Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dookie Whop
Ymir
Level 16
God Stats
16W - 13L
1,567 SR
Queue Stats
62W - 61L
1,457 Elo+
Solo
Amaterasu
Amaterasu
Squall07
Amaterasu
Level 15
God Stats
6W - 3L
1,731 SR
Queue Stats
45W - 42L
1,478 Elo+
Party 1
Da Ji
Da Ji
Wanderingvirus
Da Ji
Level 40
God Stats
25W - 31L
1,443 SR
Queue Stats
92W - 98L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
dejuan0712
Cthulhu
Level 17
God Stats
28W - 36L
1,317 SR
Queue Stats
44W - 65L
1,237 Elo+
Solo
Team Averages
Level 23
1,511 SR
1,414 Elo+

VS

Team Averages
Level 13
1,492 SR
1,394 Elo+
Gilgamesh
Gilgamesh
LdyYen2020
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,279 Elo+
Solo
Bellona
Bellona
Pizzaninja12912
Bellona
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Ganesha
Ganesha
SniffyWheat055
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 101L
1,332 Elo+
Solo
Neith
Neith
betelgeeusee
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
lafliadominguez
Nemesis
Level 29
God Stats
2W - 3L
1,460 SR
Queue Stats
1,432W - 1,529L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 1 / 28
11,147
1,115
22,479
7,594
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 0 / 22
10,114
1,011
4,121
5,629
6,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Squall07
Amaterasu
18
14 / 2 / 16
11,868
1,187
16,330
18,379
10,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
17 / 0 / 9
12,593
1,259
21,941
9,237
3,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
dejuan0712
Cthulhu
17
4 / 1 / 24
10,619
1,062
13,207
7,876
8,093
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

365

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LdyYen2020
Gilgamesh
14
2 / 13 / 1
9,283
928
13,210
22,522
11,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 11 / 1
8,281
828
3,275
16,069
8,009
15
0 / 2 / 4
9,631
963
8,092
14,551
14,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 8 / 1
8,994
899
8,527
16,392
6,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 8 / 4
8,706
871
8,185
17,419
6,230
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
15
42
Kills
4
4
Deaths
42
99
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
28
19
W
2
0
22
13
L
Gilgamesh
LdyYen2020
Gilgamesh
2
13
1
0.19
L
0
11
1
0.05
L
0
2
4
1
W
Amaterasu
Squall07
Amaterasu
14
2
16
11
W
17
0
9
21.5
L
2
8
1
0.31
W
Cthulhu
dejuan0712
Cthulhu
4
1
24
16
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,078
Damage
41,289
48,715
Taken
86,953
30,341
Mitigated
45,900
8,846
Healing
4,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
22,479
7,473
0
681
7,594
2,319
0
1,113
6,481
32,429
0
W
4,121
560
0
0
5,629
6,041
0
1,067
4,562
16,928
0
L
Gilgamesh
LdyYen2020
Gilgamesh
13,210
4,252
0
812
22,522
11,287
0
10,331
11,851
0
29,350
L
3,275
1,322
0
416
16,069
8,009
0
8,067
7,756
501
11,263
L
8,092
526
0
714
14,551
14,125
0
6,522
7,688
17,263
0
W
Amaterasu
Squall07
Amaterasu
16,330
10,680
0
3,544
18,379
10,129
0
1,943
15,240
0
24,678
W
21,941
9,911
266
1,558
9,237
3,759
0
1,385
7,852
0
36,360
L
8,527
3,948
0
1,013
16,392
6,249
0
7,244
8,882
0
27,231
W
Cthulhu
dejuan0712
Cthulhu
13,207
1,565
2,797
0
7,876
8,093
0
2,962
4,914
23,450
0
L
8,185
3,487
0
1,666
17,419
6,230
0
6,150
10,969
0
20,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,341
Gold Earned
44,895
149
Minions Killed
101
7
Camps Cleared
1
927,281
Distance Traveled
777,398
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,147
1,115
27
3
0
155,544
0
W
Ymir
10,114
1,011
29
3
1
199,556
0
L
Gilgamesh
9,283
928
36
4
0
168,933
0
L
Bellona
8,281
828
11
1
1
88,774
3
L
Ganesha
9,631
963
0
0
0
201,815
3
W
Amaterasu
11,868
1,187
20
2
1
208,284
1
W
Da Ji
12,593
1,259
30
3
5
200,809
0
L
Neith
8,994
899
28
3
0
158,147
0
W
Cthulhu
10,619
1,062
43
4
0
163,088
2
L
Nemesis
8,706
871
26
3
0
159,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role