Player Matchup

Hercules
Hercules
AlmostSleezy
Hercules
Level 15
God Stats
10W - 13L
1,053 SR
Queue Stats
288W - 394L
1,116 Elo+
Party 2
Cthulhu
Cthulhu
DangerSwitch
Cthulhu
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 238L
1,071 Elo+
Party 2
Kukulkan
Kukulkan
DracoDex1021
Kukulkan
Level 28
God Stats
108W - 148L
1,402 SR
Queue Stats
155W - 229L
1,267 Elo+
Solo
Team Averages
Level 19
1,318 SR
1,151 Elo+

VS

Team Averages
Level 57
1,375 SR
1,346 Elo+
Hera
Hera
BonedaddyJack718
Hera
Level 60
God Stats
4W - 4L
1,285 SR
Queue Stats
61W - 66L
1,436 Elo+
Party 1
Gilgamesh
Gilgamesh
Wav3y_wtts
Gilgamesh
Level 25
God Stats
38W - 46L
1,429 SR
Queue Stats
45W - 61L
1,354 Elo+
Party 1
Apollo
Apollo
head_hunter730
Apollo
Level 86
God Stats
7W - 7L
1,410 SR
Queue Stats
452W - 682L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlmostSleezy
Hercules
18
11 / 5 / 13
15,364
698
17,836
33,689
45,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
DangerSwitch
Cthulhu
14
6 / 6 / 11
13,426
610
10,349
24,243
29,805
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
DracoDex1021
Kukulkan
18
6 / 5 / 12
14,627
665
14,202
14,580
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 10
14,546
661
24,888
13,082
5,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Wav3y_wtts
Gilgamesh
18
9 / 8 / 6
15,531
706
24,900
26,057
23,734
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 8 / 9
14,234
647
10,412
20,777
8,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
23
Kills
16
16
Deaths
24
36
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
AlmostSleezy
Hercules
11
5
13
3.5
W
4
8
10
1.13
L
Cthulhu
DangerSwitch
Cthulhu
6
6
11
1.92
L
Kukulkan
DracoDex1021
Kukulkan
6
5
12
2.4
W
Gilgamesh
Wav3y_wtts
Gilgamesh
9
8
6
1.5
W
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,387
Damage
60,200
72,512
Taken
59,916
81,013
Mitigated
36,897
16,580
Healing
12,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AlmostSleezy
Hercules
17,836
6,355
0
9,945
33,689
45,081
25
13,419
20,270
0
46,995
W
24,888
8,759
1,087
1,295
13,082
5,106
959
7,414
5,668
77,247
0
L
Cthulhu
DangerSwitch
Cthulhu
10,349
381
1,292
3,346
24,243
29,805
23
9,326
14,917
29,482
0
L
Kukulkan
DracoDex1021
Kukulkan
14,202
814
501
1,496
14,580
6,127
330
2,235
12,345
87,558
0
W
Gilgamesh
Wav3y_wtts
Gilgamesh
24,900
8,514
825
2,133
26,057
23,734
1,001
8,098
17,959
0
50,423
W
10,412
6,949
756
6,330
20,777
8,057
1,417
9,145
11,632
0
76,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,417
Gold Earned
44,311
200
Minions Killed
214
0
Camps Cleared
0
1,012,832
Distance Traveled
1,144,505
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,364
698
42
2
0
374,417
0
W
Hera
14,546
661
82
4
0
380,234
3
L
Cthulhu
13,426
610
33
2
0
278,895
1
L
Kukulkan
14,627
665
125
6
0
359,520
1
W
Gilgamesh
15,531
706
42
2
0
386,018
1
W
Apollo
14,234
647
90
4
0
378,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role