Player Matchup

Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Davakis
Sobek
Level 104
God Stats
8W - 6L
1,821 SR
Queue Stats
56W - 59L
1,636 Elo+
Party 3
Gilgamesh
Gilgamesh
Evergreen178
Gilgamesh
Level 108
God Stats
12W - 8L
1,740 SR
Queue Stats
342W - 307L
1,606 Elo+
Party 3
Anubis
Anubis
Monk Gyatso1850
Anubis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,268 Elo+
Party 3
Neith
Neith
thebestmurray
Neith
Level 121
God Stats
20W - 14L
1,556 SR
Queue Stats
591W - 542L
1,630 Elo+
Party 3
Team Averages
Level 96
1,623 SR
1,528 Elo+

VS

Team Averages
Level 67
1,534 SR
1,525 Elo+
Athena
Athena
ElderlyDart2869
Athena
Level 67
God Stats
8W - 7L
1,472 SR
Queue Stats
190W - 171L
1,528 Elo+
Party 2
King Arthur
King Arthur
Gwievous
King Arthur
Level 87
God Stats
6W - 13L
1,351 SR
Queue Stats
207W - 195L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
Prodigy6615
Tsukuyomi
Level 81
God Stats
3W - 5L
1,370 SR
Queue Stats
307W - 299L
1,572 Elo+
Party 1
Cernunnos
Cernunnos
SmallestPuma414
Cernunnos
Level 49
God Stats
18W - 7L
1,775 SR
Queue Stats
215W - 214L
1,558 Elo+
Party 2
Kukulkan
Kukulkan
W0LPH5
Kukulkan
Level 49
God Stats
4W - 3L
1,702 SR
Queue Stats
123W - 106L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 3 / 0
5,182
518
2,448
5,953
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sobek
Davakis
Sobek
9
2 / 1 / 7
6,058
606
2,196
6,792
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Evergreen178
Gilgamesh
10
0 / 0 / 4
5,518
552
3,170
5,610
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 2
6,100
610
3,506
3,605
1,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
8 / 0 / 2
6,747
675
6,412
4,235
1,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,359
436
2,191
9,911
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Gwievous
King Arthur
10
3 / 0 / 0
5,703
570
3,973
6,786
2,862
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Prodigy6615
Tsukuyomi
7
0 / 3 / 0
4,577
458
2,612
6,455
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Cernunnos
SmallestPuma414
Cernunnos
9
0 / 3 / 0
4,810
481
3,343
5,556
1,251
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
W0LPH5
Kukulkan
10
1 / 2 / 0
5,642
564
3,829
3,256
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
4
4
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
3
0
0
W
Sobek
Davakis
Sobek
2
1
7
5.5
L
0
6
0
0
W
Gilgamesh
Evergreen178
Gilgamesh
0
0
4
2
L
King Arthur
Gwievous
King Arthur
3
0
0
3
W
4
0
2
5
L
Tsukuyomi
Prodigy6615
Tsukuyomi
0
3
0
0
L
Cernunnos
SmallestPuma414
Cernunnos
0
3
0
0
L
Kukulkan
W0LPH5
Kukulkan
1
2
0
0.5
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,732
Damage
15,948
26,195
Taken
31,964
11,145
Mitigated
10,195
12,199
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,448
846
0
3,304
5,953
1,235
846
0
5,953
24,616
0
W
Sobek
Davakis
Sobek
2,196
32
0
3,282
6,792
4,892
0
1,370
5,422
11,383
0
L
2,191
1,164
0
1,354
9,911
3,327
0
2,576
7,335
11,213
0
W
Gilgamesh
Evergreen178
Gilgamesh
3,170
855
0
1,059
5,610
1,886
0
600
5,010
0
29,664
L
King Arthur
Gwievous
King Arthur
3,973
818
0
2,150
6,786
2,862
0
2,367
4,419
0
31,392
W
3,506
304
0
2,667
3,605
1,778
195
2,866
739
28,915
0
L
Tsukuyomi
Prodigy6615
Tsukuyomi
2,612
925
0
2,346
6,455
1,786
0
585
5,870
0
18,960
L
Cernunnos
SmallestPuma414
Cernunnos
3,343
1,951
0
2,152
5,556
1,251
24
425
5,131
0
25,738
L
Kukulkan
W0LPH5
Kukulkan
3,829
155
0
563
3,256
969
0
2,197
1,059
32,878
0
W
6,412
2,184
0
1,887
4,235
1,354
216
1,184
3,051
0
32,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,605
Gold Earned
25,091
260
Minions Killed
246
0
Camps Cleared
0
880,163
Distance Traveled
866,379
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,182
518
57
6
0
171,848
0
W
Sobek
6,058
606
24
2
0
176,701
1
L
Athena
4,359
436
11
1
0
183,534
1
W
Gilgamesh
5,518
552
62
6
0
202,281
2
L
King Arthur
5,703
570
60
6
0
211,279
3
W
Anubis
6,100
610
60
6
0
148,019
1
L
Tsukuyomi
4,577
458
52
5
0
141,749
2
L
Cernunnos
4,810
481
50
5
0
159,890
1
L
Kukulkan
5,642
564
73
7
0
169,927
4
W
Neith
6,747
675
57
6
0
181,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role