Player Matchup

Chiron
Chiron
Gold V
Eleiix
Chiron
Gold V
Level 64
God Stats
1W - 1L
1,645 SR
Queue Stats
8W - 7L
1,556 MMR
Party 1
Scylla
Scylla
Platinum II
Jetsugai
Scylla
Platinum II
Level 60
God Stats
2W - 1L
1,727 SR
Queue Stats
32W - 16L
2,236 MMR
Party 2
Loki
Loki
Diamond II
QKZ ADMIN
Loki
Diamond II
Level 63
God Stats
4W - 5L
1,980 SR
Queue Stats
78W - 45L
2,668 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum V
RasauQ_Gaming
Cu Chulainn
Platinum V
Level 102
God Stats
8W - 11L
1,488 SR
Queue Stats
117W - 116L
1,592 MMR
Party 1
Terra
Terra
Platinum IV
Unlucky_sa4
Terra
Platinum IV
Level 144
God Stats
3W - 3L
1,730 SR
Queue Stats
126W - 116L
1,722 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 87
1,714 SR
1,955 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,593 SR
1,914 MMR
Geb
Geb
Silver I
K1NG_Omar__
Geb
Silver I
Level 157
God Stats
7W - 6L
1,339 SR
Queue Stats
136W - 127L
1,463 MMR
Solo
Medusa
Medusa
Gold II
KingAboss15
Medusa
Gold II
Level 125
God Stats
2W - 1L
1,642 SR
Queue Stats
282W - 283L
1,532 MMR
Solo
Arachne
Arachne
Masters
NoRegretsByDappy
Arachne
Masters
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 240L
2,607 MMR
Solo
Chronos
Chronos
Gold IV
OhhSavagez-
Chronos
Gold IV
Level 156
God Stats
6W - 6L
1,666 SR
Queue Stats
459W - 466L
1,487 MMR
Solo
Bakasura
Bakasura
Masters
theorginaljoe
Bakasura
Masters
Level 157
God Stats
2W - 0L
1,818 SR
Queue Stats
220W - 202L
2,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Eleiix
Chiron
20
1 / 4 / 0
11,865
539
5,040
14,173
5,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Jetsugai
Scylla
17
4 / 4 / 1
10,606
482
8,119
10,003
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
18
1 / 6 / 4
10,708
487
10,303
19,159
6,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
RasauQ_Gaming
Cu Chulainn
19
5 / 5 / 1
12,141
552
13,640
23,212
21,483
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 2 / 5
9,214
419
6,058
19,081
13,495
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AthenaSetGilgameshTiamatTsukuyomi

VS

Bans
King ArthurAnhurGaneshaSun WukongYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
10,329
470
5,042
15,198
11,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
20
4 / 1 / 6
14,395
654
11,776
12,529
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 2 / 8
12,824
583
15,558
18,144
10,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
OhhSavagez-
Chronos
20
7 / 0 / 2
13,367
608
16,612
11,611
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
theorginaljoe
Bakasura
20
4 / 4 / 4
13,669
621
15,972
20,823
14,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
11
Kills
21
21
Deaths
11
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chiron
Eleiix
Chiron
1
4
0
0.25
L
Scylla
Jetsugai
Scylla
4
4
1
1.13
W
0
4
5
0.63
W
Medusa
4
1
6
7
W
6
2
8
5
W
Chronos
OhhSavagez-
Chronos
7
0
2
8
L
Loki
1
6
4
0.5
L
Cu Chulainn
RasauQ_Gaming
Cu Chulainn
5
5
1
1.1
L
0
2
5
1.25
W
Bakasura
theorginaljoe
Bakasura
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,160
Damage
64,960
85,628
Taken
78,305
50,330
Mitigated
47,167
20,622
Healing
28,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Eleiix
Chiron
5,040
2,367
195
4,168
14,173
5,381
894
2,068
12,083
0
98,051
L
Scylla
Jetsugai
Scylla
8,119
547
0
500
10,003
2,984
0
2,719
6,852
76,487
0
W
5,042
1,005
0
2,051
15,198
11,440
0
4,401
10,651
20,379
0
W
Medusa
11,776
3,643
0
5,605
12,529
5,875
4,062
567
11,934
0
133,740
W
15,558
10,216
0
7,496
18,144
10,020
705
4,734
13,225
0
102,467
W
Chronos
OhhSavagez-
Chronos
16,612
3,609
0
4,272
11,611
5,033
1,977
3,156
8,293
112,688
0
L
Loki
10,303
2,634
0
5,684
19,159
6,987
0
5,573
13,436
0
97,186
L
Cu Chulainn
RasauQ_Gaming
Cu Chulainn
13,640
1,990
0
4,575
23,212
21,483
0
2,534
19,109
10,952
78,932
L
6,058
497
1,364
4,136
19,081
13,495
0
8,760
9,657
18,051
0
W
Bakasura
theorginaljoe
Bakasura
15,972
10,861
0
9,376
20,823
14,799
804
3,214
17,579
0
85,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,534
Gold Earned
64,584
722
Minions Killed
722
0
Camps Cleared
0
1,993,219
Distance Traveled
2,313,593
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,865
539
190
9
0
324,491
3
L
Scylla
10,606
482
175
8
0
395,235
7
W
Geb
10,329
470
21
1
0
431,361
5
W
Medusa
14,395
654
221
10
0
406,067
13
W
Arachne
12,824
583
119
5
0
500,764
2
W
Chronos
13,367
608
189
9
0
470,370
2
L
Loki
10,708
487
153
7
0
450,124
4
L
Cu Chulainn
12,141
552
186
8
0
414,130
3
L
Terra
9,214
419
18
1
0
409,239
5
W
Bakasura
13,669
621
172
8
0
505,031
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role