Player Matchup

Ymir
Ymir
JFocal121
Ymir
Level 45
God Stats
15W - 6L
1,667 SR
Queue Stats
241W - 255L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
KickinghabitsPC
Danzaburou
Level 44
God Stats
3W - 1L
1,791 SR
Queue Stats
211W - 249L
1,409 Elo+
Solo
Poseidon
Poseidon
Natsu pyro
Poseidon
Level 65
God Stats
2W - 2L
1,499 SR
Queue Stats
135W - 129L
1,500 Elo+
Party 2
Fenrir
Fenrir
SHEENSMITE
Fenrir
Level 115
God Stats
1W - 5L
1,498 SR
Queue Stats
344W - 345L
1,530 Elo+
Party 2
Sylvanus
Sylvanus
ShinjiUzumaki
Sylvanus
Level 24
God Stats
21W - 15L
1,761 SR
Queue Stats
26W - 20L
1,668 Elo+
Party 2
Team Averages
Level 59
1,643 SR
1,516 Elo+

VS

Team Averages
Level 78
1,662 SR
1,645 Elo+
Athena
Athena
FadedRealist
Athena
Level 49
God Stats
8W - 6L
1,602 SR
Queue Stats
176W - 141L
1,483 Elo+
Party 3
Pele
Pele
IAMPASIDENYT
Pele
Level 49
God Stats
7W - 1L
1,766 SR
Queue Stats
133W - 58L
1,745 Elo+
Party 1
Baron Samedi
Baron Samedi
Tyvexis
Baron Samedi
Level 123
God Stats
6W - 0L
1,900 SR
Queue Stats
44W - 26L
1,771 Elo+
Party 1
Ullr
Ullr
XxZippyxX
Ullr
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
151W - 74L
1,742 Elo+
Party 1
Thanatos
Thanatos
Xx_WickedGirl_xX
Thanatos
Level 124
God Stats
2W - 0L
1,541 SR
Queue Stats
153W - 134L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 4 / 10
9,101
396
3,949
22,447
16,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
KickinghabitsPC
Danzaburou
17
3 / 9 / 4
10,947
476
10,980
22,882
8,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Natsu pyro
Poseidon
16
5 / 8 / 6
10,464
455
15,973
15,684
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SHEENSMITE
Fenrir
17
8 / 8 / 5
11,245
489
18,162
23,272
12,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
ShinjiUzumaki
Sylvanus
17
1 / 8 / 5
10,611
461
9,778
28,681
22,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
5 / 6 / 15
11,817
514
13,521
25,517
26,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 2 / 13
14,634
636
25,726
21,175
19,077
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Tyvexis
Baron Samedi
20
4 / 3 / 12
13,566
590
19,721
17,023
8,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
20
11 / 2 / 8
14,865
646
21,241
18,236
7,716
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 4 / 9
13,113
570
7,874
18,743
7,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
93
17
Kills
36
37
Deaths
17
30
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Athena
5
6
15
2.08
W
11
2
13
8.75
L
Ymir
0
4
10
1.25
L
Danzaburou
KickinghabitsPC
Danzaburou
3
9
4
0.56
L
Poseidon
Natsu pyro
Poseidon
5
8
6
1
L
Fenrir
SHEENSMITE
Fenrir
8
8
5
1.31
L
Sylvanus
ShinjiUzumaki
Sylvanus
1
8
5
0.44
W
Baron Samedi
Tyvexis
Baron Samedi
4
3
12
3.33
W
Ullr
11
2
8
7.5
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,842
Damage
88,083
112,966
Taken
100,694
66,560
Mitigated
69,857
28,248
Healing
46,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
13,521
3,723
1,545
3,347
25,517
26,176
332
11,079
14,228
38,842
0
W
25,726
7,751
0
7,750
21,175
19,077
33
5,561
15,027
0
102,302
L
Ymir
3,949
300
0
2,393
22,447
16,881
0
11,396
11,051
29,570
0
L
Danzaburou
KickinghabitsPC
Danzaburou
10,980
5,718
0
6,724
22,882
8,908
0
2,583
20,299
0
78,383
L
Poseidon
Natsu pyro
Poseidon
15,973
1,794
0
2,820
15,684
6,109
157
4,987
10,697
66,885
0
L
Fenrir
SHEENSMITE
Fenrir
18,162
4,144
0
5,176
23,272
12,613
0
5,755
17,517
0
75,991
L
Sylvanus
ShinjiUzumaki
Sylvanus
9,778
1,450
2,719
8,416
28,681
22,049
192
8,521
20,160
54,569
0
W
Baron Samedi
Tyvexis
Baron Samedi
19,721
1,434
2,020
7,470
17,023
8,894
782
4,985
12,008
111,836
0
W
Ullr
21,241
12,599
0
2,703
18,236
7,716
5,452
2,824
15,412
0
122,984
W
7,874
2,372
1,979
19,933
18,743
7,994
1,184
6,210
12,413
0
87,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,368
Gold Earned
67,995
504
Minions Killed
676
0
Camps Cleared
0
1,875,262
Distance Traveled
2,154,612
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,817
514
51
2
0
440,377
0
W
Pele
14,634
636
139
6
0
427,691
5
L
Ymir
9,101
396
47
2
0
415,771
6
L
Danzaburou
10,947
476
123
5
0
356,487
1
L
Poseidon
10,464
455
102
4
0
397,111
10
L
Fenrir
11,245
489
106
5
0
408,189
13
L
Sylvanus
10,611
461
126
5
0
297,704
3
W
Baron Samedi
13,566
590
181
8
0
405,573
9
W
Ullr
14,865
646
174
8
0
428,716
0
W
Thanatos
13,113
570
131
6
0
452,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role