Player Matchup

Merlin
Merlin
 
Merlin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
JAZMAINEONDEVIL
Ymir
Level 110
God Stats
18W - 12L
1,801 SR
Queue Stats
791W - 914L
1,330 Elo+
Party 1
Skadi
Skadi
T3RR3 8844
Skadi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,500 Elo+
Party 2
Mercury
Mercury
Toodeepal
Mercury
Level 144
God Stats
3W - 11L
1,225 SR
Queue Stats
1,024W - 1,166L
1,318 Elo+
Party 1
Team Averages
Level 125
1,505 SR
1,429 Elo+

VS

Team Averages
Level 100
1,338 SR
1,379 Elo+
Ah Muzen Cab
Ah Muzen Cab
ALEJANDRO DIAZ
Ah Muzen Cab
Level 121
God Stats
7W - 6L
1,477 SR
Queue Stats
392W - 408L
1,391 Elo+
Solo
Tiamat
Tiamat
ArcKeeperKT7
Tiamat
Level 101
God Stats
4W - 1L
1,151 SR
Queue Stats
212W - 196L
1,432 Elo+
Solo
Kuzenbo
Kuzenbo
LIZZY J0ESTAR
Kuzenbo
Level 86
God Stats
1W - 1L
1,357 SR
Queue Stats
56W - 58L
1,382 Elo+
Solo
Anhur
Anhur
STLxJAWJOKERx
Anhur
Level 87
God Stats
8W - 11L
1,252 SR
Queue Stats
672W - 676L
1,396 Elo+
Solo
Amaterasu
Amaterasu
XxTaeexX0
Amaterasu
Level 106
God Stats
10W - 11L
1,455 SR
Queue Stats
1,500W - 1,626L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 10 / 12
13,535
712
35,511
22,626
10,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
 
Tyr
20
6 / 7 / 8
12,314
648
13,711
26,105
33,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
2 / 5 / 11
12,735
670
16,737
39,140
38,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
16
3 / 8 / 7
11,041
581
11,488
17,475
8,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Toodeepal
Mercury
17
4 / 11 / 5
11,783
620
12,619
21,727
8,811
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ALEJANDRO DIAZ
Ah Muzen Cab
20
4 / 4 / 22
13,424
707
21,569
14,979
6,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
20
14 / 2 / 17
14,673
772
30,604
19,026
13,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
20
5 / 6 / 21
13,618
717
17,021
32,133
42,270
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 4 / 19
13,607
716
26,565
16,565
7,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
XxTaeexX0
Amaterasu
20
9 / 4 / 24
14,040
739
17,753
23,663
16,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
143
20
Kills
40
41
Deaths
20
43
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
10
12
1.1
L
Tyr
 
Tyr
6
7
8
1.43
W
Ah Muzen Cab
ALEJANDRO DIAZ
Ah Muzen Cab
4
4
22
3.75
W
Tiamat
14
2
17
11.25
L
2
5
11
1.5
W
Kuzenbo
5
6
21
2.58
W
8
4
19
4.38
L
Skadi
3
8
7
0.81
L
Mercury
Toodeepal
Mercury
4
11
5
0.59
W
Amaterasu
XxTaeexX0
Amaterasu
9
4
24
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,066
Damage
113,512
127,073
Taken
106,366
100,483
Mitigated
85,763
43,546
Healing
55,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
35,511
3,687
3,351
5,452
22,626
10,879
0
9,230
13,396
66,656
0
L
Tyr
 
Tyr
13,711
1,572
705
6,479
26,105
33,506
0
10,328
15,777
542
32,494
W
Ah Muzen Cab
ALEJANDRO DIAZ
Ah Muzen Cab
21,569
8,231
2,467
5,443
14,979
6,726
2,654
5,226
9,753
0
46,816
W
Tiamat
30,604
1,070
1,880
8,932
19,026
13,282
422
8,720
10,306
55,832
0
L
16,737
398
2,989
16,642
39,140
38,826
0
14,361
24,779
38,149
0
W
Kuzenbo
17,021
4,881
2,217
10,196
32,133
42,270
499
16,418
15,715
26,786
0
W
26,565
12,528
5,131
5,086
16,565
7,258
2,276
8,784
7,781
0
49,321
L
Skadi
11,488
6,190
2,032
1,036
17,475
8,461
0
6,935
10,540
0
27,098
L
Mercury
Toodeepal
Mercury
12,619
4,071
1,334
3,526
21,727
8,811
0
6,938
14,789
0
18,578
W
Amaterasu
XxTaeexX0
Amaterasu
17,753
4,320
4,211
9,708
23,663
16,227
133
13,551
10,112
167
29,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,408
Gold Earned
69,362
233
Minions Killed
187
0
Camps Cleared
0
1,452,631
Distance Traveled
1,673,222
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,535
712
79
4
0
263,504
2
L
Tyr
12,314
648
34
2
0
338,927
0
W
Ah Muzen Cab
13,424
707
39
2
0
302,910
3
W
Tiamat
14,673
772
44
2
0
342,395
0
L
Ymir
12,735
670
73
4
0
264,139
0
W
Kuzenbo
13,618
717
17
1
0
339,794
0
W
Anhur
13,607
716
58
3
0
292,477
0
L
Skadi
11,041
581
39
2
0
236,783
0
L
Mercury
11,783
620
8
0
0
349,278
0
W
Amaterasu
14,040
739
29
2
0
395,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role