Kim Jong Uno815
Scylla
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 63L
1,749 Elo+
Party 2
Cthulhu
Cthulhu
Spartanjoe24482
Cthulhu
Level 21
God Stats
1W - 1L
1,409 SR
Queue Stats
35W - 17L
1,570 Elo+
Party 1
Fenrir
Fenrir
tastynhummy
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 34L
1,287 Elo+
Solo
Medusa
Medusa
wizardoflkw
Medusa
Level 21
God Stats
16W - 6L
1,706 SR
Queue Stats
66W - 46L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Charlottes Wish
Gilgamesh
10
1 / 1 / 0
6,331
703
5,524
7,735
2,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

3
0 / 3 / 0
3,731
415
405
4,130
822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 3 / 0
4,888
543
1,622
4,526
1,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
YeetZYzma
Khepri
7
0 / 1 / 1
4,488
499
1,168
3,797
1,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Zen9735
Neith
7
0 / 1 / 1
4,370
486
1,889
3,624
728
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Badtr1p12
Arachne
8
1 / 0 / 1
5,020
558
1,288
4,738
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 1
6,132
681
3,386
3,107
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 1
4,934
548
3,974
7,093
4,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
7
2 / 0 / 1
4,994
555
2,585
7,440
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
9
2 / 0 / 1
5,589
621
3,039
2,692
572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
7
9
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Badtr1p12
Arachne
1
0
1
1.5
L
Gilgamesh
Charlottes Wish
Gilgamesh
1
1
0
1
W
2
1
1
2.5
L
0
3
0
0
W
0
1
1
0.5
L
1
3
0
0.33
L
Khepri
YeetZYzma
Khepri
0
1
1
0.5
L
Neith
Zen9735
Neith
0
1
1
0.5
W
Fenrir
2
0
1
2.5
W
Medusa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,608
Damage
14,272
23,812
Taken
25,070
7,135
Mitigated
10,756
7,051
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Badtr1p12
Arachne
1,288
983
0
1,928
4,738
1,768
0
745
3,993
0
24,534
L
Gilgamesh
Charlottes Wish
Gilgamesh
5,524
2,095
0
2,947
7,735
2,713
0
3,464
3,761
0
33,498
W
3,386
322
0
1,502
3,107
910
0
1,047
2,060
34,616
0
L
405
278
0
116
4,130
822
0
530
3,600
0
7,949
W
3,974
1,396
0
2,850
7,093
4,918
0
0
7,093
23,477
0
L
1,622
79
97
1,273
4,526
1,530
0
2,698
1,828
23,460
0
L
Khepri
YeetZYzma
Khepri
1,168
245
0
1,164
3,797
1,342
0
158
3,639
8,168
0
L
Neith
Zen9735
Neith
1,889
923
0
1,454
3,624
728
0
0
3,624
0
14,028
W
Fenrir
2,585
583
0
2,236
7,440
2,588
0
773
6,667
0
13,472
W
Medusa
3,039
1,823
0
862
2,692
572
646
225
2,467
0
21,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,808
Gold Earned
26,669
190
Minions Killed
234
0
Camps Cleared
0
842,399
Distance Traveled
838,849
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,020
558
57
6
0
178,783
3
L
Gilgamesh
6,331
703
81
9
0
160,848
0
W
Scylla
6,132
681
73
8
0
170,308
5
L
Nemesis
3,731
415
19
2
0
113,189
0
W
Cthulhu
4,934
548
36
4
0
150,923
1
L
Ra
4,888
543
46
5
0
179,791
0
L
Khepri
4,488
499
13
1
0
211,761
1
L
Neith
4,370
486
31
3
0
176,810
3
W
Fenrir
4,994
555
20
2
0
175,535
2
W
Medusa
5,589
621
48
5
0
163,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role