Player Matchup

Neith
Neith
Elmysa
Neith
Level 14
God Stats
5W - 14L
1,331 SR
Queue Stats
12W - 19L
1,330 Elo+
Party 1
King Arthur
King Arthur
RavelWolf
King Arthur
Level 129
God Stats
0W - 3L
1,383 SR
Queue Stats
31W - 38L
1,401 Elo+
Party 3
Scylla
Scylla
RinReiter
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,234 Elo+
Party 3
Hel
Hel
Roi Lotus
Hel
Level 28
God Stats
6W - 6L
1,523 SR
Queue Stats
205W - 225L
1,331 Elo+
Party 1
Bakasura
Bakasura
oni52
Bakasura
Level 13
God Stats
0W - 3L
1,293 SR
Queue Stats
11W - 25L
1,284 Elo+
Solo
Team Averages
Level 38
1,406 SR
1,316 Elo+

VS

Team Averages
Level 63
1,404 SR
1,496 Elo+
Odin
Odin
Andreville1
Odin
Level 154
God Stats
2W - 1L
1,165 SR
Queue Stats
22W - 16L
1,644 Elo+
Party 2
Neith
Neith
ChickenNurget
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Khaliria
Aphrodite
Level 6
God Stats
1W - 2L
1,353 SR
Queue Stats
1W - 2L
1,336 Elo+
Party 2
Heimdallr
Heimdallr
Mvrillo
Heimdallr
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 21L
1,500 Elo+
Party 2
Hera
Hera
Sunshine
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elmysa
Neith
13
4 / 5 / 2
8,299
395
9,406
12,526
4,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
RavelWolf
King Arthur
15
8 / 7 / 0
10,161
484
15,177
21,650
19,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
RinReiter
Scylla
11
0 / 8 / 1
7,186
342
2,694
9,542
2,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 8 / 6
7,784
371
6,179
15,781
5,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
oni52
Bakasura
13
1 / 9 / 1
8,297
395
5,393
18,783
6,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 1 / 4
13,143
626
18,804
19,437
9,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 3 / 5
11,751
560
9,539
11,240
4,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Khaliria
Aphrodite
13
1 / 3 / 12
10,154
484
4,220
8,389
6,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Mvrillo
Heimdallr
14
3 / 5 / 7
9,472
451
4,824
10,691
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
17
10 / 1 / 16
11,607
553
19,660
12,260
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
13
Kills
37
37
Deaths
13
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
18
1
4
20
W
5
3
5
2.5
L
Neith
Elmysa
Neith
4
5
2
1
W
Aphrodite
Khaliria
Aphrodite
1
3
12
2.33
W
Heimdallr
Mvrillo
Heimdallr
3
5
7
1.3
L
King Arthur
RavelWolf
King Arthur
8
7
0
1.14
L
Scylla
RinReiter
Scylla
0
8
1
0.06
L
0
8
6
0.38
W
Hera
10
1
16
18
L
Bakasura
oni52
Bakasura
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,849
Damage
57,047
78,282
Taken
62,017
39,334
Mitigated
29,859
15,535
Healing
20,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,804
6,467
0
6,050
19,437
9,767
158
1,125
17,232
0
105,361
W
9,539
5,061
0
2,416
11,240
4,534
4,170
1,458
9,742
0
79,826
L
Neith
Elmysa
Neith
9,406
3,822
0
1,642
12,526
4,696
24
3,609
8,720
0
36,682
W
Aphrodite
Khaliria
Aphrodite
4,220
1,200
4,336
3,676
8,389
6,575
873
1,850
6,539
25,436
0
W
Heimdallr
Mvrillo
Heimdallr
4,824
1,414
0
1,174
10,691
4,100
809
2,691
7,835
0
28,140
L
King Arthur
RavelWolf
King Arthur
15,177
3,470
0
1,773
21,650
19,579
648
6,276
15,209
224
67,606
L
Scylla
RinReiter
Scylla
2,694
470
0
0
9,542
2,897
0
5,421
3,759
21,584
0
L
6,179
396
4,309
4,240
15,781
5,319
78
5,196
10,385
32,653
0
W
Hera
19,660
3,666
440
2,553
12,260
4,883
1,331
1,973
10,217
59,419
0
L
Bakasura
oni52
Bakasura
5,393
3,629
0
3,571
18,783
6,843
1,775
2,299
16,326
0
30,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,727
Gold Earned
56,127
340
Minions Killed
489
0
Camps Cleared
0
1,770,399
Distance Traveled
1,635,208
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,143
626
148
7
0
369,329
5
W
Neith
11,751
560
145
7
0
321,275
1
L
Neith
8,299
395
60
3
0
343,066
2
W
Aphrodite
10,154
484
46
2
0
313,421
0
W
Heimdallr
9,472
451
57
3
0
280,163
0
L
King Arthur
10,161
484
102
5
0
340,100
2
L
Scylla
7,186
342
35
2
0
323,773
3
L
Hel
7,784
371
54
3
0
392,717
0
W
Hera
11,607
553
93
4
0
351,020
1
L
Bakasura
8,297
395
89
4
0
370,743
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role