Player Matchup

Mercury
Mercury
DrewBoy216
Mercury
Level 18
God Stats
4W - 4L
1,365 SR
Queue Stats
33W - 35L
1,412 Elo+
Solo
Chaac
Chaac
Headlightdeers
Chaac
Level 25
God Stats
10W - 4L
1,705 SR
Queue Stats
63W - 61L
1,435 Elo+
Solo
Poseidon
Poseidon
PinchePinzy
Poseidon
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,463 Elo+
Solo
Odin
Odin
eL-DiabloBlanco-
Odin
Level 10
God Stats
2W - 1L
1,309 SR
Queue Stats
13W - 16L
1,483 Elo+
Solo
Chiron
Chiron
rowedyourmom
Chiron
Level 30
God Stats
36W - 27L
1,595 SR
Queue Stats
137W - 136L
1,539 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,466 Elo+

VS

Team Averages
Level 14
1,488 SR
1,459 Elo+
Arachne
Arachne
COPSHOOTBLACKMAN
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 100L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
Dubstepworld732
Ao Kuang
Level 21
God Stats
21W - 20L
1,440 SR
Queue Stats
107W - 100L
1,457 Elo+
Solo
Anhur
Anhur
JuiceVortex
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 33L
1,401 Elo+
Solo
Nemesis
Nemesis
qpalexis
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
qpfavian
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrewBoy216
Mercury
17
8 / 1 / 7
11,645
582
5,640
10,293
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 3 / 11
11,852
593
14,206
15,439
9,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
PinchePinzy
Poseidon
15
2 / 6 / 4
10,131
507
8,670
9,606
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
5 / 5 / 5
10,606
530
7,682
14,783
8,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
19
20 / 2 / 4
13,469
673
15,055
13,350
4,785
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
9,559
478
5,550
11,534
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
17
8 / 5 / 3
11,474
574
14,414
21,143
8,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 6 / 3
9,273
464
4,151
10,620
2,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
qpalexis
Nemesis
12
1 / 11 / 3
8,167
408
5,603
12,486
4,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
qpfavian
Scylla
11
0 / 15 / 5
7,474
374
2,443
13,809
4,058
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
42
Kills
16
17
Deaths
42
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Mercury
DrewBoy216
Mercury
8
1
7
11.5
L
Ao Kuang
8
5
3
1.9
W
7
3
11
4.17
L
4
6
3
0.92
W
Poseidon
PinchePinzy
Poseidon
2
6
4
0.67
W
5
5
5
1.5
L
Nemesis
qpalexis
Nemesis
1
11
3
0.23
L
Scylla
qpfavian
Scylla
0
15
5
0.17
W
Chiron
20
2
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,253
Damage
32,161
63,471
Taken
69,592
29,277
Mitigated
25,278
26,171
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,550
3,976
0
692
11,534
4,812
0
1,903
9,631
0
54,138
W
Mercury
DrewBoy216
Mercury
5,640
2,212
585
5,875
10,293
3,411
1,079
2,913
7,380
0
52,199
L
Ao Kuang
14,414
4,102
0
11,230
21,143
8,581
1,273
2,343
18,800
62,208
0
W
14,206
3,081
0
6,552
15,439
9,920
414
4,685
10,754
3,137
61,003
L
4,151
1,500
0
1,735
10,620
2,953
0
3,213
7,407
0
34,462
W
Poseidon
PinchePinzy
Poseidon
8,670
773
0
1,214
9,606
2,806
801
2,717
6,889
47,905
0
W
7,682
4,329
0
2,670
14,783
8,355
618
3,812
10,971
0
62,479
L
Nemesis
qpalexis
Nemesis
5,603
2,985
0
490
12,486
4,874
2,972
1,461
11,025
0
27,181
L
Scylla
qpfavian
Scylla
2,443
1,353
0
0
13,809
4,058
685
740
13,069
19,825
0
W
Chiron
15,055
9,790
410
8,865
13,350
4,785
2,095
3,236
10,114
0
95,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,703
Gold Earned
45,947
494
Minions Killed
374
0
Camps Cleared
0
1,866,416
Distance Traveled
1,635,278
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,559
478
106
5
0
286,153
1
W
Mercury
11,645
582
104
5
0
446,811
1
L
Ao Kuang
11,474
574
117
6
0
365,080
5
W
Chaac
11,852
593
103
5
0
374,223
1
L
Anhur
9,273
464
70
4
0
360,585
0
W
Poseidon
10,131
507
75
4
0
260,247
1
W
Odin
10,606
530
96
5
0
402,249
4
L
Nemesis
8,167
408
58
3
0
345,480
0
L
Scylla
7,474
374
23
1
0
277,980
0
W
Chiron
13,469
673
116
6
0
382,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role