Player Matchup

Neith
Neith
ColoR0
Neith
Level 61
God Stats
25W - 21L
1,642 SR
Queue Stats
215W - 202L
1,520 Elo+
Party 4
Vulcan
Vulcan
Mut4ntee
Vulcan
Level 89
God Stats
9W - 4L
1,667 SR
Queue Stats
451W - 396L
1,615 Elo+
Party 1
Ganesha
Ganesha
Rokutei
Ganesha
Level 29
God Stats
4W - 7L
1,620 SR
Queue Stats
244W - 196L
1,606 Elo+
Party 1
Cabrakan
Cabrakan
etesech350
Cabrakan
Level 81
God Stats
1W - 0L
1,764 SR
Queue Stats
324W - 309L
1,512 Elo+
Party 4
Olorun
Olorun
fran800cisco
Olorun
Level 123
God Stats
2W - 0L
1,614 SR
Queue Stats
298W - 264L
1,526 Elo+
Party 4
Team Averages
Level 77
1,661 SR
1,556 Elo+

VS

Team Averages
Level 124
1,594 SR
1,561 Elo+
Neith
Neith
Jupiteŗ
Neith
Level 149
God Stats
13W - 5L
1,762 SR
Queue Stats
181W - 150L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
KyoBigfoot
Cthulhu
Level 154
God Stats
8W - 4L
1,695 SR
Queue Stats
151W - 110L
1,560 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Musashi-chanBR
Tsukuyomi
Level 129
God Stats
6W - 11L
1,423 SR
Queue Stats
213W - 216L
1,486 Elo+
Party 3
Mulan
Mulan
Sogekingu22
Mulan
Level 48
God Stats
5W - 3L
1,591 SR
Queue Stats
60W - 42L
1,618 Elo+
Party 2
The Morrigan
The Morrigan
junecop9
The Morrigan
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 198L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ColoR0
Neith
20
12 / 3 / 9
14,566
633
25,902
15,528
9,185
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Mut4ntee
Vulcan
20
6 / 1 / 10
13,148
572
15,510
11,565
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Rokutei
Ganesha
16
0 / 3 / 17
11,846
515
6,977
20,163
24,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
etesech350
Cabrakan
18
2 / 1 / 12
11,585
504
7,279
14,704
9,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
18
5 / 6 / 12
12,247
532
16,332
18,446
9,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jupiteŗ
Neith
15
2 / 4 / 7
10,370
451
13,534
18,570
6,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
KyoBigfoot
Cthulhu
14
4 / 8 / 4
9,961
433
13,498
28,067
30,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Musashi-chanBR
Tsukuyomi
17
3 / 3 / 2
10,344
450
5,959
14,833
6,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 5 / 1
12,043
524
9,139
19,391
13,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
junecop9
The Morrigan
18
0 / 5 / 3
10,848
472
5,367
12,904
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
25
Kills
14
14
Deaths
25
60
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
ColoR0
Neith
12
3
9
5.5
L
Neith
Jupiteŗ
Neith
2
4
7
1.38
L
Cthulhu
KyoBigfoot
Cthulhu
4
8
4
0.75
L
Tsukuyomi
Musashi-chanBR
Tsukuyomi
3
3
2
1.33
W
Vulcan
Mut4ntee
Vulcan
6
1
10
11
W
Ganesha
Rokutei
Ganesha
0
3
17
2.83
L
5
5
1
1.1
W
Cabrakan
etesech350
Cabrakan
2
1
12
8
W
Olorun
5
6
12
1.83
L
The Morrigan
junecop9
The Morrigan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,000
Damage
47,497
80,406
Taken
93,765
57,723
Mitigated
62,559
26,706
Healing
21,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ColoR0
Neith
25,902
11,597
0
6,206
15,528
9,185
3,105
2,362
12,770
0
108,409
L
Neith
Jupiteŗ
Neith
13,534
7,079
0
4,894
18,570
6,695
841
10,472
8,036
0
69,738
L
Cthulhu
KyoBigfoot
Cthulhu
13,498
687
704
1,347
28,067
30,885
0
19,114
8,702
37,198
0
L
Tsukuyomi
Musashi-chanBR
Tsukuyomi
5,959
1,238
0
6,850
14,833
6,543
62
2,741
12,057
0
72,493
W
Vulcan
Mut4ntee
Vulcan
15,510
3,896
0
3,399
11,565
5,518
814
3,667
7,840
134,739
0
W
Ganesha
Rokutei
Ganesha
6,977
1,059
0
2,733
20,163
24,148
276
5,253
14,707
29,879
0
L
9,139
1,470
0
4,389
19,391
13,536
504
6,637
12,682
0
72,533
W
Cabrakan
etesech350
Cabrakan
7,279
604
0
7,329
14,704
9,703
347
4,621
9,955
79,533
0
W
Olorun
16,332
9,053
1,626
5,413
18,446
9,169
2,002
5,105
13,231
80,002
5,283
L
The Morrigan
junecop9
The Morrigan
5,367
616
356
3,424
12,904
4,900
603
5,674
6,850
73,925
12

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,392
Gold Earned
53,566
648
Minions Killed
615
0
Camps Cleared
0
2,061,143
Distance Traveled
2,001,781
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,566
633
174
8
0
380,957
4
L
Neith
10,370
451
129
6
0
384,027
8
L
Cthulhu
9,961
433
40
2
0
416,017
8
L
Tsukuyomi
10,344
450
122
5
0
450,602
1
W
Vulcan
13,148
572
213
9
0
464,459
7
W
Ganesha
11,846
515
19
1
0
440,005
16
L
Mulan
12,043
524
147
6
0
396,506
4
W
Cabrakan
11,585
504
119
5
0
419,896
0
W
Olorun
12,247
532
123
5
0
355,826
2
L
The Morrigan
10,848
472
177
8
0
354,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role