Player Matchup

Thanatos
Thanatos
Draconga
Thanatos
Level 46
God Stats
8W - 7L
1,434 SR
Queue Stats
120W - 129L
1,430 Elo+
Party 3
Thoth
Thoth
E36T
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 71L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
Emosewa Emily
Danzaburou
Level 14
God Stats
12W - 14L
1,416 SR
Queue Stats
17W - 23L
1,316 Elo+
Party 3
Odin
Odin
Sixrra_258
Odin
Level 28
God Stats
12W - 9L
1,540 SR
Queue Stats
88W - 93L
1,415 Elo+
Party 2
Ymir
Ymir
VulpineVision
Ymir
Level 11
God Stats
3W - 5L
1,678 SR
Queue Stats
9W - 8L
1,738 Elo+
Party 3
Team Averages
Level 25
1,514 SR
1,470 Elo+

VS

Team Averages
Level 37
1,427 SR
1,371 Elo+
Nike
Nike
Beatnikus
Nike
Level 119
God Stats
1W - 2L
1,284 SR
Queue Stats
10W - 19L
1,437 Elo+
Party 4
Izanami
Izanami
ChuteMie
Izanami
Level 16
God Stats
1W - 1L
1,594 SR
Queue Stats
16W - 25L
1,375 Elo+
Party 1
Agni
Agni
Irohok
Agni
Level 13
God Stats
0W - 1L
1,536 SR
Queue Stats
11W - 16L
1,421 Elo+
Party 1
Xing Tian
Xing Tian
KhronicRob
Xing Tian
Level 30
God Stats
3W - 3L
1,379 SR
Queue Stats
188W - 197L
1,435 Elo+
Solo
Nemesis
Nemesis
PopTrippz427
Nemesis
Level 7
God Stats
5W - 6L
1,342 SR
Queue Stats
26W - 22L
1,187 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Draconga
Thanatos
17
18 / 2 / 1
10,843
638
14,191
12,849
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
E36T
Thoth
13
2 / 5 / 10
8,345
491
10,154
9,157
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Emosewa Emily
Danzaburou
12
6 / 3 / 5
8,394
494
7,012
10,244
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 7
8,075
475
6,731
14,809
8,462
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 8
8,000
471
1,303
10,775
8,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
5 / 3 / 1
8,894
523
9,399
15,819
9,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
ChuteMie
Izanami
11
4 / 9 / 1
7,687
452
11,553
11,138
3,151
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
Irohok
Agni
13
3 / 9 / 4
8,573
504
6,641
10,972
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
KhronicRob
Xing Tian
12
4 / 3 / 3
8,960
527
5,588
14,181
7,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
PopTrippz427
Nemesis
12
1 / 4 / 3
7,758
456
2,845
9,493
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
28
Kills
17
18
Deaths
28
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nike
5
3
1
1.83
L
Izanami
ChuteMie
Izanami
4
9
1
0.5
W
Thanatos
Draconga
Thanatos
18
2
1
9.25
W
Thoth
E36T
Thoth
2
5
10
1.4
W
Danzaburou
Emosewa Emily
Danzaburou
6
3
5
2.83
L
Agni
Irohok
Agni
3
9
4
0.56
L
Xing Tian
KhronicRob
Xing Tian
4
3
3
1.83
L
Nemesis
PopTrippz427
Nemesis
1
4
3
0.63
W
1
4
7
1.13
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,391
Damage
36,026
57,834
Taken
61,603
28,323
Mitigated
25,910
18,656
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
9,399
2,372
0
5,527
15,819
9,182
143
3,540
12,081
329
47,315
L
Izanami
ChuteMie
Izanami
11,553
9,634
0
492
11,138
3,151
2,006
324
10,814
0
40,518
W
Thanatos
Draconga
Thanatos
14,191
4,497
0
13,714
12,849
4,990
260
1,757
10,859
0
60,150
W
Thoth
E36T
Thoth
10,154
503
0
315
9,157
2,929
390
3,350
5,560
38,122
0
W
Danzaburou
Emosewa Emily
Danzaburou
7,012
3,439
0
1,096
10,244
3,818
2,169
1,865
8,329
0
33,150
L
Agni
Irohok
Agni
6,641
583
0
0
10,972
2,905
1,405
4,033
6,337
37,338
0
L
Xing Tian
KhronicRob
Xing Tian
5,588
376
0
2,047
14,181
7,839
576
2,464
11,601
18,716
0
L
Nemesis
PopTrippz427
Nemesis
2,845
948
0
3,372
9,493
2,833
151
303
9,148
0
39,847
W
6,731
2,130
0
2,775
14,809
8,462
82
2,008
12,135
0
41,490
W
1,303
325
0
756
10,775
8,124
283
3,114
7,612
14,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,657
Gold Earned
41,872
334
Minions Killed
343
0
Camps Cleared
0
1,531,097
Distance Traveled
1,465,684
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,894
523
102
6
0
310,174
5
L
Izanami
7,687
452
65
4
0
270,368
0
W
Thanatos
10,843
638
99
6
0
367,320
3
W
Thoth
8,345
491
65
4
0
303,748
4
W
Danzaburou
8,394
494
70
4
0
298,981
5
L
Agni
8,573
504
66
4
0
263,818
1
L
Xing Tian
8,960
527
31
2
0
308,056
5
L
Nemesis
7,758
456
79
5
0
313,268
2
W
Odin
8,075
475
79
5
0
299,066
3
W
Ymir
8,000
471
21
1
0
261,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role