Player Matchup

Bellona
Bellona
DaemonLemon
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,161 Elo+
Party 2
Cthulhu
Cthulhu
Georgeme
Cthulhu
Level 6
God Stats
7W - 5L
1,500 SR
Queue Stats
28W - 23L
1,464 Elo+
Solo
Artemis
Artemis
Meucraft
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
xCOVENx
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,161 Elo+
Party 2
Guan Yu
Guan Yu
xSheym
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 7
1,500 SR
1,357 Elo+

VS

Team Averages
Level 21
1,485 SR
1,396 Elo+
Loki
Loki
Aulu
Loki
Level 21
God Stats
55W - 46L
1,494 SR
Queue Stats
90W - 88L
1,336 Elo+
Solo
Discordia
Discordia
Briaxaa
Discordia
Level 26
God Stats
9W - 12L
1,442 SR
Queue Stats
68W - 89L
1,311 Elo+
Solo
Ravana
Ravana
Kausain
Ravana
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 30L
1,380 Elo+
Solo
Anhur
Anhur
SLEDGEHAMMER59
Anhur
Level 18
God Stats
2W - 4L
1,459 SR
Queue Stats
103W - 94L
1,441 Elo+
Party 1
Ymir
Ymir
ThePowerfulYmir
Ymir
Level 21
God Stats
112W - 84L
1,529 SR
Queue Stats
115W - 88L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaemonLemon
Bellona
4
0 / 4 / 0
2,807
561
269
3,039
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Georgeme
Cthulhu
3
0 / 2 / 0
2,726
545
1,100
2,616
1,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Meucraft
Artemis
4
0 / 2 / 0
2,794
559
1,018
1,685
443
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Agni
xCOVENx
Agni
1
0 / 0 / 0
2,502
500
0
0
0
Guan Yu
xSheym
Guan Yu
2
0 / 4 / 0
2,753
551
66
3,296
695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aulu
Loki
7
3 / 0 / 2
4,299
860
2,187
2,099
514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Briaxaa
Discordia
6
0 / 0 / 0
3,610
722
0
1,138
286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
Kausain
Ravana
5
2 / 0 / 1
3,897
779
587
1,051
245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

5
1 / 0 / 2
3,546
709
995
902
200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
4 / 0 / 1
4,017
803
2,385
2,243
698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
10
12
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
Aulu
Loki
3
0
2
4
W
Discordia
Briaxaa
Discordia
0
0
0
0
L
Bellona
DaemonLemon
Bellona
0
4
0
0
L
Cthulhu
Georgeme
Cthulhu
0
2
0
0
W
Ravana
Kausain
Ravana
2
0
1
2.5
L
Artemis
Meucraft
Artemis
0
2
0
0
W
1
0
2
2
W
4
0
1
4.5
L
Agni
xCOVENx
Agni
0
0
0
0
L
Guan Yu
xSheym
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,453
Damage
6,154
10,636
Taken
7,433
3,682
Mitigated
1,943
1,262
Healing
2,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Aulu
Loki
2,187
814
0
947
2,099
514
0
0
2,099
0
13,419
W
Discordia
Briaxaa
Discordia
0
0
0
367
1,138
286
541
0
1,138
12,226
0
L
Bellona
DaemonLemon
Bellona
269
81
0
92
3,039
1,495
0
0
3,039
0
3,068
L
Cthulhu
Georgeme
Cthulhu
1,100
210
0
696
2,616
1,049
0
1,192
1,424
4,205
0
W
Ravana
Kausain
Ravana
587
213
0
318
1,051
245
369
0
1,051
0
12,301
L
Artemis
Meucraft
Artemis
1,018
665
0
0
1,685
443
0
942
743
0
5,230
W
995
587
111
16
902
200
52
202
640
0
8,077
W
2,385
438
114
264
2,243
698
0
723
1,405
11,911
0
L
Agni
xCOVENx
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
xSheym
Guan Yu
66
66
0
474
3,296
695
0
251
3,045
0
4,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,582
Gold Earned
19,369
32
Minions Killed
123
0
Camps Cleared
0
356,568
Distance Traveled
492,282
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,299
860
32
6
0
118,801
1
W
Discordia
3,610
722
18
4
0
86,498
0
L
Bellona
2,807
561
6
1
0
91,369
1
L
Cthulhu
2,726
545
9
2
0
97,205
1
W
Ravana
3,897
779
31
6
0
112,105
0
L
Artemis
2,794
559
6
1
0
70,749
2
W
Anhur
3,546
709
14
3
0
88,628
1
W
Ymir
4,017
803
28
6
0
86,250
1
L
Agni
2,502
500
0
0
0
0
0
L
Guan Yu
2,753
551
11
2
0
97,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role