Player Matchup

Anhur
Anhur
Cookiee1
Anhur
Level 12
God Stats
5W - 2L
1,728 SR
Queue Stats
58W - 33L
1,686 Elo+
Party 2
Ganesha
Ganesha
Dolphiinn
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 79L
1,644 Elo+
Party 2
Chronos
Chronos
Gamescath
Chronos
Level 27
God Stats
8W - 0L
1,810 SR
Queue Stats
28W - 21L
1,624 Elo+
Party 2
Hercules
Hercules
MisterAJ02
Hercules
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 77L
1,663 Elo+
Party 2
Anubis
Anubis
TheNewfieSniper
Anubis
Level 29
God Stats
5W - 1L
1,676 SR
Queue Stats
157W - 127L
1,590 Elo+
Party 2
Team Averages
Level 36
1,643 SR
1,641 Elo+

VS

Team Averages
Level 15
1,827 SR
1,649 Elo+
Persephone
Persephone
Dreamsy08
Persephone
Level 14
God Stats
4W - 2L
1,871 SR
Queue Stats
40W - 40L
1,504 Elo+
Solo
Agni
Agni
ManGuyDudeG
Agni
Level 16
God Stats
3W - 2L
1,782 SR
Queue Stats
506W - 482L
1,611 Elo+
Party 1
Serqet
Serqet
SacredPlatform
Serqet
Level 17
God Stats
6W - 2L
1,856 SR
Queue Stats
54W - 30L
1,594 Elo+
Solo
Neith
Neith
Stylegodez
Neith
Level 14
God Stats
7W - 6L
1,737 SR
Queue Stats
14W - 11L
1,591 Elo+
Party 1
Gilgamesh
Gilgamesh
TonkaHonkBWeggle
Gilgamesh
Level 15
God Stats
6W - 1L
1,886 SR
Queue Stats
79W - 19L
1,946 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cookiee1
Anhur
15
16 / 2 / 4
9,473
677
9,587
7,833
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Dolphiinn
Ganesha
11
0 / 5 / 17
7,489
535
5,312
14,162
10,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Gamescath
Chronos
12
0 / 1 / 4
7,207
515
2,470
6,194
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
MisterAJ02
Hercules
13
1 / 2 / 2
7,972
569
4,842
12,772
6,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 3 / 7
8,005
572
4,801
7,784
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dreamsy08
Persephone
11
2 / 7 / 2
6,987
499
5,039
6,674
1,030
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 6 / 4
6,848
489
5,488
6,901
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 8
7,334
524
4,432
10,406
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
11
0 / 4 / 4
6,670
476
2,933
6,790
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
14
8 / 1 / 2
9,126
652
9,930
9,707
4,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
21
Kills
13
13
Deaths
21
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cookiee1
Anhur
16
2
4
9
W
Ganesha
Dolphiinn
Ganesha
0
5
17
1.7
L
Persephone
Dreamsy08
Persephone
2
7
2
0.43
W
Chronos
Gamescath
Chronos
0
1
4
2
L
3
6
4
0.83
W
Hercules
MisterAJ02
Hercules
1
2
2
1
L
0
3
8
1.33
L
Neith
0
4
4
0.5
W
4
3
7
2.5
L
Gilgamesh
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,012
Damage
27,822
48,745
Taken
40,478
25,055
Mitigated
11,518
17,039
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cookiee1
Anhur
9,587
3,779
0
1,928
7,833
3,825
959
996
6,239
0
51,665
W
Ganesha
Dolphiinn
Ganesha
5,312
482
0
2,855
14,162
10,049
199
2,970
10,528
20,696
0
L
Persephone
Dreamsy08
Persephone
5,039
137
0
717
6,674
1,030
0
2,687
3,922
25,417
0
W
Chronos
Gamescath
Chronos
2,470
369
0
2,095
6,194
2,003
192
2,737
3,139
35,644
0
L
5,488
351
0
571
6,901
1,312
0
2,690
4,171
26,891
0
W
Hercules
MisterAJ02
Hercules
4,842
1,779
0
6,475
12,772
6,019
943
1,161
11,285
0
51,423
L
4,432
882
0
3,802
10,406
3,592
0
1,803
8,545
0
44,690
L
Neith
2,933
1,174
0
1,411
6,790
1,519
290
1,863
4,887
0
31,495
W
4,801
77
0
3,686
7,784
3,159
55
1,675
5,965
34,141
0
L
Gilgamesh
9,930
3,152
0
2,498
9,707
4,065
0
3,303
6,364
0
48,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,146
Gold Earned
36,965
412
Minions Killed
351
0
Camps Cleared
0
1,353,258
Distance Traveled
1,321,656
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,473
677
103
7
0
264,230
3
W
Ganesha
7,489
535
6
0
0
253,012
7
L
Persephone
6,987
499
44
3
0
250,406
1
W
Chronos
7,207
515
98
7
0
286,558
2
L
Agni
6,848
489
65
5
0
273,219
1
W
Hercules
7,972
569
127
9
0
308,151
1
L
Serqet
7,334
524
88
6
0
294,121
0
L
Neith
6,670
476
59
4
0
204,260
3
W
Anubis
8,005
572
78
6
0
241,307
5
L
Gilgamesh
9,126
652
95
7
0
299,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role