Player Matchup

Gilgamesh
Gilgamesh
CelestrialEnigma
Gilgamesh
Level 23
God Stats
3W - 5L
1,747 SR
Queue Stats
119W - 108L
1,611 Elo+
Solo
Guan Yu
Guan Yu
NachoPGaytan
Guan Yu
Level 5
God Stats
4W - 3L
1,437 SR
Queue Stats
9W - 8L
1,453 Elo+
Solo
Loki
Loki
TheReaLMVP_777
Loki
Level 3
God Stats
12W - 13L
1,761 SR
Queue Stats
38W - 47L
1,542 Elo+
Solo
Susano
Susano
Tsukiyomee
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,784 Elo+
Solo
Vulcan
Vulcan
VinDieselsBiceps
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 62L
1,656 Elo+
Solo
Team Averages
Level 17
1,589 SR
1,609 Elo+

VS

Team Averages
Level 10
1,503 SR
1,570 Elo+
Cthulhu
Cthulhu
CLYDE454
Cthulhu
Level 6
God Stats
4W - 9L
1,500 SR
Queue Stats
43W - 55L
1,400 Elo+
Solo
Ares
Ares
Colfy0
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,529 Elo+
Solo
Izanami
Izanami
WhatDarkness
Izanami
Level 7
God Stats
1W - 2L
1,274 SR
Queue Stats
9W - 5L
1,726 Elo+
Solo
Kukulkan
Kukulkan
buttsauced
Kukulkan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 23L
1,553 Elo+
Solo
Nemesis
Nemesis
robot_salvaje075
Nemesis
Level 25
God Stats
4W - 5L
1,741 SR
Queue Stats
104W - 103L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
4 / 3 / 4
9,200
541
6,995
11,197
8,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
NachoPGaytan
Guan Yu
11
2 / 6 / 0
6,935
408
4,353
12,018
6,627
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 9 / 3
7,071
416
2,690
11,384
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
Tsukiyomee
Susano
13
7 / 7 / 4
8,993
529
11,855
13,923
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 5 / 2
8,797
517
11,331
10,059
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CLYDE454
Cthulhu
14
6 / 2 / 4
9,338
549
7,851
14,497
10,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ares
Colfy0
Ares
13
2 / 4 / 5
8,043
473
3,755
9,460
4,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
WhatDarkness
Izanami
17
5 / 3 / 2
10,694
629
8,440
10,383
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
buttsauced
Kukulkan
16
7 / 6 / 3
10,054
591
11,749
12,479
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
10 / 3 / 5
11,334
667
8,248
13,398
6,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
17
Kills
30
30
Deaths
18
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CLYDE454
Cthulhu
6
2
4
4
L
Gilgamesh
4
3
4
2
W
Ares
Colfy0
Ares
2
4
5
1.13
L
Guan Yu
NachoPGaytan
Guan Yu
2
6
0
0.33
L
0
9
3
0.17
L
Susano
Tsukiyomee
Susano
7
7
4
1.29
L
4
5
2
1
W
Izanami
WhatDarkness
Izanami
5
3
2
2
W
Kukulkan
buttsauced
Kukulkan
7
6
3
1.42
W
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,224
Damage
40,043
58,581
Taken
60,217
26,354
Mitigated
28,993
8,293
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CLYDE454
Cthulhu
7,851
372
217
0
14,497
10,377
2
3,826
10,671
43,292
0
L
Gilgamesh
6,995
2,110
0
1,407
11,197
8,584
606
1,849
9,348
0
51,930
W
Ares
Colfy0
Ares
3,755
262
0
450
9,460
4,912
115
1,418
8,042
25,005
0
L
Guan Yu
NachoPGaytan
Guan Yu
4,353
1,653
298
1,185
12,018
6,627
618
5,338
6,680
0
25,012
L
2,690
568
0
2,116
11,384
3,000
0
2,872
8,512
0
27,280
L
Susano
Tsukiyomee
Susano
11,855
3,335
0
1,895
13,923
4,544
847
6,009
7,914
0
36,132
L
11,331
5,110
0
1,392
10,059
3,599
76
7,287
2,772
53,081
0
W
Izanami
WhatDarkness
Izanami
8,440
5,111
0
3,751
10,383
3,292
2,870
0
10,383
0
74,767
W
Kukulkan
buttsauced
Kukulkan
11,749
1,438
0
2,741
12,479
4,411
0
4,777
7,702
63,579
0
W
8,248
3,934
0
1,237
13,398
6,001
0
1,310
11,866
0
86,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,996
Gold Earned
49,463
327
Minions Killed
513
0
Camps Cleared
0
1,528,647
Distance Traveled
1,553,134
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,338
549
72
4
0
296,202
5
L
Gilgamesh
9,200
541
77
5
0
322,312
4
W
Ares
8,043
473
31
2
0
289,037
3
L
Guan Yu
6,935
408
46
3
0
289,454
2
L
Loki
7,071
416
61
4
0
281,776
0
L
Susano
8,993
529
57
3
0
307,618
2
L
Vulcan
8,797
517
86
5
0
327,487
2
W
Izanami
10,694
629
161
9
0
296,761
2
W
Kukulkan
10,054
591
110
6
0
292,132
3
W
Nemesis
11,334
667
139
8
0
379,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role