Player Matchup

Merlin
Merlin
Lord Karaka
Merlin
Level 33
God Stats
1W - 1L
1,526 SR
Queue Stats
6W - 6L
1,552 Elo+
Party 1
Geb
Geb
Solidcruel
Geb
Level 20
God Stats
24W - 16L
1,699 SR
Queue Stats
206W - 235L
1,510 Elo+
Solo
Bakasura
Bakasura
Ujrt7825
Bakasura
Level 12
God Stats
2W - 1L
1,747 SR
Queue Stats
12W - 5L
1,784 Elo+
Party 1
Nemesis
Nemesis
angryballz84
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,784 Elo+
Party 1
Anhur
Anhur
lDavol
Anhur
Level 8
God Stats
0W - 2L
1,277 SR
Queue Stats
6W - 3L
1,390 Elo+
Solo
Team Averages
Level 17
1,550 SR
1,604 Elo+

VS

Team Averages
Level 30
1,578 SR
1,567 Elo+
Izanami
Izanami
McMotherClucker
Izanami
Level 45
God Stats
11W - 4L
1,603 SR
Queue Stats
22W - 17L
1,590 Elo+
Party 2
Nemesis
Nemesis
ShimmyMan
Nemesis
Level 29
God Stats
12W - 13L
1,402 SR
Queue Stats
173W - 177L
1,469 Elo+
Solo
Freya
Freya
StonksGoBrrrrrr
Freya
Level 29
God Stats
5W - 5L
1,623 SR
Queue Stats
23W - 19L
1,569 Elo+
Party 2
Ymir
Ymir
TerribleToasters
Ymir
Level 23
God Stats
25W - 15L
1,680 SR
Queue Stats
33W - 23L
1,594 Elo+
Party 2
Amaterasu
Amaterasu
alexleiva6269
Amaterasu
Level 25
God Stats
8W - 4L
1,582 SR
Queue Stats
28W - 18L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 3 / 2
9,352
407
6,865
7,778
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 5 / 3
8,429
366
4,451
14,556
6,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Ujrt7825
Bakasura
18
10 / 4 / 2
11,351
494
20,286
21,415
12,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
angryballz84
Nemesis
16
2 / 4 / 5
10,054
437
7,764
15,400
11,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
lDavol
Anhur
16
4 / 7 / 0
10,049
437
6,722
17,045
5,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 2
11,228
488
13,738
10,861
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
ShimmyMan
Nemesis
19
2 / 4 / 2
11,452
498
6,894
15,809
6,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 3 / 5
11,243
489
9,776
15,070
4,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
2 / 3 / 14
10,351
450
8,381
13,791
11,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
alexleiva6269
Amaterasu
20
7 / 3 / 1
12,648
550
16,532
20,199
13,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
16
Kills
23
23
Deaths
16
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
2
0.33
W
9
3
2
3.33
W
Nemesis
ShimmyMan
Nemesis
2
4
2
0.75
L
0
5
3
0.3
W
3
3
5
1.83
W
2
3
14
3
L
Bakasura
Ujrt7825
Bakasura
10
4
2
2.75
W
Amaterasu
alexleiva6269
Amaterasu
7
3
1
2.5
L
Nemesis
angryballz84
Nemesis
2
4
5
1.13
L
Anhur
lDavol
Anhur
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,088
Damage
55,321
76,194
Taken
75,730
39,387
Mitigated
38,614
20,134
Healing
22,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,865
580
0
955
7,778
2,890
485
3,469
4,309
57,501
0
W
13,738
10,371
0
2,706
10,861
2,942
912
1,960
8,596
0
71,970
W
Nemesis
ShimmyMan
Nemesis
6,894
2,176
0
1,919
15,809
6,734
0
1,144
13,840
0
114,507
L
4,451
352
513
4,665
14,556
6,789
0
3,780
10,776
36,077
0
W
9,776
3,574
0
7,814
15,070
4,859
1,267
2,932
11,438
71,282
0
W
8,381
3,235
0
579
13,791
11,058
543
3,761
9,007
24,102
0
L
Bakasura
Ujrt7825
Bakasura
20,286
14,346
0
8,142
21,415
12,473
28
6,102
15,313
0
66,472
W
Amaterasu
alexleiva6269
Amaterasu
16,532
8,678
0
9,090
20,199
13,021
2,828
1,519
17,145
0
80,629
L
Nemesis
angryballz84
Nemesis
7,764
1,926
0
2,841
15,400
11,547
49
1,898
13,502
0
49,702
L
Anhur
lDavol
Anhur
6,722
2,601
0
3,018
17,045
5,688
396
2,908
14,137
0
64,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,235
Gold Earned
56,922
531
Minions Killed
619
0
Camps Cleared
0
2,008,371
Distance Traveled
2,264,090
43
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,352
407
108
5
0
357,541
11
W
Izanami
11,228
488
136
6
0
433,717
2
W
Nemesis
11,452
498
160
7
0
485,614
5
L
Geb
8,429
366
47
2
0
375,341
9
W
Freya
11,243
489
115
5
0
452,902
0
W
Ymir
10,351
450
39
2
0
456,793
0
L
Bakasura
11,351
494
134
6
0
479,542
12
W
Amaterasu
12,648
550
169
7
0
435,064
2
L
Nemesis
10,054
437
102
4
0
457,942
9
L
Anhur
10,049
437
140
6
0
338,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role