Player Matchup

Kumbhakarna
Kumbhakarna
GlowFires
Kumbhakarna
Level 143
God Stats
1W - 1L
1,415 SR
Queue Stats
167W - 169L
1,587 Elo+
Party 2
Geb
Geb
InaneSoldier145
Geb
Level 147
God Stats
5W - 4L
1,506 SR
Queue Stats
186W - 185L
1,616 Elo+
Party 2
Kuzenbo
Kuzenbo
NicoRobinSimp
Kuzenbo
Level 125
God Stats
8W - 8L
1,552 SR
Queue Stats
260W - 260L
1,638 Elo+
Solo
Apollo
Apollo
QawPanda
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
tHaT0NEgUY101
Cernunnos
Level 87
God Stats
5W - 7L
1,493 SR
Queue Stats
472W - 462L
1,625 Elo+
Solo
Team Averages
Level 126
1,493 SR
1,593 Elo+

VS

Team Averages
Level 129
1,505 SR
1,611 Elo+
Artemis
Artemis
Crashmk1
Artemis
Level 112
God Stats
2W - 3L
1,261 SR
Queue Stats
146W - 115L
1,629 Elo+
Solo
Amaterasu
Amaterasu
Danknips
Amaterasu
Level 142
God Stats
2W - 3L
1,550 SR
Queue Stats
421W - 343L
1,629 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dem3ter
Ah Muzen Cab
Level 115
God Stats
10W - 1L
1,804 SR
Queue Stats
293W - 280L
1,648 Elo+
Party 1
Ah Puch
Ah Puch
Demonthief
Ah Puch
Level 157
God Stats
5W - 3L
1,341 SR
Queue Stats
287W - 304L
1,565 Elo+
Solo
Fafnir
Fafnir
Quicknips
Fafnir
Level 120
God Stats
2W - 3L
1,568 SR
Queue Stats
596W - 601L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GlowFires
Kumbhakarna
14
2 / 5 / 5
8,035
730
9,287
14,012
12,273
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 5 / 4
7,738
703
13,693
14,095
12,627
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
15
3 / 5 / 3
8,451
768
10,046
14,039
14,568
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
QawPanda
Apollo
12
1 / 7 / 3
7,496
681
4,571
10,198
5,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
tHaT0NEgUY101
Cernunnos
12
0 / 6 / 3
6,929
630
10,553
12,171
5,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Crashmk1
Artemis
16
5 / 3 / 12
9,147
832
13,264
11,950
6,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Danknips
Amaterasu
16
9 / 2 / 13
9,761
887
10,968
20,541
19,763
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Dem3ter
Ah Muzen Cab
15
6 / 1 / 10
8,951
814
11,258
8,997
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Demonthief
Ah Puch
16
5 / 2 / 15
9,313
847
16,767
8,939
4,690
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Quicknips
Fafnir
17
3 / 0 / 19
10,243
931
6,750
15,945
22,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
8
Kills
28
28
Deaths
8
18
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Artemis
Crashmk1
Artemis
5
3
12
3.67
W
Amaterasu
Danknips
Amaterasu
9
2
13
7.75
W
Ah Muzen Cab
Dem3ter
Ah Muzen Cab
6
1
10
11
W
Ah Puch
Demonthief
Ah Puch
5
2
15
6.25
L
Kumbhakarna
GlowFires
Kumbhakarna
2
5
5
0.9
L
2
5
4
0.8
L
Kuzenbo
3
5
3
0.9
L
Apollo
QawPanda
Apollo
1
7
3
0.36
W
Fafnir
Quicknips
Fafnir
3
0
19
12.5
L
Cernunnos
tHaT0NEgUY101
Cernunnos
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,150
Damage
59,007
64,515
Taken
66,372
49,695
Mitigated
57,525
11,202
Healing
30,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Crashmk1
Artemis
13,264
4,829
1,939
1,650
11,950
6,191
1,796
7,712
4,238
0
24,139
W
Amaterasu
Danknips
Amaterasu
10,968
4,144
2,478
7,551
20,541
19,763
930
9,155
11,386
0
14,240
W
Ah Muzen Cab
Dem3ter
Ah Muzen Cab
11,258
3,828
1,965
2,829
8,997
4,800
1,277
5,033
3,964
0
28,151
W
Ah Puch
Demonthief
Ah Puch
16,767
748
2,532
2,586
8,939
4,690
994
4,589
4,350
36,201
0
L
Kumbhakarna
GlowFires
Kumbhakarna
9,287
496
0
990
14,012
12,273
0
5,173
8,839
17,486
0
L
13,693
1,598
1,199
1,573
14,095
12,627
0
4,535
9,560
17,597
0
L
Kuzenbo
10,046
3,824
1,881
1,504
14,039
14,568
0
3,184
10,855
15,106
0
L
Apollo
QawPanda
Apollo
4,571
2,861
391
984
10,198
5,160
466
4,570
5,628
0
14,828
W
Fafnir
Quicknips
Fafnir
6,750
1,843
1,331
5,396
15,945
22,081
207
6,537
9,408
11,173
0
L
Cernunnos
tHaT0NEgUY101
Cernunnos
10,553
4,416
609
2,071
12,171
5,067
0
6,055
6,116
0
24,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,649
Gold Earned
47,415
113
Minions Killed
126
0
Camps Cleared
0
903,903
Distance Traveled
992,767
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,147
832
26
2
0
198,176
0
W
Amaterasu
9,761
887
9
1
0
207,286
3
W
Ah Muzen Cab
8,951
814
33
3
0
174,110
4
W
Ah Puch
9,313
847
47
4
0
208,724
4
L
Kumbhakarna
8,035
730
16
1
0
182,187
2
L
Geb
7,738
703
10
1
0
197,570
1
L
Kuzenbo
8,451
768
14
1
0
194,800
1
L
Apollo
7,496
681
32
3
0
175,724
3
W
Fafnir
10,243
931
11
1
0
204,471
0
L
Cernunnos
6,929
630
41
4
0
153,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role