Player Matchup

Chaac
Chaac
BoomMagic
Chaac
Level 21
God Stats
6W - 7L
1,556 SR
Queue Stats
39W - 31L
1,568 Elo+
Party 1
Anhur
Anhur
DJPA1
Anhur
Level 7
God Stats
5W - 5L
1,569 SR
Queue Stats
19W - 14L
1,636 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sumping
Kumbhakarna
Level 88
God Stats
3W - 3L
1,644 SR
Queue Stats
112W - 96L
1,563 Elo+
Party 1
Fenrir
Fenrir
WhatDoingYou
Fenrir
Level 13
God Stats
5W - 6L
1,500 SR
Queue Stats
38W - 31L
1,639 Elo+
Party 1
Anubis
Anubis
XShleemX
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,436 Elo+
Party 1
Team Averages
Level 27
1,554 SR
1,568 Elo+

VS

Team Averages
Level 16
1,435 SR
1,567 Elo+
Cthulhu
Cthulhu
FEARITSELF8809
Cthulhu
Level 19
God Stats
1W - 5L
1,134 SR
Queue Stats
35W - 39L
1,516 Elo+
Solo
Merlin
Merlin
TeSpamWizard
Merlin
Level 6
God Stats
3W - 0L
1,543 SR
Queue Stats
8W - 4L
1,529 Elo+
Solo
Nike
Nike
frosteeyy_
Nike
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 136L
1,614 Elo+
Solo
Artemis
Artemis
samskrillah
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,644 Elo+
Solo
Ymir
Ymir
xXsygXx_01
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BoomMagic
Chaac
18
2 / 1 / 2
11,754
490
13,939
24,919
23,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
DJPA1
Anhur
17
4 / 7 / 2
11,253
469
5,938
16,858
6,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Sumping
Kumbhakarna
16
2 / 2 / 4
10,898
454
7,122
29,281
29,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
13
2 / 10 / 3
9,279
387
6,822
19,995
7,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
XShleemX
Anubis
12
0 / 15 / 2
8,436
352
8,102
17,060
8,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 6
11,665
486
14,768
16,023
16,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
20
13 / 2 / 9
13,502
563
28,427
12,657
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 3 / 10
13,244
552
17,031
19,274
10,923
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
samskrillah
Artemis
19
6 / 3 / 7
12,277
512
17,983
14,106
6,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
4 / 2 / 8
10,178
424
7,460
12,762
11,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
10
Kills
35
35
Deaths
11
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chaac
BoomMagic
Chaac
2
1
2
3
L
Anhur
DJPA1
Anhur
4
7
2
0.71
W
2
1
6
5
L
Kumbhakarna
Sumping
Kumbhakarna
2
2
4
2
W
Merlin
13
2
9
8.75
L
Fenrir
2
10
3
0.35
L
Anubis
XShleemX
Anubis
0
15
2
0.07
W
10
3
10
5
W
Artemis
samskrillah
Artemis
6
3
7
3.17
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,923
Damage
85,669
108,113
Taken
74,822
76,056
Mitigated
51,344
25,981
Healing
14,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BoomMagic
Chaac
13,939
2,875
0
13,190
24,919
23,595
0
15,231
8,913
0
79,144
L
Anhur
DJPA1
Anhur
5,938
2,622
0
5,522
16,858
6,938
0
3,373
13,447
0
57,217
W
14,768
679
1,040
4,520
16,023
16,388
790
2,291
13,732
65,449
0
L
Kumbhakarna
Sumping
Kumbhakarna
7,122
881
0
5,144
29,281
29,493
0
14,654
14,199
36,810
0
W
Merlin
28,427
2,543
477
3,634
12,657
5,910
1,881
3,624
9,033
109,059
0
L
Fenrir
6,822
2,031
0
574
19,995
7,925
0
7,073
12,862
0
48,903
L
Anubis
XShleemX
Anubis
8,102
421
0
1,551
17,060
8,105
620
8,971
8,037
46,571
0
W
17,031
5,876
0
3,423
19,274
10,923
330
3,003
16,271
0
113,595
W
Artemis
samskrillah
Artemis
17,983
7,495
0
1,165
14,106
6,192
5,064
2,305
11,801
0
87,075
W
7,460
567
0
0
12,762
11,931
152
4,001
8,761
33,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,620
Gold Earned
60,866
469
Minions Killed
623
0
Camps Cleared
0
1,990,098
Distance Traveled
2,184,018
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,754
490
153
6
0
467,971
5
L
Anhur
11,253
469
109
5
0
385,006
4
W
Cthulhu
11,665
486
118
5
0
485,571
0
L
Kumbhakarna
10,898
454
50
2
0
454,691
1
W
Merlin
13,502
563
154
6
0
453,715
9
L
Fenrir
9,279
387
75
3
0
377,354
2
L
Anubis
8,436
352
82
3
0
305,076
0
W
Nike
13,244
552
176
7
0
444,703
2
W
Artemis
12,277
512
125
5
0
369,695
1
W
Ymir
10,178
424
50
2
0
430,334
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role