Player Matchup

Nemesis
Nemesis
ElChapizi
Nemesis
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 16L
1,357 Elo+
Solo
Thoth
Thoth
MIT0LENDA
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,436 Elo+
Party 1
Achilles
Achilles
PabloAGA0214
Achilles
Level 31
God Stats
2W - 3L
1,584 SR
Queue Stats
17W - 28L
1,431 Elo+
Solo
Cerberus
Cerberus
St0rm_Damage29
Cerberus
Level 6
God Stats
1W - 3L
1,214 SR
Queue Stats
20W - 27L
1,242 Elo+
Solo
Apollo
Apollo
WastGhost
Apollo
Level 28
God Stats
4W - 4L
1,610 SR
Queue Stats
68W - 80L
1,417 Elo+
Party 1
Team Averages
Level 17
1,482 SR
1,377 Elo+

VS

Team Averages
Level 21
1,521 SR
1,434 Elo+
Bellona
Bellona
AiPaiPara5232
Bellona
Level 18
God Stats
4W - 3L
1,732 SR
Queue Stats
59W - 72L
1,403 Elo+
Solo
Neith
Neith
Elabos23
Neith
Level 27
God Stats
14W - 5L
1,495 SR
Queue Stats
69W - 44L
1,459 Elo+
Party 2
Ymir
Ymir
NoLimitPerli
Ymir
Level 17
God Stats
4W - 2L
1,719 SR
Queue Stats
32W - 45L
1,200 Elo+
Solo
Aphrodite
Aphrodite
Nookn28
Aphrodite
Level 25
God Stats
5W - 0L
1,358 SR
Queue Stats
65W - 35L
1,518 Elo+
Party 2
Janus
Janus
RobSkiri
Janus
Level 17
God Stats
4W - 2L
1,298 SR
Queue Stats
30W - 13L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElChapizi
Nemesis
9
1 / 2 / 0
5,269
479
3,159
6,964
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
MIT0LENDA
Thoth
9
1 / 7 / 1
5,450
495
1,924
6,218
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
PabloAGA0214
Achilles
10
2 / 2 / 1
5,616
511
3,200
6,529
4,160
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
6
0 / 7 / 1
4,481
407
1,334
9,242
4,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
WastGhost
Apollo
6
1 / 7 / 0
4,542
413
5,701
9,309
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
2 / 1 / 0
5,343
486
3,895
5,714
3,887
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Elabos23
Neith
11
12 / 0 / 4
7,147
650
8,473
3,133
727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 1 / 2
5,847
532
1,846
5,830
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Nookn28
Aphrodite
10
5 / 1 / 9
6,870
625
4,889
6,674
2,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Janus
RobSkiri
Janus
12
6 / 2 / 3
6,989
635
4,805
4,558
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
25
25
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
1
0
2
L
Nemesis
ElChapizi
Nemesis
1
2
0
0.5
W
Neith
Elabos23
Neith
12
0
4
14
L
Thoth
MIT0LENDA
Thoth
1
7
1
0.21
W
0
1
2
1
W
Aphrodite
Nookn28
Aphrodite
5
1
9
9.5
L
Achilles
PabloAGA0214
Achilles
2
2
1
1.25
W
Janus
RobSkiri
Janus
6
2
3
3.75
L
Cerberus
0
7
1
0.07
L
Apollo
WastGhost
Apollo
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,318
Damage
23,908
38,262
Taken
25,909
14,142
Mitigated
11,260
9,010
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,895
757
0
265
5,714
3,887
273
478
5,188
0
15,512
L
Nemesis
ElChapizi
Nemesis
3,159
1,778
0
3,126
6,964
1,799
0
646
6,280
0
24,436
W
Neith
Elabos23
Neith
8,473
6,060
0
1,436
3,133
727
516
984
2,093
0
32,447
L
Thoth
MIT0LENDA
Thoth
1,924
179
0
390
6,218
1,783
0
3,545
2,553
17,381
0
W
1,846
343
241
2,179
5,830
3,132
0
0
5,830
28,039
0
W
Aphrodite
Nookn28
Aphrodite
4,889
1,421
1,508
3,217
6,674
2,181
282
630
6,028
23,635
0
L
Achilles
PabloAGA0214
Achilles
3,200
545
0
2,248
6,529
4,160
0
1,873
4,646
0
16,913
W
Janus
RobSkiri
Janus
4,805
507
0
430
4,558
1,333
1,046
944
3,512
35,255
0
L
Cerberus
1,334
73
0
1,007
9,242
4,200
0
1,910
7,332
11,983
0
L
Apollo
WastGhost
Apollo
5,701
3,787
0
2,239
9,309
2,200
0
3,358
5,911
0
20,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,358
Gold Earned
32,196
206
Minions Killed
273
0
Camps Cleared
0
933,969
Distance Traveled
993,716
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,343
486
33
3
0
193,750
0
L
Nemesis
5,269
479
52
5
0
234,771
1
W
Neith
7,147
650
47
4
0
205,251
3
L
Thoth
5,450
495
39
4
0
161,696
0
W
Ymir
5,847
532
71
6
0
180,573
0
W
Aphrodite
6,870
625
42
4
0
213,834
4
L
Achilles
5,616
511
40
4
0
196,469
0
W
Janus
6,989
635
80
7
0
200,308
5
L
Cerberus
4,481
407
35
3
0
181,180
4
L
Apollo
4,542
413
40
4
0
159,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role