Player Matchup

He Bo
He Bo
Conxty
He Bo
Level 150
God Stats
16W - 2L
1,782 SR
Queue Stats
765W - 409L
1,824 Elo+
Party 1
Anhur
Anhur
DecimatesLC
Anhur
Level 157
God Stats
42W - 35L
1,690 SR
Queue Stats
1,208W - 710L
1,796 Elo+
Party 1
Jormungandr
Jormungandr
TBEBlue
Jormungandr
Level 125
God Stats
6W - 2L
1,500 SR
Queue Stats
890W - 571L
1,815 Elo+
Party 1
Ares
Ares
xTeRiize
Ares
Level 126
God Stats
3W - 0L
1,893 SR
Queue Stats
649W - 300L
1,771 Elo+
Party 1
Chernobog
Chernobog
zNexxah
Chernobog
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 2L
2,083 Elo+
Party 1
Team Averages
Level 115
1,673 SR
1,858 Elo+

VS

Team Averages
Level 89
1,660 SR
1,536 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Chris155hp
Nu Wa
Level 128
God Stats
0W - 1L
1,635 SR
Queue Stats
1W - 2L
1,407 Elo+
Party 2
Fenrir
Fenrir
PluckyBox50
Fenrir
Level 103
God Stats
0W - 1L
1,683 SR
Queue Stats
4W - 3L
1,567 Elo+
Party 2
Neith
Neith
orangecanhang
Neith
Level 159
God Stats
5W - 4L
1,621 SR
Queue Stats
40W - 32L
1,656 Elo+
Party 2
Sun Wukong
Sun Wukong
sanchelima3923
Sun Wukong
Level 10
God Stats
1W - 1L
1,863 SR
Queue Stats
1W - 2L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Conxty
He Bo
10
3 / 2 / 1
5,892
589
5,259
5,093
1,270
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 0 / 2
6,539
654
5,008
4,801
1,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
TBEBlue
Jormungandr
11
2 / 0 / 0
6,062
606
3,829
4,326
2,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
8
3 / 0 / 4
5,872
587
3,083
6,684
3,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
zNexxah
Chernobog
10
0 / 0 / 5
5,584
558
3,594
5,106
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 2 / 0
4,811
481
1,158
5,780
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
10
1 / 2 / 1
5,548
555
4,153
4,707
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
6
1 / 4 / 0
4,835
484
1,673
8,097
2,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,566
457
3,527
5,804
1,070
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
sanchelima3923
Sun Wukong
8
0 / 1 / 0
4,864
486
3,075
7,962
4,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
2
0
0
L
Nu Wa
1
2
1
0.75
W
He Bo
Conxty
He Bo
3
2
1
1.75
W
4
0
2
5
L
Fenrir
1
4
0
0.25
W
Jormungandr
TBEBlue
Jormungandr
2
0
0
2
L
0
3
0
0
L
Sun Wukong
sanchelima3923
Sun Wukong
0
1
0
0
W
Ares
3
0
4
5
W
Chernobog
zNexxah
Chernobog
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,773
Damage
13,586
26,010
Taken
32,350
9,833
Mitigated
10,997
8,467
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
1,158
235
0
2,550
5,780
1,572
0
670
5,084
0
24,077
L
Nu Wa
4,153
810
0
125
4,707
1,559
196
3,144
1,359
29,549
0
W
He Bo
Conxty
He Bo
5,259
504
0
1,206
5,093
1,270
0
2,168
2,743
28,958
0
W
5,008
2,563
0
2,377
4,801
1,192
65
307
4,446
0
33,373
L
Fenrir
1,673
134
0
18
8,097
2,307
0
3,391
4,596
0
8,749
W
Jormungandr
TBEBlue
Jormungandr
3,829
1,421
0
2,541
4,326
2,561
0
294
3,774
33,608
0
L
3,527
668
0
1,753
5,804
1,070
0
958
4,846
0
20,773
L
Sun Wukong
sanchelima3923
Sun Wukong
3,075
769
0
3,356
7,962
4,489
0
3,308
4,294
0
24,852
W
Ares
3,083
291
0
1,971
6,684
3,321
0
404
6,192
15,238
0
W
Chernobog
zNexxah
Chernobog
3,594
2,341
0
372
5,106
1,489
0
534
4,405
0
34,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,949
Gold Earned
24,624
299
Minions Killed
236
0
Camps Cleared
0
948,371
Distance Traveled
932,920
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,811
481
70
7
0
202,561
1
L
Nu Wa
5,548
555
65
7
0
174,595
2
W
He Bo
5,892
589
65
7
0
185,048
2
W
Anhur
6,539
654
68
7
0
176,900
4
L
Fenrir
4,835
484
14
1
0
210,046
4
W
Jormungandr
6,062
606
80
8
0
184,632
5
L
Neith
4,566
457
39
4
0
162,369
5
L
Sun Wukong
4,864
486
48
5
0
183,349
2
W
Ares
5,872
587
18
2
0
192,573
5
W
Chernobog
5,584
558
68
7
0
209,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role