Player Matchup

Ullr
Ullr
JMC89
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
TooBusyDying
Agni
Level 128
God Stats
18W - 1L
1,856 SR
Queue Stats
641W - 62L
2,081 Elo+
Party 1
Hercules
Hercules
Toobusynotdying
Hercules
Level 15
God Stats
7W - 0L
1,947 SR
Queue Stats
137W - 13L
1,994 Elo+
Party 1
Team Averages
Level 90
1,768 SR
1,858 Elo+

VS

Team Averages
Level 47
1,512 SR
1,597 Elo+
Cthulhu
Cthulhu
AlmightyHew
Cthulhu
Level 8
God Stats
0W - 2L
1,311 SR
Queue Stats
7W - 5L
1,565 Elo+
Party 2
Danzaburou
Danzaburou
AndrewFromSteam
Danzaburou
Level 48
God Stats
13W - 8L
1,664 SR
Queue Stats
122W - 71L
1,641 Elo+
Party 2
Janus
Janus
Zoroark415
Janus
Level 85
God Stats
12W - 12L
1,560 SR
Queue Stats
174W - 137L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
JMC89
Ullr
14
6 / 4 / 7
12,054
670
9,561
13,742
5,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 6 / 10
13,427
746
26,818
12,582
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
15
5 / 9 / 9
12,303
684
9,775
22,383
14,880
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlmightyHew
Cthulhu
13
2 / 7 / 6
10,235
569
9,366
23,817
14,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
AndrewFromSteam
Danzaburou
15
5 / 5 / 8
12,014
667
9,193
14,745
5,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
17
12 / 7 / 4
13,026
724
13,599
14,582
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
19
Kills
19
19
Deaths
19
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlmightyHew
Cthulhu
2
7
6
0.71
L
Danzaburou
AndrewFromSteam
Danzaburou
5
5
8
1.8
W
Ullr
JMC89
Ullr
6
4
7
2.38
W
8
6
10
2.17
W
Hercules
5
9
9
1.06
L
Janus
12
7
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,154
Damage
32,158
48,707
Taken
53,144
24,476
Mitigated
24,380
10,091
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlmightyHew
Cthulhu
9,366
955
64
5,409
23,817
14,490
108
14,347
9,470
24,070
0
L
Danzaburou
AndrewFromSteam
Danzaburou
9,193
3,442
0
4,988
14,745
5,323
757
4,532
10,213
0
52,356
W
Ullr
JMC89
Ullr
9,561
2,542
0
506
13,742
5,060
1,553
5,622
7,758
0
52,729
W
26,818
1,960
0
2,981
12,582
4,536
680
5,820
6,356
72,266
0
W
Hercules
9,775
3,366
0
6,604
22,383
14,880
231
10,390
10,938
0
22,244
L
Janus
13,599
300
213
2,413
14,582
4,567
0
7,959
6,623
45,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,784
Gold Earned
35,275
174
Minions Killed
168
0
Camps Cleared
0
855,691
Distance Traveled
955,126
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,235
569
16
1
0
323,432
2
L
Danzaburou
12,014
667
88
5
0
293,336
4
W
Ullr
12,054
670
77
4
0
261,696
0
W
Agni
13,427
746
80
4
0
302,987
3
W
Hercules
12,303
684
17
1
0
291,008
3
L
Janus
13,026
724
64
4
0
338,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role