Player Matchup

Jormungandr
Jormungandr
DryWaterrr
Jormungandr
Level 125
God Stats
2W - 0L
1,733 SR
Queue Stats
154W - 106L
1,683 Elo+
Party 1
Apollo
Apollo
Eckmilio
Apollo
Level 122
God Stats
2W - 0L
1,863 SR
Queue Stats
117W - 84L
1,684 Elo+
Party 1
Thor
Thor
Enigwity
Thor
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 123L
1,845 Elo+
Party 1
Cthulhu
Cthulhu
iamjesus56
Cthulhu
Level 160
God Stats
6W - 3L
1,721 SR
Queue Stats
157W - 130L
1,635 Elo+
Party 1
Scylla
Scylla
stoc21
Scylla
Level 116
God Stats
2W - 0L
1,780 SR
Queue Stats
117W - 83L
1,682 Elo+
Party 1
Team Averages
Level 110
1,720 SR
1,706 Elo+

VS

Team Averages
Level 69
1,466 SR
1,493 Elo+
Cthulhu
Cthulhu
Badsheroes
Cthulhu
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,497 Elo+
Solo
Scylla
Scylla
KingNardoj97
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
TJmafia
Hera
Level 160
God Stats
11W - 15L
1,584 SR
Queue Stats
1,205W - 1,224L
1,537 Elo+
Solo
Fenrir
Fenrir
WaningBlues
Fenrir
Level 29
God Stats
0W - 2L
1,298 SR
Queue Stats
217W - 195L
1,599 Elo+
Solo
Ganesha
Ganesha
x itchCrazyB
Ganesha
Level 66
God Stats
0W - 1L
1,450 SR
Queue Stats
4W - 10L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DryWaterrr
Jormungandr
14
3 / 2 / 17
8,756
876
10,377
9,894
7,948
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Eckmilio
Apollo
16
8 / 3 / 13
9,571
957
12,059
7,947
3,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
15
8 / 2 / 6
9,821
982
5,466
5,301
1,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
iamjesus56
Cthulhu
16
5 / 4 / 19
9,805
981
11,342
17,812
13,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
stoc21
Scylla
16
6 / 4 / 17
9,760
976
8,483
8,421
3,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Badsheroes
Cthulhu
15
4 / 4 / 5
8,473
847
9,529
12,101
13,683
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
10
0 / 9 / 5
6,583
658
1,322
9,239
3,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
TJmafia
Hera
14
2 / 6 / 4
7,862
786
7,390
8,846
4,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
13
3 / 6 / 4
8,002
800
7,213
12,361
9,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
x itchCrazyB
Ganesha
15
0 / 5 / 10
7,614
761
5,487
14,990
11,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
37
30
Kills
9
15
Deaths
30
72
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Badsheroes
Cthulhu
4
4
5
1.63
W
Jormungandr
DryWaterrr
Jormungandr
3
2
17
5.75
W
Apollo
Eckmilio
Apollo
8
3
13
4.83
W
Thor
8
2
6
5.5
L
Scylla
0
9
5
0.28
L
Hera
TJmafia
Hera
2
6
4
0.67
L
Fenrir
3
6
4
0.83
W
Cthulhu
iamjesus56
Cthulhu
5
4
19
3.63
W
Scylla
stoc21
Scylla
6
4
17
3.63
L
Ganesha
x itchCrazyB
Ganesha
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,727
Damage
30,941
49,375
Taken
57,537
30,290
Mitigated
42,863
12,081
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Badsheroes
Cthulhu
9,529
168
1,272
1,095
12,101
13,683
0
6,504
5,597
19,647
0
W
Jormungandr
DryWaterrr
Jormungandr
10,377
1,341
1,422
3,110
9,894
7,948
1,274
3,966
5,519
19,587
0
W
Apollo
Eckmilio
Apollo
12,059
8,219
94
395
7,947
3,522
2,136
3,679
4,268
0
23,460
W
Thor
5,466
892
55
337
5,301
1,986
339
3,808
1,493
0
9,866
L
Scylla
1,322
456
0
69
9,239
3,255
0
5,186
4,053
2,763
0
L
Hera
TJmafia
Hera
7,390
2,478
851
816
8,846
4,025
0
6,668
2,178
18,459
0
L
Fenrir
7,213
1,315
909
1,950
12,361
9,999
227
4,518
7,843
0
12,099
W
Cthulhu
iamjesus56
Cthulhu
11,342
798
1,024
3,763
17,812
13,608
215
7,194
9,008
23,539
0
W
Scylla
stoc21
Scylla
8,483
341
793
1,088
8,421
3,226
1,134
5,081
3,340
21,152
0
L
Ganesha
x itchCrazyB
Ganesha
5,487
504
1,364
3,170
14,990
11,901
0
7,326
7,664
18,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,713
Gold Earned
38,534
110
Minions Killed
86
0
Camps Cleared
0
891,646
Distance Traveled
877,048
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,473
847
31
3
0
196,618
0
W
Jormungandr
8,756
876
9
1
0
203,417
2
W
Apollo
9,571
957
27
3
0
157,482
2
W
Thor
9,821
982
11
1
0
203,514
3
L
Scylla
6,583
658
4
0
0
157,240
0
L
Hera
7,862
786
35
4
0
140,411
2
L
Fenrir
8,002
800
15
2
0
202,747
5
W
Cthulhu
9,805
981
35
4
0
149,359
1
W
Scylla
9,760
976
28
3
0
177,874
1
L
Ganesha
7,614
761
1
0
0
180,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role