Player Matchup

Sylvanus
Sylvanus
Bròók
Sylvanus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Crimmykinz
Cernunnos
Level 96
God Stats
13W - 9L
1,540 SR
Queue Stats
88W - 81L
1,481 Elo+
Solo
Janus
Janus
Kouve
Janus
Level 128
God Stats
5W - 3L
1,562 SR
Queue Stats
185W - 203L
1,444 Elo+
Party 1
Bastet
Bastet
TH3J0K3RQc
Bastet
Level 103
God Stats
3W - 2L
1,575 SR
Queue Stats
241W - 223L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
Urmachea
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 111
1,536 SR
1,487 Elo+

VS

Team Averages
Level 108
1,469 SR
1,503 Elo+
King Arthur
King Arthur
Aceerr
King Arthur
Level 65
God Stats
2W - 3L
1,376 SR
Queue Stats
118W - 97L
1,486 Elo+
Party 3
Athena
Athena
KadenMarz
Athena
Level 103
God Stats
2W - 1L
1,491 SR
Queue Stats
11W - 16L
1,424 Elo+
Party 2
Loki
Loki
Kensam4
Loki
Level 156
God Stats
25W - 34L
1,411 SR
Queue Stats
386W - 368L
1,500 Elo+
Solo
Medusa
Medusa
The 1st Apollo
Medusa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,673 Elo+
Party 2
Janus
Janus
XLeyowynX
Janus
Level 88
God Stats
15W - 15L
1,569 SR
Queue Stats
178W - 178L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bròók
Sylvanus
10
1 / 0 / 1
5,625
469
2,807
4,292
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Crimmykinz
Cernunnos
9
1 / 2 / 0
5,408
451
4,813
5,869
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Kouve
Janus
13
2 / 1 / 0
7,356
613
3,618
5,207
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
TH3J0K3RQc
Bastet
9
0 / 3 / 0
5,267
439
2,704
6,809
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Urmachea
Sun Wukong
11
0 / 3 / 0
6,206
517
3,032
9,230
4,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aceerr
King Arthur
13
5 / 0 / 0
7,560
630
8,771
9,872
4,883
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
KadenMarz
Athena
10
1 / 0 / 2
6,246
521
2,197
6,913
3,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Kensam4
Loki
12
2 / 0 / 1
6,951
579
2,556
5,606
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 1
5,392
449
4,281
6,392
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
XLeyowynX
Janus
12
1 / 2 / 1
6,833
569
1,970
4,102
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
9
9
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aceerr
King Arthur
5
0
0
5
L
Sylvanus
Bròók
Sylvanus
1
0
1
1.5
L
Cernunnos
Crimmykinz
Cernunnos
1
2
0
0.5
W
Athena
KadenMarz
Athena
1
0
2
2
W
Loki
Kensam4
Loki
2
0
1
2.5
L
Janus
Kouve
Janus
2
1
0
2
L
Bastet
TH3J0K3RQc
Bastet
0
3
0
0
W
0
2
1
0.25
L
Sun Wukong
Urmachea
Sun Wukong
0
3
0
0
W
Janus
XLeyowynX
Janus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,974
Damage
19,775
31,407
Taken
32,885
12,504
Mitigated
12,968
10,855
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aceerr
King Arthur
8,771
767
0
3,416
9,872
4,883
0
401
9,431
0
48,146
L
Sylvanus
Bròók
Sylvanus
2,807
941
543
1,791
4,292
2,715
117
395
3,897
23,220
6,195
L
Cernunnos
Crimmykinz
Cernunnos
4,813
1,502
0
1,797
5,869
1,794
0
1,455
4,414
0
27,547
W
Athena
KadenMarz
Athena
2,197
569
0
1,250
6,913
3,014
0
1,048
5,825
16,055
0
W
Loki
Kensam4
Loki
2,556
821
0
2,414
5,606
2,128
0
634
4,915
0
44,334
L
Janus
Kouve
Janus
3,618
153
0
1,149
5,207
1,612
486
1,261
3,946
52,179
0
L
Bastet
TH3J0K3RQc
Bastet
2,704
612
0
2,260
6,809
2,031
136
827
5,982
0
21,307
W
4,281
1,693
0
2,185
6,392
1,561
276
1,905
4,487
0
33,479
L
Sun Wukong
Urmachea
Sun Wukong
3,032
480
0
3,315
9,230
4,352
0
229
9,001
0
35,835
W
Janus
XLeyowynX
Janus
1,970
56
0
936
4,102
1,382
0
2,005
1,989
43,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
32,982
359
Minions Killed
391
0
Camps Cleared
0
1,119,203
Distance Traveled
1,227,346
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,560
630
97
8
0
261,464
0
L
Sylvanus
5,625
469
52
4
0
198,015
4
L
Cernunnos
5,408
451
55
5
0
203,515
2
W
Athena
6,246
521
37
3
0
263,247
3
W
Loki
6,951
579
89
7
0
239,348
3
L
Janus
7,356
613
126
11
0
257,757
2
L
Bastet
5,267
439
42
4
0
246,420
1
W
Medusa
5,392
449
66
6
0
203,793
1
L
Sun Wukong
6,206
517
84
7
0
213,496
0
W
Janus
6,833
569
102
9
0
259,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role