Player Matchup

Merlin
Merlin
Gutbusterrr
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 169L
1,500 Elo+
Solo
Athena
Athena
OG__BiGGY
Athena
Level 46
God Stats
15W - 13L
1,500 SR
Queue Stats
96W - 103L
1,649 Elo+
Party 2
Artemis
Artemis
Seba_1130
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,649 Elo+
Party 2
Team Averages
Level 19
1,500 SR
1,599 Elo+

VS

Team Averages
Level 61
1,582 SR
1,364 Elo+
Mercury
Mercury
Beatpenguin
Mercury
Level 28
God Stats
8W - 9L
1,469 SR
Queue Stats
178W - 221L
1,396 Elo+
Party 1
Gilgamesh
Gilgamesh
Momonja11
Gilgamesh
Level 129
God Stats
40W - 30L
1,652 SR
Queue Stats
384W - 397L
1,449 Elo+
Party 1
Anubis
Anubis
SneekyPsycho
Anubis
Level 25
God Stats
1W - 0L
1,626 SR
Queue Stats
17W - 20L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 14 / 3
10,951
684
9,877
15,307
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
OG__BiGGY
Athena
15
6 / 8 / 3
12,816
801
4,246
21,906
20,837
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
Seba_1130
Artemis
12
1 / 11 / 6
9,919
620
3,567
12,712
4,244
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Beatpenguin
Mercury
15
8 / 6 / 16
12,464
779
12,834
13,801
4,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Momonja11
Gilgamesh
17
16 / 2 / 14
14,003
875
18,179
17,587
11,926
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
16
9 / 3 / 21
12,903
806
12,030
8,020
4,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
11
Kills
33
33
Deaths
11
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Mercury
Beatpenguin
Mercury
8
6
16
2.67
L
Merlin
4
14
3
0.39
W
Gilgamesh
Momonja11
Gilgamesh
16
2
14
11.5
L
Athena
OG__BiGGY
Athena
6
8
3
0.94
L
Artemis
Seba_1130
Artemis
1
11
6
0.36
W
Anubis
9
3
21
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,690
Damage
43,043
49,925
Taken
39,408
29,851
Mitigated
21,693
2,060
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Beatpenguin
Mercury
12,834
8,140
0
1,475
13,801
4,839
1,238
5,273
7,520
0
56,718
L
Merlin
9,877
2,563
0
734
15,307
4,770
0
4,945
10,362
38,014
0
W
Gilgamesh
Momonja11
Gilgamesh
18,179
6,334
0
5,163
17,587
11,926
704
5,936
11,069
0
66,210
L
Athena
OG__BiGGY
Athena
4,246
950
0
1,326
21,906
20,837
0
3,814
18,092
18,817
0
L
Artemis
Seba_1130
Artemis
3,567
2,020
0
0
12,712
4,244
0
3,307
9,405
0
19,660
W
Anubis
12,030
1,378
825
3,228
8,020
4,928
1,215
3,097
4,923
52,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
39,370
112
Minions Killed
192
0
Camps Cleared
0
565,800
Distance Traveled
747,883
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,464
779
48
3
0
279,596
0
L
Merlin
10,951
684
47
3
0
179,589
0
W
Gilgamesh
14,003
875
87
5
0
266,058
3
L
Athena
12,816
801
25
2
0
248,768
0
L
Artemis
9,919
620
40
3
0
137,443
0
W
Anubis
12,903
806
57
4
0
202,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role