Player Matchup

Fenrir
Fenrir
RevenantKing1
Fenrir
Level 7
God Stats
2W - 1L
1,912 SR
Queue Stats
44W - 6L
1,839 Elo+
Party 2
Baron Samedi
Baron Samedi
Walrish
Baron Samedi
Level 106
God Stats
4W - 1L
1,827 SR
Queue Stats
207W - 45L
1,636 Elo+
Party 2
Da Ji
Da Ji
outdoorlife
Da Ji
Level 11
God Stats
9W - 1L
2,043 SR
Queue Stats
130W - 25L
1,541 Elo+
Party 2
Team Averages
Level 41
1,927 SR
1,672 Elo+

VS

Team Averages
Level 75
1,454 SR
1,404 Elo+
Heimdallr
Heimdallr
Thatswoleguy95
Heimdallr
Level 106
God Stats
8W - 20L
1,271 SR
Queue Stats
255W - 315L
1,405 Elo+
Party 1
Anubis
Anubis
TheNightWolf14
Anubis
Level 107
God Stats
76W - 64L
1,591 SR
Queue Stats
332W - 375L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
captrenownd
Gilgamesh
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 12
8,788
799
5,881
8,831
2,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Walrish
Baron Samedi
14
7 / 0 / 13
9,465
860
11,596
5,690
3,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
8 / 0 / 11
9,224
839
6,817
6,286
1,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Thatswoleguy95
Heimdallr
9
0 / 6 / 2
6,711
610
1,576
8,329
2,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 2
7,350
668
7,707
8,357
4,284
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
captrenownd
Gilgamesh
9
2 / 8 / 0
7,220
656
3,764
10,547
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
20
Kills
3
3
Deaths
20
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
L
Heimdallr
Thatswoleguy95
Heimdallr
0
6
2
0.17
L
1
6
2
0.33
W
Baron Samedi
Walrish
Baron Samedi
7
0
13
13.5
L
Gilgamesh
captrenownd
Gilgamesh
2
8
0
0.25
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,294
Damage
13,047
20,807
Taken
27,233
7,010
Mitigated
12,485
5,546
Healing
1,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,881
1,646
0
1,291
8,831
2,409
211
3,208
5,623
0
28,509
L
Heimdallr
Thatswoleguy95
Heimdallr
1,576
274
0
0
8,329
2,825
0
4,236
4,093
0
16,689
L
7,707
0
0
1,708
8,357
4,284
0
2,882
5,475
35,242
0
W
Baron Samedi
Walrish
Baron Samedi
11,596
1,193
719
2,844
5,690
3,193
1,682
1,611
4,079
45,504
0
L
Gilgamesh
captrenownd
Gilgamesh
3,764
917
0
31
10,547
5,376
0
4,487
6,060
0
8,271
W
6,817
2,133
0
692
6,286
1,408
183
2,975
3,311
0
24,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,477
Gold Earned
21,281
159
Minions Killed
101
0
Camps Cleared
0
634,141
Distance Traveled
476,913
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,788
799
44
4
0
215,192
1
L
Heimdallr
6,711
610
30
3
0
159,575
1
L
Anubis
7,350
668
60
5
0
156,060
2
W
Baron Samedi
9,465
860
68
6
0
188,361
1
L
Gilgamesh
7,220
656
11
1
0
161,278
0
W
Da Ji
9,224
839
47
4
0
230,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role