Player Matchup

Neith
Neith
Bosbie_
Neith
Level 8
God Stats
11W - 13L
1,439 SR
Queue Stats
15W - 17L
1,365 Elo+
Party 3
Baron Samedi
Baron Samedi
Cream-Of-Yeet
Baron Samedi
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 14L
1,532 Elo+
Party 2
Sol
Sol
King_Von_1990
Sol
Level 28
God Stats
8W - 7L
1,517 SR
Queue Stats
119W - 124L
1,423 Elo+
Solo
Nemesis
Nemesis
beighwiggly
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,452 Elo+
Party 2
Cu Chulainn
Cu Chulainn
thug_nastehh
Cu Chulainn
Level 14
God Stats
24W - 18L
1,539 SR
Queue Stats
30W - 32L
1,435 Elo+
Party 3
Team Averages
Level 15
1,499 SR
1,441 Elo+

VS

Team Averages
Level 28
1,604 SR
1,498 Elo+
Cernunnos
Cernunnos
ClaMpKeV
Cernunnos
Level 49
God Stats
6W - 4L
1,665 SR
Queue Stats
172W - 216L
1,425 Elo+
Party 1
Khepri
Khepri
GxdDamnChad
Khepri
Level 29
God Stats
5W - 5L
1,542 SR
Queue Stats
162W - 187L
1,468 Elo+
Party 1
Hades
Hades
PierrotLePoisson
Hades
Level 24
God Stats
3W - 1L
1,757 SR
Queue Stats
145W - 127L
1,460 Elo+
Solo
Neith
Neith
Shhmoney_MIKEEE
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,674 Elo+
Party 1
Danzaburou
Danzaburou
TrevCakes-
Danzaburou
Level 33
God Stats
26W - 25L
1,556 SR
Queue Stats
93W - 121L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bosbie_
Neith
18
1 / 10 / 7
11,342
945
8,757
23,672
11,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Cream-Of-Yeet
Baron Samedi
18
4 / 5 / 3
12,100
1,008
20,672
17,064
9,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 2 / 6
11,940
995
18,506
18,675
7,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
beighwiggly
Nemesis
17
0 / 12 / 5
10,551
879
4,294
26,409
13,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
thug_nastehh
Cu Chulainn
16
1 / 13 / 3
10,681
890
9,776
31,847
29,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ClaMpKeV
Cernunnos
20
8 / 3 / 26
13,139
1,095
31,775
13,702
6,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Khepri
20
2 / 2 / 26
12,827
1,069
10,838
16,473
21,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
18 / 0 / 10
14,350
1,196
28,639
12,776
8,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 1 / 17
11,309
942
9,123
9,288
3,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
TrevCakes-
Danzaburou
20
13 / 3 / 15
14,520
1,210
30,347
14,618
6,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
136
9
Kills
42
42
Deaths
9
24
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Neith
Bosbie_
Neith
1
10
7
0.45
W
Cernunnos
ClaMpKeV
Cernunnos
8
3
26
7
L
Baron Samedi
Cream-Of-Yeet
Baron Samedi
4
5
3
1.1
W
Khepri
2
2
26
7.5
L
3
2
6
3
W
18
0
10
23
W
1
1
17
9.5
W
Danzaburou
TrevCakes-
Danzaburou
13
3
15
6.83
L
Nemesis
beighwiggly
Nemesis
0
12
5
0.21
L
Cu Chulainn
thug_nastehh
Cu Chulainn
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,005
Damage
110,722
117,667
Taken
66,857
71,028
Mitigated
46,656
11,422
Healing
13,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bosbie_
Neith
8,757
4,949
0
548
23,672
11,097
0
7,829
15,699
0
30,937
W
Cernunnos
ClaMpKeV
Cernunnos
31,775
21,083
0
4,274
13,702
6,499
0
8,714
4,988
0
53,699
L
Baron Samedi
Cream-Of-Yeet
Baron Samedi
20,672
480
3,652
4,448
17,064
9,060
0
5,441
11,605
50,855
0
W
Khepri
10,838
1,134
0
0
16,473
21,081
0
8,462
8,011
22,818
0
L
18,506
1,238
0
1,874
18,675
7,537
0
5,149
13,418
40,170
0
W
28,639
2,144
1,629
5,382
12,776
8,522
0
7,488
5,288
47,439
0
W
9,123
5,149
0
729
9,288
3,792
0
7,574
1,714
0
20,992
W
Danzaburou
TrevCakes-
Danzaburou
30,347
18,241
0
1,932
14,618
6,762
0
9,404
5,214
0
62,752
L
Nemesis
beighwiggly
Nemesis
4,294
997
0
900
26,409
13,491
0
6,696
19,633
0
17,411
L
Cu Chulainn
thug_nastehh
Cu Chulainn
9,776
2,390
0
0
31,847
29,843
0
13,970
17,835
6,930
19,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,614
Gold Earned
66,145
240
Minions Killed
247
3
Camps Cleared
7
1,072,678
Distance Traveled
1,035,103
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,342
945
69
6
0
177,819
0
W
Cernunnos
13,139
1,095
67
6
0
198,130
0
L
Baron Samedi
12,100
1,008
61
5
0
205,318
0
W
Khepri
12,827
1,069
29
2
0
253,910
0
L
Sol
11,940
995
49
4
0
254,329
0
W
Hades
14,350
1,196
48
4
2
195,846
1
W
Neith
11,309
942
31
3
0
195,672
0
W
Danzaburou
14,520
1,210
72
6
5
191,545
0
L
Nemesis
10,551
879
28
2
1
233,034
1
L
Cu Chulainn
10,681
890
33
3
2
202,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role