Player Matchup

Hercules
Hercules
Benzam1108
Hercules
Level 7
God Stats
1W - 1L
1,710 SR
Queue Stats
4W - 9L
1,255 Elo+
Solo
Chernobog
Chernobog
Briaxaa
Chernobog
Level 26
God Stats
11W - 17L
1,348 SR
Queue Stats
68W - 89L
1,320 Elo+
Solo
Aphrodite
Aphrodite
Cxara
Aphrodite
Level 27
God Stats
1W - 1L
1,679 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 2
Hades
Hades
courodyne
Hades
Level 28
God Stats
1W - 1L
1,848 SR
Queue Stats
4W - 2L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
papamino5
Kukulkan
Level 9
God Stats
1W - 4L
1,309 SR
Queue Stats
15W - 29L
1,277 Elo+
Solo
Team Averages
Level 19
1,579 SR
1,336 Elo+

VS

Team Averages
Level 36
1,601 SR
1,364 Elo+
Neith
Neith
KKief
Neith
Level 6
God Stats
1W - 1L
1,704 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 1
Ymir
Ymir
SintraRae
Ymir
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 55L
1,480 Elo+
Party 1
Anubis
Anubis
TropicalMythic
Anubis
Level 27
God Stats
7W - 5L
1,604 SR
Queue Stats
22W - 18L
1,346 Elo+
Solo
Nemesis
Nemesis
laricne
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 33L
1,342 Elo+
Solo
Guan Yu
Guan Yu
papamino
Guan Yu
Level 8
God Stats
2W - 0L
1,695 SR
Queue Stats
14W - 31L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Benzam1108
Hercules
12
1 / 2 / 0
11,759
309
1,927
10,230
5,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Briaxaa
Chernobog
20
5 / 5 / 3
17,856
470
16,305
29,945
12,225
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Cxara
Aphrodite
20
3 / 5 / 9
18,593
489
15,481
31,962
28,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
courodyne
Hades
20
19 / 12 / 5
20,298
534
42,386
52,043
33,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
papamino5
Kukulkan
4
0 / 0 / 0
10,011
263
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KKief
Neith
20
8 / 6 / 2
18,584
489
22,074
31,227
14,422
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
20
1 / 7 / 16
20,880
549
22,130
42,066
67,144
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 13 / 3
19,828
522
40,695
34,187
21,649
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
laricne
Nemesis
8
0 / 4 / 1
10,454
275
0
4,506
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
papamino
Guan Yu
4
0 / 0 / 0
9,915
261
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
45
28
Kills
23
24
Deaths
30
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
Benzam1108
Hercules
1
2
0
0.5
L
Chernobog
Briaxaa
Chernobog
5
5
3
1.3
L
Aphrodite
Cxara
Aphrodite
3
5
9
1.5
W
Neith
KKief
Neith
8
6
2
1.5
W
Ymir
1
7
16
1.29
W
14
13
3
1.19
L
Hades
courodyne
Hades
19
12
5
1.79
W
Nemesis
laricne
Nemesis
0
4
1
0.13
W
Guan Yu
papamino
Guan Yu
0
0
0
0
L
Kukulkan
papamino5
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,099
Damage
84,899
124,180
Taken
111,986
79,825
Mitigated
105,042
59,702
Healing
32,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Benzam1108
Hercules
1,927
504
0
1,599
10,230
5,656
0
5,152
5,078
0
23,367
L
Chernobog
Briaxaa
Chernobog
16,305
12,111
0
9,713
29,945
12,225
0
12,787
17,158
0
133,265
L
Aphrodite
Cxara
Aphrodite
15,481
1,461
6,309
18,263
31,962
28,464
3,256
18,741
13,221
124,749
0
W
Neith
KKief
Neith
22,074
9,519
0
14,525
31,227
14,422
6,859
12,560
18,642
0
158,650
W
Ymir
22,130
3,178
0
2,262
42,066
67,144
1,486
17,283
24,463
93,190
0
W
40,695
1,681
0
15,839
34,187
21,649
1,043
24,982
9,205
120,917
0
L
Hades
courodyne
Hades
42,386
6,295
122
23,696
52,043
33,480
3,104
29,601
22,442
140,767
0
W
Nemesis
laricne
Nemesis
0
0
0
0
4,506
1,827
0
3,042
1,464
0
0
W
Guan Yu
papamino
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
papamino5
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,517
Gold Earned
79,661
600
Minions Killed
467
0
Camps Cleared
0
2,002,428
Distance Traveled
1,826,470
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,759
309
42
1
0
250,626
5
L
Chernobog
17,856
470
187
5
0
603,873
1
L
Aphrodite
18,593
489
192
5
0
639,188
3
W
Neith
18,584
489
190
5
0
584,951
2
W
Ymir
20,880
549
121
3
0
645,280
1
W
Anubis
19,828
522
156
4
0
512,236
0
L
Hades
20,298
534
179
5
0
507,792
2
W
Nemesis
10,454
275
0
0
0
69,184
0
W
Guan Yu
9,915
261
0
0
0
14,819
0
L
Kukulkan
10,011
263
0
0
0
949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role