Player Matchup

Medusa
Medusa
Gonzalo_Uhh
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,495 Elo+
Party 1
Chaac
Chaac
NotTacoDan
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,671 Elo+
Solo
Sol
Sol
RiverCurve85358
Sol
Level 7
God Stats
0W - 2L
1,201 SR
Queue Stats
9W - 15L
1,353 Elo+
Solo
Aphrodite
Aphrodite
facu13-OMG
Aphrodite
Level 7
God Stats
3W - 5L
1,610 SR
Queue Stats
3W - 7L
1,285 Elo+
Party 1
Hercules
Hercules
isibs5
Hercules
Level 12
God Stats
3W - 3L
1,583 SR
Queue Stats
96W - 100L
1,517 Elo+
Solo
Team Averages
Level 13
1,479 SR
1,464 Elo+

VS

Team Averages
Level 36
1,547 SR
1,473 Elo+
Jormungandr
Jormungandr
A_single_noodle
Jormungandr
Level 18
God Stats
3W - 5L
1,659 SR
Queue Stats
27W - 46L
1,306 Elo+
Solo
Olorun
Olorun
Justt_Peaachy
Olorun
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,580 Elo+
Party 2
Discordia
Discordia
cheery-dribbleUW
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 92L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
kyump
Gilgamesh
Level 15
God Stats
12W - 8L
1,492 SR
Queue Stats
126W - 117L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
micheal76445
Cu Chulainn
Level 118
God Stats
3W - 2L
1,583 SR
Queue Stats
36W - 31L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 6 / 1
11,967
460
9,756
24,422
9,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
20
10 / 3 / 3
13,789
530
20,039
24,487
18,818
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 9 / 2
9,488
365
8,623
16,505
6,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
facu13-OMG
Aphrodite
14
0 / 14 / 1
9,556
368
3,675
16,205
5,905
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
isibs5
Hercules
18
0 / 7 / 1
10,996
423
9,212
21,483
16,140
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A_single_noodle
Jormungandr
7
0 / 4 / 1
8,239
317
798
4,069
1,454
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
9 / 1 / 8
13,874
534
18,724
18,807
8,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
18
4 / 10 / 7
12,292
473
14,754
17,973
7,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
kyump
Gilgamesh
20
11 / 1 / 5
14,350
552
17,181
16,025
17,185
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
micheal76445
Cu Chulainn
20
14 / 0 / 11
14,835
571
22,297
23,312
31,178
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
15
Kills
38
39
Deaths
16
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
A_single_noodle
Jormungandr
0
4
1
0.13
L
Medusa
5
6
1
0.92
W
9
1
8
13
L
Chaac
10
3
3
3.83
L
0
9
2
0.11
W
Discordia
4
10
7
0.75
L
Aphrodite
facu13-OMG
Aphrodite
0
14
1
0.04
L
Hercules
isibs5
Hercules
0
7
1
0.07
W
Gilgamesh
kyump
Gilgamesh
11
1
5
13.5
W
Cu Chulainn
micheal76445
Cu Chulainn
14
0
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,305
Damage
73,754
103,102
Taken
80,186
57,386
Mitigated
65,909
34,701
Healing
26,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
A_single_noodle
Jormungandr
798
382
0
90
4,069
1,454
144
0
3,949
7,640
0
L
Medusa
9,756
6,104
0
11,520
24,422
9,810
123
8,165
15,731
0
98,210
W
18,724
11,306
769
10,617
18,807
8,713
4,747
3,351
15,333
117,943
0
L
Chaac
20,039
3,663
0
9,558
24,487
18,818
595
11,065
12,530
0
92,469
L
8,623
2,981
0
3,063
16,505
6,713
3,042
5,411
10,540
42,461
1,683
W
Discordia
14,754
1,452
0
4,231
17,973
7,379
1,357
1,316
16,039
64,866
0
L
Aphrodite
facu13-OMG
Aphrodite
3,675
1,382
486
3,351
16,205
5,905
1,152
8,610
7,499
43,909
0
L
Hercules
isibs5
Hercules
9,212
4,364
267
6,456
21,483
16,140
538
3,412
17,937
0
65,045
W
Gilgamesh
kyump
Gilgamesh
17,181
5,779
0
2,309
16,025
17,185
2,273
3,295
12,610
0
82,648
W
Cu Chulainn
micheal76445
Cu Chulainn
22,297
5,394
395
8,449
23,312
31,178
1,100
4,034
18,900
15,290
96,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,796
Gold Earned
63,590
582
Minions Killed
577
0
Camps Cleared
0
2,065,054
Distance Traveled
1,928,849
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,239
317
12
0
0
89,021
0
L
Medusa
11,967
460
140
5
0
423,113
0
W
Olorun
13,874
534
168
6
0
456,725
0
L
Chaac
13,789
530
150
6
0
471,760
5
L
Sol
9,488
365
86
3
0
398,007
1
W
Discordia
12,292
473
107
4
0
379,489
0
L
Aphrodite
9,556
368
86
3
0
373,378
1
L
Hercules
10,996
423
120
5
0
398,796
4
W
Gilgamesh
14,350
552
144
6
0
487,312
0
W
Cu Chulainn
14,835
571
146
6
0
516,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role