Player Matchup

Ymir
Ymir
BrandonDawg
Ymir
Level 14
God Stats
14W - 12L
1,936 SR
Queue Stats
57W - 58L
1,897 Elo+
Solo
Zhong Kui
Zhong Kui
Carnage2g
Zhong Kui
Level 26
God Stats
4W - 3L
1,652 SR
Queue Stats
85W - 63L
1,563 Elo+
Solo
Skadi
Skadi
Fatboi_Mcsqeezyy
Skadi
Level 29
God Stats
14W - 20L
1,554 SR
Queue Stats
149W - 166L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
chorizo_poblado
Gilgamesh
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 67L
1,496 Elo+
Solo
Ne Zha
Ne Zha
yedgrftvbc9i0nm
Ne Zha
Level 19
God Stats
6W - 4L
1,690 SR
Queue Stats
66W - 48L
1,491 Elo+
Solo
Team Averages
Level 23
1,666 SR
1,592 Elo+

VS

Team Averages
Level 47
1,613 SR
1,615 Elo+
Athena
Athena
CodeNameHamish
Athena
Level 20
God Stats
11W - 5L
1,673 SR
Queue Stats
15W - 14L
1,411 Elo+
Solo
Hercules
Hercules
Lion Hearted984
Hercules
Level 5
God Stats
8W - 5L
1,747 SR
Queue Stats
14W - 8L
1,779 Elo+
Party 1
Nemesis
Nemesis
MR HOMEL3SS
Nemesis
Level 155
God Stats
5W - 3L
1,465 SR
Queue Stats
37W - 33L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
Wailingdiesel
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,708 Elo+
Solo
Sol
Sol
astovincan
Sol
Level 28
God Stats
3W - 1L
1,679 SR
Queue Stats
58W - 60L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
7,365
526
7,949
9,950
5,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Carnage2g
Zhong Kui
10
3 / 6 / 3
6,714
480
8,666
10,186
5,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 4 / 1
7,024
502
8,258
8,731
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
chorizo_poblado
Gilgamesh
10
0 / 6 / 2
6,215
444
4,105
10,874
5,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 7 / 5
6,386
456
6,740
13,324
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 8
7,589
542
8,107
14,482
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
15
9 / 1 / 2
9,383
670
9,207
13,566
11,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
MR HOMEL3SS
Nemesis
14
5 / 2 / 6
8,561
612
6,427
8,644
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Wailingdiesel
Danzaburou
13
3 / 1 / 4
7,994
571
6,469
9,553
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 3 / 4
9,122
652
10,350
9,179
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
8
Kills
25
25
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
Zhong Kui
Carnage2g
Zhong Kui
3
6
3
0.75
W
3
2
8
3.5
L
1
4
1
0.38
W
Hercules
9
1
2
10
W
Nemesis
MR HOMEL3SS
Nemesis
5
2
6
4
W
Danzaburou
Wailingdiesel
Danzaburou
3
1
4
5
W
5
3
4
2.33
L
Gilgamesh
chorizo_poblado
Gilgamesh
0
6
2
0.17
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,718
Damage
40,560
53,065
Taken
55,424
23,948
Mitigated
28,539
14,392
Healing
21,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,949
1,129
0
2,609
9,950
5,700
0
2,799
7,151
22,001
0
L
Zhong Kui
Carnage2g
Zhong Kui
8,666
1,163
0
3,039
10,186
5,704
0
6,069
4,117
30,535
0
W
8,107
1,650
794
5,205
14,482
6,568
0
4,248
10,204
18,907
0
L
8,258
4,508
0
2,263
8,731
2,722
0
2,474
6,257
0
50,351
W
Hercules
9,207
3,578
0
7,632
13,566
11,479
536
2,919
10,317
0
46,765
W
Nemesis
MR HOMEL3SS
Nemesis
6,427
2,132
0
794
8,644
4,169
0
1,318
7,326
0
50,519
W
Danzaburou
Wailingdiesel
Danzaburou
6,469
2,486
0
3,008
9,553
3,071
627
2,769
6,784
0
44,081
W
10,350
3,685
0
3,688
9,179
3,252
5,000
5,361
3,698
57,960
0
L
Gilgamesh
chorizo_poblado
Gilgamesh
4,105
512
0
1,943
10,874
5,213
0
3,075
7,799
0
26,156
L
6,740
3,086
0
4,538
13,324
4,609
0
4,040
9,284
0
33,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,704
Gold Earned
42,649
282
Minions Killed
429
0
Camps Cleared
0
1,273,591
Distance Traveled
1,393,804
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,365
526
27
2
0
275,163
5
L
Zhong Kui
6,714
480
54
4
0
204,123
1
W
Athena
7,589
542
18
1
0
287,284
6
L
Skadi
7,024
502
88
6
0
256,530
4
W
Hercules
9,383
670
117
8
0
279,411
0
W
Nemesis
8,561
612
101
7
0
319,026
2
W
Danzaburou
7,994
571
82
6
0
253,292
1
W
Sol
9,122
652
111
8
0
254,791
4
L
Gilgamesh
6,215
444
53
4
0
272,710
5
L
Ne Zha
6,386
456
60
4
0
265,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role