Player Matchup

Janus
Janus
M00nWalkin
Janus
Level 12
God Stats
9W - 9L
1,500 SR
Queue Stats
24W - 19L
1,651 Elo+
Party 1
Osiris
Osiris
Perfectly Minty
Osiris
Level 89
God Stats
17W - 21L
1,516 SR
Queue Stats
521W - 485L
1,547 Elo+
Party 1
Apollo
Apollo
SubarcticZeus
Apollo
Level 95
God Stats
4W - 5L
1,633 SR
Queue Stats
425W - 390L
1,491 Elo+
Party 1
Bakasura
Bakasura
TooKTheChosen
Bakasura
Level 17
God Stats
23W - 24L
1,611 SR
Queue Stats
171W - 175L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
raresz8034
Cthulhu
Level 11
God Stats
11W - 3L
1,713 SR
Queue Stats
23W - 19L
1,728 Elo+
Party 1
Team Averages
Level 45
1,595 SR
1,589 Elo+

VS

Team Averages
Level 27
1,615 SR
1,588 Elo+
Erlang Shen
Erlang Shen
Emoney_316
Erlang Shen
Level 122
God Stats
61W - 36L
1,618 SR
Queue Stats
1,096W - 978L
1,524 Elo+
Party 2
Ares
Ares
Mingau2009
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,639 Elo+
Solo
Ra
Ra
broken_buff64
Ra
Level 6
God Stats
2W - 2L
1,699 SR
Queue Stats
13W - 11L
1,629 Elo+
Party 2
Pele
Pele
monsterhead9375
Pele
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,632 Elo+
Solo
Ymir
Ymir
robot_7511o
Ymir
Level 4
God Stats
1W - 1L
1,759 SR
Queue Stats
3W - 3L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
10 / 3 / 17
9,294
547
10,851
6,817
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 6 / 2
9,108
536
9,915
11,096
8,172
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 1 / 7
11,098
653
3,923
7,027
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
TooKTheChosen
Bakasura
18
12 / 1 / 9
11,474
675
9,807
11,470
5,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
raresz8034
Cthulhu
12
5 / 4 / 15
9,348
550
4,414
15,075
15,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Emoney_316
Erlang Shen
17
13 / 1 / 2
11,456
674
16,108
12,450
6,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 17 / 4
8,081
475
2,583
20,064
12,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 1 / 1
5,387
317
828
1,680
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 12 / 3
6,183
364
2,331
11,284
2,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 11 / 6
6,261
368
3,386
13,481
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
40
Kills
15
15
Deaths
42
50
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Emoney_316
Erlang Shen
13
1
2
14
W
Janus
10
3
17
6.17
L
2
17
4
0.24
W
9
6
2
1.67
W
4
1
7
7.5
W
Bakasura
TooKTheChosen
Bakasura
12
1
9
16.5
L
0
1
1
0.5
L
0
12
3
0.13
W
Cthulhu
raresz8034
Cthulhu
5
4
15
3.13
L
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,910
Damage
25,236
51,485
Taken
58,959
33,482
Mitigated
29,641
9,724
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Emoney_316
Erlang Shen
16,108
9,344
0
5,277
12,450
6,825
0
1,108
11,235
0
75,720
W
Janus
10,851
1,763
0
378
6,817
1,991
821
1,494
5,255
39,336
0
L
2,583
425
0
208
20,064
12,458
313
7,451
12,332
12,529
0
W
9,915
5,369
0
498
11,096
8,172
2,444
745
10,351
0
42,044
W
3,923
2,411
0
2,465
7,027
2,890
2,301
1,068
5,919
0
59,242
W
Bakasura
TooKTheChosen
Bakasura
9,807
8,089
0
3,081
11,470
5,280
581
920
10,496
0
88,930
L
828
42
44
673
1,680
350
193
368
1,272
10,712
0
L
2,331
900
0
859
11,284
2,888
76
3,880
7,334
0
20,743
W
Cthulhu
raresz8034
Cthulhu
4,414
1,406
0
3,302
15,075
15,149
591
2,408
12,667
29,463
0
L
3,386
1,329
0
180
13,481
7,120
0
2,458
10,547
12,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,322
Gold Earned
37,368
473
Minions Killed
212
0
Camps Cleared
0
1,551,227
Distance Traveled
1,209,923
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,456
674
125
7
0
320,177
2
W
Janus
9,294
547
59
3
0
270,753
2
L
Ares
8,081
475
18
1
0
316,790
0
W
Osiris
9,108
536
70
4
0
281,185
1
W
Apollo
11,098
653
142
8
0
326,295
3
W
Bakasura
11,474
675
158
9
0
380,127
3
L
Ra
5,387
317
18
1
0
74,876
0
L
Pele
6,183
364
32
2
0
269,734
0
W
Cthulhu
9,348
550
44
3
0
292,867
0
L
Ymir
6,261
368
19
1
0
228,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role